Ekrund Miners (Miners – Blasting Charges)
Melee infantry· Pickaxe Infantry· Tier 2· 100 models at Ultra sizeRegiment of Renown
Health
76 per model
7,600
Armour
80
Leadership
78
Speed
28
Melee attack
29
Melee defence
24
Weapon strength
5 base + 17 armour-piercing
22
Charge bonus
12
Ranged
Range
55 m
Ammunition
3
Missile damage
1 base + 0 AP, explosion 18 + 4 AP
23
Reload time
9 s
Damage per 10 s
26
Attributes

Vanguard Deployment
This unit can deploy outside the deployment zone.

Hide (forest)
This unit can hide in forests until enemy units get too close.
Abilities
FrenzyAugment · +10% Charge Bonus, +10 Melee Attack…passiveFrenzyAugment+10% Charge Bonus+10 Melee Attack+10% Armour-Piercing Weapon Damage+10% Base Weapon DamagePassiveSome warriors care not for their own personal safety, and so work themselves into a whirlwind of destruction and mindless violence!
Who can field it
- Karaz-a-Karak
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.