Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Talons of Tor Caleda (Archers – Light Armour) unit card

Talons of Tor Caleda (Archers – Light Armour)

Missile infantry· Missile Infantry· Tier 2· 90 models at Ultra sizeRegiment of Renown

Comes with The Warden & The Paunch(Warhammer II)

Duel it in the combat calculator →

Talons of Tor Caleda (Archers – Light Armour) are High Elves missile infantry: 5,670 HP across 90 models, armour 40, melee attack 22, melee defence 24, weapon strength 24, range 180 m, missile damage 1,718 per 10 s for the whole unit. It costs 675 in the campaign and in multiplayer. They come with The Warden & The Paunch. Unit key wh2_dlc15_hef_inf_archers_ror_0. Patch 9.0.4, from the game's data tables.

Health

63 per model

5,670

bottom 28% of class

Armour

40

top 44% of class

Leadership

70

top 30% of class

Speed

36

bottom 49% of class

Melee attack

22

bottom 43% of class

Melee defence

24

bottom 44% of class

Weapon strength

19 base + 5 armour-piercing

24

bottom 15% of class

Charge bonus

4

bottom 15% of class

Ranged

Range

180 m

top 18% of class

Ammunition

24

top 22% of class

Missile damage

18 base + 3 AP

21

bottom 48% of class

Reload time

11 s

bottom 32% of class

Damage per 10 s

19

bottom 39% of class

Attributes

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • Martial MasteryAugment · +8 Melee Attack, +12 Melee Defencepassive

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Who can field it

  • High Elves · Lothern

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.