Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Ekrund Miners (Miners – Blasting Charges) unit card

Ekrund Miners (Miners – Blasting Charges)

Melee infantry· Pickaxe Infantry· Tier 2· 100 models at Ultra sizeRegiment of Renown

Comes with The King & The Warlord(Warhammer I)

Duel it in the combat calculator →

Ekrund Miners (Miners – Blasting Charges) are Dwarfs melee infantry: 7,600 HP across 100 models, armour 80, melee attack 29, melee defence 24, weapon strength 22, range 55 m, missile damage 2,556 per 10 s for the whole unit. It costs 600 in the campaign and in multiplayer. They come with The King & The Warlord. Unit key wh_dlc06_dwf_inf_ekrund_miners_0. Patch 9.0.4, from the game's data tables.

Health

76 per model

7,600

bottom 15% of class

Armour

80

top 35% of class

Leadership

78

top 32% of class

Speed

28

bottom 7% of class

Melee attack

29

bottom 30% of class

Melee defence

24

bottom 13% of class

Weapon strength

5 base + 17 armour-piercing

22

bottom 3% of class

Charge bonus

12

bottom 29% of class

Ranged

Range

55 m

bottom 1% of class

Ammunition

3

top 44% of class

Missile damage

1 base + 0 AP, explosion 18 + 4 AP

23

bottom 22% of class

Reload time

9 s

bottom 11% of class

Damage per 10 s

26

bottom 22% of class

Attributes

Abilities

  • FrenzyAugment · +10% Charge Bonus, +10 Melee Attack…passive

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 10.6% of the game's 194 infantry units in melee. Per 1,000 gold: 141.5 damage per second against Chaos Warriors; it lasts 52.8 s against one unit of them.

Beats, at a similar price: Warp-Grinders (3.21× faster), Eshin Triads (1.38× faster), Forsaken (1.13× faster)

Loses to, at a similar price: Spirit Host (4.33× slower), Marauders of Nurgle (3.05× slower), Marauders (Great Weapons) (3.02× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 600 multiplayer gold. Dwarf units ranked.

Who can field it

  • Dwarfs · Karaz-a-Karak

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.