Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Long Drong's Slayer Pirates unit card

Long Drong's Slayer Pirates

Missile infantry· Close-Quarters Infantry· Tier 2· 80 models at Ultra sizeRegiment of Renown

Comes with Thrones of Decay – Dwarfs(Warhammer III)

Duel it in the combat calculator →

Long Drong's Slayer Pirates are Dwarfs missile infantry: 8,640 HP across 80 models, armour 0, melee attack 48, melee defence 41, weapon strength 32, range 90 m, missile damage 3,520 per 10 s for the whole unit. It costs 900 in the campaign and in multiplayer. They come with Thrones of Decay – Dwarfs. Unit key wh3_dlc25_dwf_inf_slayer_pirates_ror. Patch 9.0.4, from the game's data tables.

Health

108 per model

8,640

top 4% of class

Armour

0

bottom 1% of class

Leadership

100

top 1% of class

Speed

40

top 25% of class

Melee attack

48

top 1% of class

Melee defence

41

top 6% of class

Weapon strength

23 base + 9 armour-piercing

32

top 32% of class

Charge bonus

26

top 8% of class

Ranged

Range

90 m

bottom 15% of class

Ammunition

8

bottom 6% of class

Missile damage

10 base + 12 AP

22

bottom 49% of class

Reload time

5 s

top 3% of class

Damage per 10 s

44

top 20% of class

Attributes

  • Vanguard Deployment

    This unit can deploy outside the deployment zone.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Fire Whilst Moving

    This unit can fire while on the move.

  • Slayer

    This unit is a Slayer. Slayers can never have their Weapon Strength reduced during a battle.

  • Unbreakable

    This unit does not suffer any form of leadership loss and will never rout.

Abilities

  • Dwarf RumHex (Area) · -5 Melee Attackpassive
  • DeathblowAugment · +20% Armour-Piercing Weapon Damage, +20% Base Weapon Damagepassive

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Patch changes

Patch 9.0.3

  • Base weapon damage21 → 23(+2)
  • Armour-piercing damage7 → 9(+2)
  • Ammunition6 → 8(+2)
  • New: Vanguard Deployment

Who can field it

  • Dwarfs · Karaz-a-Karak

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.