
The Arachnarok Queen (Arachnarok Spider)
Monster· Monster· Tier 5· 1 model (crew of 8) at Ultra sizeRegiment of Renown
Comes with The King & The Warlord(Warhammer I)
Duel it in the combat calculator →vs Chaos Warriors, the unit the rankings measure against; pick any other there.
The Arachnarok Queen (Arachnarok Spider) is Greenskins monster: 10,029 HP, armour 120, melee attack 70, melee defence 38, weapon strength 500. It costs 2,100 in the campaign and in multiplayer. It comes with The King & The Warlord. Unit key wh_dlc06_grn_mon_venom_queen_0. Patch 9.0.4, from the game's data tables.
Health
10,029
Armour
120
Leadership
75
Speed
57
Melee attack
70
Melee defence
38
Weapon strength
140 base + 360 armour-piercing, +20 vs large
500
Charge bonus
40
Attributes
- Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.
- Causes Terror
This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.
- Strider
Speed and combat penalties caused by terrain are ignored by this unit.
Abilities
- WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passiveWoundsHex-10% Speed-20% Armour-Piercing Weapon Damage-20% Base Weapon DamagePassiveEven the greatest foes can be laid low with terrible injuries, and the greater the damage done, the less able they will be to effectively continue the fray.
- Maternal InstinctSummon Unit · Good at defending the summoner, Summons a unit of Spider Hatchlings…activeMaternal InstinctSummon UnitGood at defending the summonerSummons a unit of Spider HatchlingsSummoned units degrade over timeCooldown 60 s · Duration 1 s · 5 uses · Wind-up 5 sSomewhat surprisingly, even the deadliest Arachnarok feels protective of her brood, and can draw them to her at will.
Upgrades
Bought with Scrap

Strapped Plates
Armour · 50 Scrap
- Missile resistance: 20%

Spiky Leg Bitz
Weapon · 60 Scrap
- Charge bonus: +20
- Weapon strength: +15%
Campaign only, from the game's tables (unit_upgrade_to_unit_groups, unit_purchasable_effects), patch 9.0.4. Costs are before skills and technologies that make upgrades cheaper.
Counters
Good against
- Large units — bonus vs large 20e.g. Dread Saurian, Khemric Titan, Feral Dread Saurian · Greenskins: Rogue Idol, Giant
- Heavily armoured units — 360 of 500 weapon strength armour-piercinge.g. Steam Tank, Blessed Bastiladon (Solar Engine), Rotting Leviathan · Greenskins: Rogue Idol, Lava Arachnarok Spider
- Light infantry-sized units — large, mass 4,100e.g. Exalted Plaguebearers of Nurgle, Zombies, Zombie Pirate Deckhand Mob · Greenskins: Black Orcs, Savage Orc Big 'Uns
Vulnerable to
- Bonus vs large — large (cavalry-sized or bigger)e.g. Bone Giant, Feral Troglodon, Warp Lightning Cannons · Greenskins: Goblin Bolt Throwa, Lava Arachnarok Spider
- Armour-piercing — armour 120e.g. Warp-Doom Magma-Cannon, Luminark of Hysh, Little Grom · Greenskins: Giant, Rogue Idol
Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator
Gold for gold
Beats, at a similar price: Ancient Stegadon (Engine of the Gods) (4.06× faster), Ancient Stegadon (3.86× faster), Thundertusk (3.46× faster)
Loses to, at a similar price: Curs'd Ettin (1.85× slower), Terracotta Sentinel (1.46× slower), Kharibdyss (1.41× slower)
Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 2,100 multiplayer gold. Greenskin units ranked.
Who can field it
- Greenskins · Grimgor's 'Ardboyz
Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.
Where these numbers come from
Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.