Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
TW Database
Wardens of Cythral (Wildwood Rangers) unit card

Wardens of Cythral (Wildwood Rangers)

Melee infantry· Spear Infantry· Tier 3· 100 models at Ultra sizeRegiment of Renown

Health

84 per model

8,400

bottom 32% of class

Armour

shield blocks 55% of frontal missiles

40

bottom 47% of class

Leadership

90

top 12% of class

Speed

38

top 33% of class

Melee attack

46

top 14% of class

Melee defence

55

top 8% of class

Weapon strength

7 base + 26 armour-piercing, +20 vs large

33

bottom 44% of class

Charge bonus

12

bottom 29% of class

Attributes

  • Expert Charge Defence

    When bracing, this unit negates the charge bonus of any attacker.

  • Charge Reflection

    When bracing, this unit causes additional damage when attacking charging enemies.

  • Vanguard Deployment

    This unit can deploy outside the deployment zone.

  • Woodsman

    This unit can pass through trees.

  • Immune to Psychology

    The unit is immune to psychological attacks (Fear & Terror).

  • Stalk

    This unit can move hidden in any terrain.

Abilities

  • Guardians of the WildwoodAugment · +10 Melee Attack, +25% Armour-Piercing Weapon Damage…passive

Who can field it

  • Talsyn

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.