
The Silver Bullets (Handgunners)
Missile infantry· Missile Infantry· Tier 2· 90 models at Ultra sizeRegiment of Renown
Comes with The Grim & The Grave(Warhammer I)
Duel it in the combat calculator →vs Chaos Warriors, the unit the rankings measure against; pick any other there.
The Silver Bullets (Handgunners) are Empire missile infantry: 6,210 HP across 90 models, armour 20, melee attack 22, melee defence 23, weapon strength 24, range 150 m, missile damage 1,523 per 10 s for the whole unit. It costs 850 in the campaign and in multiplayer. They come with The Grim & The Grave. Unit key wh_dlc04_emp_inf_silver_bullets_0. Patch 9.0.4, from the game's data tables.
Health
69 per model
6,210
Armour
20
Leadership
60
Speed
33
Melee attack
22
Melee defence
23
Weapon strength
21 base + 3 armour-piercing
24
Charge bonus
4
Ranged
Range
150 m
Ammunition
22
Missile damage
4 base + 18 AP
22
Reload time
13 s
Damage per 10 s
17
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close.
- Stalk
This unit can move hidden in any terrain.
Counters
Good against
- Heavily armoured units — 18 of 22 missile damage armour-piercinge.g. Blessed Bastiladon (Solar Engine), Rotting Leviathan, Rogue Idol · The Empire: Steam Tank, Demigryph Knights
- Units with physical resistance — magical missilese.g. Hexwraiths, Cairn Wraiths, Syreens
- Lightly armoured units without shields — 1,523 missile damage per 10 s (whole unit)e.g. Curs'd Ettin, Exalted Plaguebearers of Nurgle, Zombies · The Empire: Wolf-kin, Flagellants
Vulnerable to
- Bonus vs infantry — infantry-sizede.g. Doom-Flayers, War Mammoth, Feral Mammoth · The Empire: Steam Tank, Greatswords
- Missile fire — armour 20, no shielde.g. Ratling Guns, Stormfiends (Ratling Cannons), Chameleon Stalkers · The Empire: Amethyst Outriders, The Bordermen (Outriders – Grenade Launchers)
- Heavy large units — infantry-sized, mass 90e.g. Dread Maw, Thunderbarge, Thundertusk · The Empire: Steam Tank, Amethyst Land Ship
Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator
Who can field it
- The Empire · Reikland
Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.
Where these numbers come from
Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.