Unofficial fan reference · Total War: Attila game data, Steam build 25370302

Medieval Kingdoms 1212 AD · 1212 AD

Grand Duchy of Lithuania

Hard, Pagan

Starting settlements: Vilnius

Units (67)

#
1Militia Spearmen (Early)Spear Infantry16010052433291520——338
2Levy Spearmen (High)Spear Infantry160100102433311520——350
3Levy Spearmen (Late)Spear Infantry160100152433331520——361
4Lithuanian Axemen (Early)Melee Infantry160100520252820305850378
5Militia Crossbowmen (Early)Crossbow Infantry1301005201019102048135391
6Lithuanian Axemen (High)Melee Infantry1601001020253320305850394
7Lithuanian Axemen (Late)Melee Infantry1601001520254020305850411
8Skirmisher Cavalry (Early)Skirmisher Cavalry80150520252930306875458
9Lithuanian Skirmishers (Early)Skirmisher130100520252920306875458
10Skirmisher Cavalry (High)Skirmisher Cavalry801501020253130306875469
11Lithuanian Skirmishers (High)Skirmisher1301001020253120306875469
12Skirmisher Cavalry (Late)Skirmisher Cavalry801501520253330306875481
13Zebraci Trabanten FlailmenShock Infantry160100253016384035——492
14Levy Crossbowmen (High)Crossbow Infantry13010010202522102048135507
15Levy Crossbowmen (Late)Crossbow Infantry13010015202527102048135514
16Mercenary Bohemian Spearmen (Early)Spear Infantry160100253434292035——542
17Mercenary Bohemian Infantry (Early)Melee Infantry160100253031282535——562
18Mercenary Ushkuiniki (Early)Melee Infantry160100253031282535——562
19Ducal Heavy AxemenShock Infantry140100453816424535——615
20Ruthenian Archers (Early)Bow Infantry13010025301628153535140632
21Ducal Spearmen (Early)Spear Infantry140100453439292035——638
22Mercenary Bohemian Crossbowmen (Early)Crossbow Infantry13010025301628153548135662
23Light Horse Archers (High)Bow Cavalry8015010303122253539150672
24Ducal Infantry (High)Melee Infantry140100553031332535——676
25Light Horse Archers (Late)Bow Cavalry8015015303127253539150679
26Spearmen (High)Spear Infantry160100403439312035——685
27Tatar Horse ArchersBow Cavalry8015010303133453539150702
28Ducal Spearmen (High)Spear Infantry140100553434312035——714
29CatapultArtillery40100152511281535200225719
30Mercenary Torkil Horse Archers (Early)Bow Cavalry8015015303128453539150729
31Ducal Infantry (Late)Melee Infantry140100653031402535——757
32Retinue Archers (High)Bow Infantry13010040301633153539150760
33County SpearmenSpear Infantry160100553439332035——765
34Ducal Spearmen (Late)Spear Infantry140100653434332035——777
35Mercenary Cuman Horse Archers (Early)Bow Cavalry8015015333328552739150800
36Berendei Lancers (Early)Shock Cavalry801502530312811035——802
37Noble SwordsmenMelee Infantry1201005536372825405850813
38TrebuchetArtillery40100152511281535350400819
39Retinue Horse Archers (Late)Hybrid Shock Cavalry7015025303140553539150834
40Retinue Archers (Late)Bow Infantry13010055301640153539150845
41Retinue Horse Archers (High)Hybrid Shock Cavalry7015040303131653539150849
42Mercenary Cuman Lancers (Early)Shock Cavalry80150538382814034——860
43Cossack CavalryShock Cavalry801501535364015544——896
44Ducal Cavalry (High)Shock Cavalry701505530313110035——901
45Dismounted Bajorija (High)Melee Infantry140100653637332540——912
46BombardArtillery40100202511331535350500946
47Ducal Crossbowmen (High)Crossbow Infantry11010055302133153548135954
48Ducal Cavalry (Late)Shock Cavalry701506530313310035——977
49Dismounted Bajorija (Late)Melee Infantry140100753637402540——1,031
50Ducal Crossbowmen (Late)Crossbow Infantry110100653021401535551401,037
51CulverinArtillery401002525114015355506001,072
52Noble CavalryShock Cavalry7015055363728804058501,107
53MortarArtillery40100252511401535505001,172
54Bogatyri (Early)Shock Cavalry701504536372815040——1,213
55Ruthenian BoyarsShock Cavalry701505536372812040——1,222
56General's Bodyguard (Early)Command801505540412812050——1,472
57Grand Duke's Bodyguard (Early)Command801505540412812050——1,472
58BajorijaShock Cavalry70150753637331404058501,526
59Lithuanian Knights (High)Shock Cavalry701508536373918040——1,542
60Great BombardArtillery401002525114015353,0007501,572
61Smolensk BoyarsShock Cavalry701507536374016540——1,591
62Zebraci Vozova HradbaWar Wagon32150553091366035501101,650
63Polish-Lithuanian BajorijaShock Cavalry7015010036374619540——1,666
64General's Bodyguard (High)Command801508540413918050——1,682
65Grand Duke's Bodyguard (High)Command801508540413918050——1,682
66General's Bodyguard (Late)Command8015010040414619550——1,806
67Grand Duke's Bodyguard (Late)Command8015010040414619550——1,806

Unit card values at the largest unit size, the same formulas as the game's pages; HP is per model, cost the campaign recruitment cost.

Starting armies (1)

  • Army of Ringaudas · 14 units

    • Grand Duke's Bodyguard (Early)
    • Militia Spearmen (Early)
    • Militia Spearmen (Early)
    • Militia Spearmen (Early)
    • Militia Spearmen (Early)
    • Lithuanian Axemen (Early)
    • Lithuanian Axemen (Early)
    • Lithuanian Skirmishers (Early)
    • Lithuanian Skirmishers (Early)
    • Noble Cavalry
    • Skirmisher Cavalry (Early)
    • Skirmisher Cavalry (Early)
    • Skirmisher Cavalry (Early)
    • Skirmisher Cavalry (Early)

Victory conditions

Success

  • Survive until the following date: 1260 AD
  • Control 20 settlements (either by direct ownership or through tributary states).
  • Defeat 1 different factions by capturing or razing their last remaining settlement.Teutonic Order
  • Defeat 1 different factions by capturing or razing their last remaining settlement.Yotvingians
  • Maintain control of 3 provinces including the following, either by direct ownership or through tributary statesLithuania, Neman, Livonia
  • Research 5 technologies.
  • Maintain 80 units in total.
  • Eliminate a general belonging to the following faction in battleTeutonic Order
  • Eliminate a general belonging to the following faction in battleYotvingians
  • At the end of your turn, have an income of at least 10,000 talents.

Cultural Victory

  • Survive until the following date: 1280 AD
  • Control 25 settlements (either by direct ownership or through tributary states).
  • Maintain sovereignty over 10 tributary states.
  • Have a defensive or military alliance with 10 factions.
  • maintain trade with n factions
  • Hold at least one settlement in 20 provinces in which your religion is dominant.
  • at least x public order in all provinces
  • Construct the 5 following buildingsMetropolis, Brothel, School, Weaver, Saint Lazarus Chapter House
  • Research 10 civil technologies.
  • have at least x money
  • Produce the following amount of wealth from all buildings: 50,000

Military Victory

  • Survive until the following date: 1280 AD
  • Reach Imperium Level 5.
  • Control 50 settlements (either by direct ownership or through tributary states).
  • Defeat 10 different factions by capturing or razing their last remaining settlement.
  • Maintain control of 12 provinces including the following, either by direct ownership or through tributary statesLithuania, Neman, Livonia, Pomerania, Greater Poland, Silesia, Lesser Poland, Halychyna, Moldavia, Kievshchina, Yedisan, Crimea
  • Construct the 4 following buildingsStronghold, Armoury, Hospitaller Chapter House, Templar Chapter House
  • Research 10 military technologies.
  • Maintain 150 units in total.

Divine Triumph

  • Survive until the following date: 1300 AD
  • Reach Imperium Level 7.
  • Control 75 settlements (either by direct ownership or through tributary states).
  • Hold at least one settlement in 30 provinces in which your religion is dominant.
  • Maintain control of 22 provinces including the following, either by direct ownership or through tributary statesLithuania, Neman, Livonia, Pomerania, Greater Poland, Silesia, Lesser Poland, Halychyna, Moldavia, Kievshchina, Yedisan, Crimea, Donets, Povolzhe, Circassia, Alania, Khazaria, Ryazanshina, Lower Volga, Volga-Bulgaria, Yayik, Mangyshlak
  • Research 20 technologies.
  • Maintain 200 units in total.
  • have at least x money
  • At the end of your turn, have an income of at least 50,000 talents.