Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Mist Stalkers (Fimir Warriors) unit card

Mist Stalkers (Fimir Warriors)

Monstrous infantry· Monstrous Infantry· Tier 4· 16 models at Ultra sizeRegiment of Renown

Health

514 per model

8,224

bottom 45% of class

Armour

110

top 9% of class

Leadership

80

top 20% of class

Speed

45

bottom 11% of class

Melee attack

38

top 35% of class

Melee defence

52

top 7% of class

Weapon strength

32 base + 68 armour-piercing, +15 vs infantry

100

bottom 36% of class

Charge bonus

30

bottom 41% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Causes Terror

    This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.

  • Vanguard Deployment

    This unit can deploy outside the deployment zone.

  • Stalk

    This unit can move hidden in any terrain.

Abilities

  • From the MistWard Save · +5 Melee Defence, +25 Missile Resistancepassive

Who can field it

  • World Walkers

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.