Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Skullcracker unit card

Skullcracker

War machine· War Machine· Tier 3· 1 model (crew of 1) at Ultra size

Health

7,530

top 15% of class

Armour

120

top 12% of class

Leadership

100

top 14% of class

Speed

60

top 18% of class

Melee attack

40

top 5% of class

Melee defence

25

top 20% of class

Weapon strength

110 base + 240 armour-piercing, +20 vs infantry

350

top 9% of class

Charge bonus

50

top 14% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Causes Terror

    This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.

  • Contempt

    Witnessing other friendly units rout will only affect this unit's leadership if they also have the Contempt attribute.

  • Hell-Forged

    This unit can be restored in battle by the Daemonsmith's Reforge ability.

  • Unbreakable

    This unit does not suffer any form of leadership loss and will never rout.

  • Wallbreaker

    Allows the unit to attack and destroy walls in melee. This attribute also adds a +50% damage multiplier against buildings.

Abilities

  • More Power!Augment · +200% Acceleration, +25% Speed…active
  • HellboundAugment · +20 Physical Resistancepassive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive

Who can field it

  • The Legion of Azgorh

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.