Unofficial fan reference · Total War: Attila game data, Steam build 25370302

Medieval Kingdoms 1212 AD · 1212 AD

Ayyubid Sultanate

Easy, Huge Territory

Starting settlements: Aleppo, Diyarbakir, Mersa Matruh, Aqaba, Aden, Homs, Barca, Aydhab, Cairo, Van, Alexandria, Damascus, Jerusalem

Units (94)

#
1AhdathSpear Infantry16010052428291530——333
2Harafisha (High)Spear Infantry160100102428311530——344
3Harafisha (Late)Spear Infantry160100152428331530——356
4Mutatawwi'a al-BaladSpear Infantry16010053434292035——466
5Mutatawwi'a al-Balad (High)Spear Infantry160100103434292035——472
6Mutatawwi'a al-Balad (Late)Spear Infantry160100153434292035——479
7Shafalit al-Jabaliyyun (Early)Skirmisher140100530312935356875491
8Rumat al-AhdathBow Infantry1301005202519103034140508
9Mercenary Kurdish Infantry (Early)Skirmisher140100530312825356875511
10Rajilah al-Asha'ir (Early)Melee Infantry160100530312825355850511
11Rumat al-Harfush (High)Bow Infantry13010010202522103034140514
12BallistaArtillery40100152511281535105200519
13Rumat al-Harfush (Late)Bow Infantry13010015202527103034140521
14Rajilah al-Asha'ir (High)Melee Infantry1601001030313325355850527
15Rajilah al-Asha'ir (Late)Melee Infantry1601001530314025355850544
16Rammah al-JundSpear Infantry160100253434292035——576
17Mushat al-JundMelee Infantry160100253031282535——596
18Sudanese ArchersBow Infantry1301005301628153539150619
19Jamal al-'Urban at-Ta'a (Early)Shock Cavalry80155530312910035——632
20Jamal al-'Urban at-Ta'a (High)Shock Cavalry801551030313110035——644
21Jamal al-'Urban at-Ta'a (Late)Shock Cavalry801551530313310035——655
22Rammah al-Halqa (High)Spear Infantry160100403434312035——668
23'Urban at-Ta'a (Early)Shock Cavalry80150530312912035——682
24Jarkhiyyah al-Khayl (Early)Crossbow Cavalry801505303128453548135686
25Rumat al-Asha'ir (Early)Bow Infantry1301005303128153539150686
26Mercenary Syrian Asha'ir Archers (Early)Bow Infantry1301005303128153539150686
27Jarkhiyyah (Early)Crossbow Infantry1301005303128153548135686
28Mercenary Bedouin Camel Riders (Early)Shock Cavalry801555303129100355850691
29Mushat al-Halqa (High)Melee Infantry160100403031332535——693
30'Urban at-Ta'a (High)Shock Cavalry801501030313112035——694
31Turkman at-Ta'a (Early)Bow Cavalry801505303132453539150696
32Jarkhiyyah al-Khayl (High)Crossbow Cavalry8015010303133453548135702
33Rumat al-Asha'ir (High)Bow Infantry13010010303133153539150702
34Jarkhiyyah (High)Crossbow Infantry13010010303133153553130702
35'Urban at-Ta'a (Late)Shock Cavalry801501530313312035——705
36Rumat al-Jund (Early)Bow Infantry13010025301628153539150706
37Khwarazmian Cavalry (Early)Bow Cavalry801505303128503739150709
38Khwarazmian Lancers (Early)Shock Cavalry80150533312810537——709
39Turkman at-Ta'a (High)Bow Cavalry8015010303138453539150712
40Mercenary Bedouin Horsemen (Early)Shock Cavalry80150530312912035——716
41CatapultArtillery40100152511281535200225719
42Jarkhiyyah al-Khayl (Late)Crossbow Cavalry8015015303140453548135719
43Rumat al-Asha'ir (Late)Bow Infantry13010015303140153539150719
44Jarkhiyyah (Late)Crossbow Infantry13010015303140153553130719
45Turkman at-Ta'a (Late)Bow Cavalry8015015303143453539150729
46Mercenary Andalusian Crossbowmen (Early)Crossbow Infantry13010015303128153548135729
47Midfa'iyyah (High)Handgunner Infantry13010010303133153570110734
48Mercenary Andalusian Crossbowmen (High)Crossbow Infantry13010020303133153553130756
49Rammah al-Halqa (Late)Spear Infantry160100553434332035——761
50Mushat al-Halqa (Late)Melee Infantry160100553031402535——791
51Akrad al-HalqaShock Cavalry801502530312910035——792
52Mercenary Andalusian Crossbowmen (Late)Crossbow Infantry13010025303140153555140797
53Mercenary Khwarazmian LancersShock Cavalry801502530312811035——802
54Rumat al-Halqa (High)Bow Infantry13010040301633153539150803
55QaraghulamBow Cavalry8015025303128553539150812
56TrebuchetArtillery40100152511281535350400819
57Bunduqiyyah (Late)Handgunner Infantry13010015303140153570155819
58Rumat al-Halqa (Late)Bow Infantry13010055301640153539150888
59Fursan al-Halqa (High)Bow Cavalry8015040303133553539150910
60Tabardariyya al-Khassah (Early)Axe Infantry140100554826424550——917
61Dismounted MamluksRanged Melee Infantry12010055363728254039150932
62BombardArtillery40100202511331535350500946
63Naffatun (Early)Naft Thrower321002530312820357650962
64Tabardariyya al-Khassah (High)Axe Infantry140100654826485050——1,000
65Fursan al-Halqa (Late)Bow Cavalry80150553031405535391501,007
66Mamalik as-Sayfiyya (High)Ranged Melee Infantry120100653637332540391501,012
67Naffatun (Late)Naft Thrower321005530314020352501,057
68Naffatun (High)Naft Thrower3210040303133203576501,060
69CulverinArtillery401002525114015355506001,072
70Tabardariyya al-Khassah (Late)Axe Infantry140100754826565550——1,108
71Mamalik as-Sayfiyya (Late)Ranged Melee Infantry120100753637402540391501,131
72Wafidiyya (Early)Hybrid Shock Cavalry701502536372813042391501,147
73MortarArtillery40100252511401535505001,172
74Awlad an-Nas (High)Hybrid Shock Cavalry801504030313114035391501,235
75Wafidiyya (High)Hybrid Shock Cavalry701504036373313542391501,284
76Awlad an-Nas (Late)Hybrid Shock Cavalry801505530313314035391501,327
77Tawashiyya al-HalqaHybrid Shock Cavalry701505539372815542391501,465
78Mamalik al-Umara (High)Hybrid Shock Cavalry701506536373315540391501,517
79Great BombardArtillery401002525114015353,0007501,572
80Mamalik al-Umara (Late)Hybrid Shock Cavalry701507536374016540391501,653
81Mamalik al-Julban (High)Bow Cavalry701806536373310549391501,679
82Mamalik al-JamdariyyahBow Cavalry701805545462813559391501,696
83Mamalik al-Julban (Late)Bow Cavalry701807536374010549391501,797
84Mamalik al-BahriyyahHybrid Shock Cavalry701805545462816059391501,816
85Amir al-Asakir (Early)Command801805543412815552391501,819
86Mamalik al-Qaranisa (High)Hybrid Shock Cavalry701806541423316549391501,829
87Halqa al-KhassahCommand801805545462816059391501,876
88Mamalik al-Khassakiyyah (High)Hybrid Shock Cavalry801806545464017559391501,977
89Mamalik al-Qaranisa (Late)Hybrid Shock Cavalry701807541424017549391501,977
90Amir al-Asakir (High)Command801806543414017052391501,979
91Mamalik al-Khassakiyyah (High)Command801806545464017559391502,037
92Mamalik al-Khassakiyyah (Late)Hybrid Shock Cavalry801807545464017559391502,085
93Amir al-Asakir (Late)Command801807543414017052391502,088
94Mamalik al-Khassakiyyah (Late)Command801807545464017559391502,145

Unit card values at the largest unit size, the same formulas as the game's pages; HP is per model, cost the campaign recruitment cost.

Starting armies (4)

  • Army of Abu Bakr · 16 units

    • Amir al-Asakir (Early)
    • Ahdath
    • Ahdath
    • Ahdath
    • Ahdath
    • Rumat al-Ahdath
    • Rumat al-Ahdath
    • Rumat al-Ahdath
    • Tawashiyya al-Halqa
    • Tawashiyya al-Halqa
    • Tawashiyya al-Umara
    • Tawashiyya al-Umara
    • Qaraghulam
    • Qaraghulam
    • Turkman at-Ta'a (Early)
    • Turkman at-Ta'a (Early)
  • Army of Asad · 9 units

    • Amir al-Asakir (Early)
    • Ahdath
    • Ahdath
    • Rajilah al-Asha'ir (Early)
    • Rajilah al-Asha'ir (Early)
    • Rumat al-Ahdath
    • Rumat al-Ahdath
    • Akrad al-Halqa
    • Akrad al-Halqa
  • Army of Ghazi · 8 units

    • Amir al-Asakir (Early)
    • Rammah al-Jund
    • Rammah al-Jund
    • Rumat al-Ahdath
    • Rumat al-Ahdath
    • Rumat al-Ahdath
    • Qaraghulam
    • Qaraghulam
  • Army of Muhammad · 12 units

    • Amir al-Asakir (Early)
    • Tabardariyya al-Khassah (Early)
    • Mutatawwi'a al-Balad
    • Mutatawwi'a al-Balad
    • Mutatawwi'a al-Balad
    • Dismounted Mamluks
    • Sudanese Archers
    • Rumat al-Asha'ir (Early)
    • Rumat al-Asha'ir (Early)
    • Rumat al-Asha'ir (Early)
    • Tawashiyya al-Halqa
    • Tawashiyya al-Halqa

Victory conditions

Success

  • Survive until the following date: 1260 AD
  • Control 20 settlements (either by direct ownership or through tributary states).
  • Defeat 1 different factions by capturing or razing their last remaining settlement.Kingdom of Jerusalem & Cyprus
  • Defeat 1 different factions by capturing or razing their last remaining settlement.Principality of Antioch
  • Maintain control of 14 provinces including the following, either by direct ownership or through tributary statesNile Delta, Red Sea, Misr, Matruh, Cyrenaica, Al-Wahat, Palestine, Aleppo, Syria, Damascus, Sinai, Al-Jazira, Vaspurakan, Yemen
  • Research 5 technologies.
  • Maintain 80 units in total.
  • Eliminate a general belonging to the following faction in battleKingdom of Jerusalem & Cyprus
  • Eliminate a general belonging to the following faction in battlePrincipality of Antioch
  • At the end of your turn, have an income of at least 10,000 talents.

Cultural Victory

  • Survive until the following date: 1280 AD
  • Control 25 settlements (either by direct ownership or through tributary states).
  • Maintain sovereignty over 10 tributary states.
  • Have a defensive or military alliance with 10 factions.
  • maintain trade with n factions
  • Hold at least one settlement in 20 provinces in which your religion is dominant.
  • at least x public order in all provinces
  • Construct the 5 following buildingsMetropolis, Pleasure House, Madrasah, Weaver, Hamam
  • Research 10 civil technologies.
  • have at least x money
  • Produce the following amount of wealth from all buildings: 50,000

Military Victory

  • Survive until the following date: 1280 AD
  • Reach Imperium Level 5.
  • Control 50 settlements (either by direct ownership or through tributary states).
  • Defeat 10 different factions by capturing or razing their last remaining settlement.
  • Maintain control of 19 provinces including the following, either by direct ownership or through tributary statesNile Delta, Red Sea, Misr, Matruh, Cyrenaica, Al-Wahat, Palestine, Aleppo, Syria, Damascus, Sinai, Al-Jazira, Vaspurakan, Yemen, Antioch, Lebanon, Cyprus, Cilicia, Nubia
  • Construct the 4 following buildingsStronghold, Armoury, Amir's Barracks, Beylik Garrison Quarters
  • Research 10 military technologies.
  • Maintain 150 units in total.

Divine Triumph

  • Survive until the following date: 1300 AD
  • Reach Imperium Level 7.
  • Control 75 settlements (either by direct ownership or through tributary states).
  • Hold at least one settlement in 30 provinces in which your religion is dominant.
  • Maintain control of 25 provinces including the following, either by direct ownership or through tributary statesNile Delta, Red Sea, Misr, Matruh, Cyrenaica, Al-Wahat, Palestine, Aleppo, Syria, Damascus, Sinai, Al-Jazira, Vaspurakan, Yemen, Antioch, Lebanon, Cyprus, Cilicia, Nubia, Axum, Tunis, Rif, Granada, Valencia, Alentejo
  • Research 20 technologies.
  • Maintain 200 units in total.
  • have at least x money
  • At the end of your turn, have an income of at least 50,000 talents.