Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Hochland Long Rifles unit card

Hochland Long Rifles

Missile infantry· Specialist Missile Infantry· Tier 3· 32 models at Ultra size

Comes with Thrones of Decay – Empire(Warhammer III)

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Hochland Long Rifles are Empire missile infantry: 3,840 HP across 32 models, armour 20, melee attack 18, melee defence 20, weapon strength 24, range 260 m, missile damage 911 per 10 s for the whole unit. It costs 900 in the campaign and in multiplayer. They come with Thrones of Decay – Empire. Unit key wh3_dlc25_emp_inf_hochland_long_rifles. Patch 9.0.4, from the game's data tables.

Health

120 per model

3,840

bottom 4% of class

Armour

20

bottom 25% of class

Leadership

60

bottom 44% of class

Speed

33

bottom 22% of class

Melee attack

18

bottom 23% of class

Melee defence

20

bottom 27% of class

Weapon strength

21 base + 3 armour-piercing

24

bottom 15% of class

Charge bonus

4

bottom 15% of class

Ranged

Range

260 m

top 6% of class

Ammunition

24

top 22% of class

Missile damage

7 base + 30 AP

37

top 15% of class

Reload time

13 s

bottom 8% of class

Damage per 10 s

28

top 39% of class

Attributes

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Snipe

    This unit remains hidden while firing.

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

Match-ups people search for: Hochland Long Rifles vs Handgunners · Hochland Long Rifles vs Nuln Ironsides

Who can field it

  • The Empire · Reikland

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.