
Medieval Kingdoms 1212 AD · 1212 AD
Kingdom of Denmark
Easy, Strong Diplomacy
Starting settlements: Aarhus, Roskilde, Hamburg, Stralsund
Units (53)
| # | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | Bow Bondir (Early) | Bow Infantry | 130 | 100 | 5 | 20 | 10 | 19 | 10 | 30 | 31 | 140 | 373 |
| 2 | Gotland Peasant Militia | Melee Infantry | 160 | 100 | 15 | 20 | 25 | 28 | 20 | 30 | — | — | 396 |
| 3 | Scouts | Shock Cavalry | 70 | 150 | 5 | 20 | 10 | 29 | 65 | 30 | — | — | 402 |
| 4 | Landevaern Spearmen (Early) | Spear Infantry | 160 | 100 | 25 | 24 | 28 | 29 | 15 | 30 | — | — | 409 |
| 5 | Spear Bondir (High) | Spear Infantry | 160 | 100 | 20 | 27 | 28 | 31 | 20 | 32 | — | — | 418 |
| 6 | Spear Bondir (Early) | Spear Infantry | 160 | 100 | 15 | 27 | 28 | 29 | 20 | 32 | 58 | 50 | 421 |
| 7 | Landevaern Infantry (Early) | Melee Infantry | 160 | 100 | 25 | 20 | 25 | 28 | 20 | 30 | — | — | 429 |
| 8 | Axe Bondir (Early) | Melee Infantry | 160 | 100 | 15 | 23 | 25 | 28 | 25 | 32 | 58 | 50 | 441 |
| 9 | Axe Bondir (High) | Melee Infantry | 160 | 100 | 20 | 23 | 25 | 33 | 25 | 32 | — | — | 443 |
| 10 | Brabanzonen Voulgiers | Polearm Infantry | 160 | 100 | 15 | 33 | 16 | 30 | 35 | 35 | — | — | 449 |
| 11 | Brabanzonen Goedendag | Shock Infantry | 160 | 100 | 15 | 30 | 16 | 30 | 40 | 35 | — | — | 469 |
| 12 | Longbowmen | Bow Infantry | 130 | 100 | 25 | 20 | 10 | 19 | 10 | 30 | 35 | 140 | 479 |
| 13 | Landevaern Spearmen (High) | Spear Infantry | 160 | 100 | 40 | 24 | 28 | 31 | 15 | 30 | — | — | 502 |
| 14 | Landevaern Infantry (High) | Melee Infantry | 160 | 100 | 40 | 20 | 25 | 33 | 20 | 30 | — | — | 527 |
| 15 | Spear Huskarls (Early) | Spear Infantry | 160 | 100 | 25 | 34 | 34 | 29 | 20 | 35 | — | — | 542 |
| 16 | Huskarls (Early) | Melee Infantry | 160 | 100 | 25 | 30 | 31 | 28 | 25 | 35 | — | — | 562 |
| 17 | Pikemen (High) | Pike Infantry | 160 | 100 | 40 | 30 | 18 | 20 | 35 | 35 | — | — | 613 |
| 18 | Brabanzonen Crossbowmen | Crossbow Infantry | 130 | 100 | 15 | 30 | 16 | 28 | 15 | 35 | 48 | 135 | 629 |
| 19 | Castle Guards | Polearm Infantry | 160 | 100 | 55 | 33 | 16 | 37 | 40 | 35 | — | — | 630 |
| 20 | Spear Huskarls (High) | Spear Infantry | 160 | 100 | 40 | 34 | 34 | 31 | 20 | 35 | — | — | 635 |
| 21 | Gotland Merchant Footmen | Melee Infantry | 160 | 100 | 40 | 30 | 31 | 33 | 25 | 35 | — | — | 660 |
| 22 | Huskarls (High) | Melee Infantry | 160 | 100 | 40 | 30 | 31 | 33 | 25 | 35 | — | — | 660 |
| 23 | Crossbowmen (Early) | Crossbow Infantry | 130 | 100 | 25 | 30 | 16 | 28 | 15 | 35 | 48 | 135 | 662 |
| 24 | Catapult | Artillery | 40 | 100 | 15 | 25 | 11 | 28 | 15 | 35 | 200 | 225 | 719 |
| 25 | Huskarls (Late) | Melee Infantry | 160 | 100 | 65 | 35 | 21 | 40 | 25 | 35 | — | — | 728 |
| 26 | Gotland Bowmen | Bow Infantry | 130 | 100 | 40 | 30 | 16 | 33 | 15 | 35 | 35 | 140 | 730 |
| 27 | Mounted Crossbowmen (High) | Crossbow Cavalry | 80 | 150 | 40 | 30 | 16 | 33 | 25 | 35 | 48 | 135 | 760 |
| 28 | Crossbowmen (High) | Crossbow Infantry | 130 | 100 | 40 | 30 | 16 | 33 | 15 | 35 | 48 | 135 | 760 |
| 29 | Pikemen (Late) | Pike Infantry | 140 | 100 | 55 | 36 | 24 | 24 | 40 | 40 | — | — | 769 |
| 30 | Skjold Spearmen | Spear Infantry | 160 | 100 | 55 | 34 | 34 | 33 | 20 | 35 | — | — | 777 |
| 31 | Brabanzonen Cavalry | Shock Cavalry | 80 | 150 | 15 | 30 | 31 | 28 | 80 | 35 | — | — | 779 |
| 32 | Trebuchet | Artillery | 40 | 100 | 15 | 25 | 11 | 28 | 15 | 35 | 350 | 400 | 819 |
| 33 | Mounted Crossbowmen (Late) | Crossbow Cavalry | 80 | 150 | 55 | 30 | 16 | 40 | 25 | 35 | 48 | 135 | 845 |
| 34 | Handgunners | Handgunner Infantry | 130 | 100 | 55 | 30 | 16 | 40 | 15 | 35 | 70 | 155 | 945 |
| 35 | Bombard | Artillery | 40 | 100 | 20 | 25 | 11 | 33 | 15 | 35 | 350 | 500 | 946 |
| 36 | Heavy Halberdiers | Polearm Infantry | 140 | 100 | 75 | 44 | 22 | 45 | 45 | 40 | — | — | 988 |
| 37 | Pavise Crossbowmen | Crossbow Infantry | 130 | 100 | 55 | 30 | 21 | 40 | 15 | 35 | 55 | 140 | 1,047 |
| 38 | Culverin | Artillery | 40 | 100 | 25 | 25 | 11 | 40 | 15 | 35 | 550 | 600 | 1,072 |
| 39 | Noble Longswords | Shock Infantry | 140 | 100 | 100 | 44 | 22 | 54 | 55 | 40 | — | — | 1,143 |
| 40 | Mortar | Artillery | 40 | 100 | 25 | 25 | 11 | 40 | 15 | 35 | 50 | 500 | 1,172 |
| 41 | Danish Riddere (Early) | Shock Cavalry | 70 | 150 | 55 | 36 | 37 | 28 | 150 | 40 | — | — | 1,322 |
| 42 | Soldritter (Early) | Shock Cavalry | 70 | 150 | 55 | 36 | 37 | 28 | 150 | 40 | — | — | 1,322 |
| 43 | General's Bodyguard (Early) | Command | 80 | 150 | 55 | 40 | 41 | 28 | 150 | 50 | — | — | 1,462 |
| 44 | King's Bodyguard (Early) | Command | 80 | 150 | 55 | 40 | 41 | 28 | 150 | 50 | — | — | 1,462 |
| 45 | Danish Riddere (High) | Shock Cavalry | 70 | 150 | 85 | 36 | 37 | 39 | 180 | 40 | — | — | 1,542 |
| 46 | Danish Nobles (High) | Shock Cavalry | 70 | 150 | 85 | 36 | 37 | 39 | 180 | 40 | — | — | 1,542 |
| 47 | Great Bombard | Artillery | 40 | 100 | 25 | 25 | 11 | 40 | 15 | 35 | 3,000 | 750 | 1,572 |
| 48 | Danish Riddere (Late) | Shock Cavalry | 70 | 150 | 100 | 36 | 37 | 46 | 195 | 40 | — | — | 1,666 |
| 49 | Danish Nobles (Late) | Shock Cavalry | 70 | 150 | 100 | 36 | 37 | 46 | 195 | 40 | — | — | 1,666 |
| 50 | General's Bodyguard (High) | Command | 80 | 150 | 85 | 40 | 41 | 39 | 180 | 50 | — | — | 1,682 |
| 51 | King's Bodyguard (High) | Command | 80 | 150 | 85 | 40 | 41 | 39 | 180 | 50 | — | — | 1,682 |
| 52 | General's Bodyguard (Late) | Command | 80 | 180 | 100 | 40 | 41 | 46 | 195 | 50 | — | — | 2,006 |
| 53 | King's Bodyguard (Late) | Command | 80 | 180 | 100 | 40 | 41 | 46 | 195 | 50 | — | — | 2,006 |
Unit card values at the largest unit size, the same formulas as the game's pages; HP is per model, cost the campaign recruitment cost.
Starting armies (3)
Army of Valdemar · 13 units
Army of Witslaw · 7 units
Army of Valdemar · 8 units
Victory conditions
Success
- Survive until the following date: 1260 AD
- Control 20 settlements (either by direct ownership or through tributary states).
- Maintain control of 5 provinces including the following, either by direct ownership or through tributary statesSjealand, Jutland, Holstein, Mecklenburg, Vastergotland
- Research 5 technologies.
- Maintain 80 units in total.
- At the end of your turn, have an income of at least 10,000 talents.
Cultural Victory
- Survive until the following date: 1280 AD
- Control 25 settlements (either by direct ownership or through tributary states).
- Maintain sovereignty over 10 tributary states.
- Have a defensive or military alliance with 10 factions.
- maintain trade with n factions
- Hold at least one settlement in 20 provinces in which your religion is dominant.
- at least x public order in all provinces
- Construct the 5 following buildingsMetropolis, Gallows, School, Water-Powered Bellows, Clinic
- Research 10 civil technologies.
- have at least x money
- Produce the following amount of wealth from all buildings: 50,000
Military Victory
- Survive until the following date: 1280 AD
- Reach Imperium Level 5.
- Control 50 settlements (either by direct ownership or through tributary states).
- Defeat 10 different factions by capturing or razing their last remaining settlement.
- Maintain control of 11 provinces including the following, either by direct ownership or through tributary statesSjealand, Jutland, Holstein, Mecklenburg, Vastergotland, Westphalia, Frisia, Greater Poland, Pomerania, Neman, Livonia
- Construct the 4 following buildingsStronghold, Armoury, Household's Barracks, City Gatehouses
- Research 10 military technologies.
- Maintain 150 units in total.
Divine Triumph
- Survive until the following date: 1300 AD
- Reach Imperium Level 7.
- Control 75 settlements (either by direct ownership or through tributary states).
- Hold at least one settlement in 30 provinces in which your religion is dominant.
- Maintain control of 20 provinces including the following, either by direct ownership or through tributary statesSjealand, Jutland, Holstein, Mecklenburg, Vastergotland, Westphalia, Frisia, Greater Poland, Pomerania, Neman, Livonia, Northumbria, Mercia, Essex, Sussex, Wessex, Cymru, Lowlands, Highlands, Ireland
- Research 20 technologies.
- Maintain 200 units in total.
- have at least x money
- At the end of your turn, have an income of at least 50,000 talents.