Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Hag Witch (Hag) unit card

Hag Witch (Hag)

Hero· Wizard· 1 model (crew of 1) at Ultra size

Comes with Shadows of Change(Warhammer III)

Skill tree →Duel it in the combat calculator →

Hag Witch (Hag) is Kislev hero: 4,640 HP, armour 30, melee attack 36, melee defence 28, weapon strength 300, range 100 m, missile damage 325 per 10 s for the whole unit. It costs 1,000 in the campaign and in multiplayer. It comes with Shadows of Change. Unit key wh3_dlc24_ksl_cha_hag_witch_hag. Patch 9.0.4, from the game's data tables.

Health

4,640

top 37% of class

Armour

30

bottom 18% of class

Leadership

75

top 18% of class

Speed

70

top 49% of class

Melee attack

36

bottom 34% of class

Melee defence

28

bottom 12% of class

Weapon strength

140 base + 160 armour-piercing

300

bottom 19% of class

Charge bonus

62

top 19% of class

Ranged

Range

100 m

bottom 5% of class

Ammunition

28

bottom 28% of class

Missile damage

40 base + 90 AP, 2 projectiles per shot

130

bottom 9% of class

Reload time

8 s

top 49% of class

Damage per 10 s

325

bottom 49% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Fire Whilst Moving

    This unit can fire while on the move.

Abilities

  • Fury of the LandAugment (Area)active
  • By Our BloodAugmentpassive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive

Lore of magic

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Hag Witch (Hag) skill tree

27 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.

Plan Hag Witch (Hag)'s skills

  1. One with Nature
  2. Woodwarden
  3. Protective Charms
  4. Upheaval of Earth
  5. Immortality
  6. Mentor
  1. Sleigh Dirge
  2. Wildkeeper
  3. Hexen
  4. Mother Knows Best
  1. Witchbrew
  2. Fate of Interlopers
  3. The Forbidden Fens
  4. Curse of the Ancient Witch
  5. Vengeance of Spirits
  6. Evasion
  7. Cursed Cauldron
  8. Malediction of Madness
  9. Earthing
  10. Magical Reserves
  11. Arcane Conduit
  1. Protective Charms
  2. Spread Control
  3. Steal Technology
  4. Wound
  5. Hag's Cursemark
  6. Specialist

Who can field it

  • Kislev · The Ice Court

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.