Unofficial fan reference · Total War: Attila game data, Steam build 25370302

Medieval Kingdoms 1212 AD · 1212 AD

Kingdom of Croatia

Hard, Vassal State

Starting settlements: Split, Zagreb

Units (56)

#
1Communal HalberdiersPolearm Infantry160100252310454030——359
2Communal Spearmen (Early)Spear Infantry160100152428291530——376
3Communal Spearmen (High)Spear Infantry160100202433311530——435
4Militia Crossbowmen (Late)Crossbow Infantry13010015201027103048135436
5Militia Crossbowmen (Early)Crossbow Infantry13010015201019103048135466
6Militia Crossbowmen (High)Crossbow Infantry13010020201022103048135483
7Spearmen (Early)Spear Infantry160100253434292035——542
8Swordsmen (Early)Melee Infantry160100253031282535——562
9Morlach Hooked SpearmenPolearm Infantry160100403316374035——580
10Communal Spearmen (Late)Spear Infantry160100253439332035——590
11Dalmatian Sailors (Early)Skirmisher130100530312925356875591
12Ragusan CakoniHandgunner Infantry11010010301633153570110624
13Swordsmen (High)Melee Infantry160100403031332535——660
14Archers (Early)Bow Infantry13010025301628153539150662
15Crossbowmen (Early)Crossbow Infantry13010025301628153548135662
16Croat Levy CavalryShock Cavalry80150153031337035——689
17Swordsmen (Late)Melee Infantry160100553521402535——695
18Pavise Spearmen (High)Spear Infantry160100403434312035——697
19Ronconieri di Ventura (Late)Polearm Infantry160100653316454535——698
20CatapultArtillery40100152511281535200225719
21Swiss Reislaufer HalberdiersPolearm Infantry140100553922454540——759
22Archers (High)Bow Infantry13010040301633153539150760
23Pavise Spearmen (Late)Spear Infantry160100553434332035——777
24Familiares (Early)Shock Cavalry801502530312910035——792
25Mercenary Cuman Horse Archers (Early)Bow Cavalry8015015333328552739150800
26TrebuchetArtillery40100152511281535350400819
27Croatian Communal Nobles (Early)Melee Infantry140100553637282540——832
28Mounted Crossbowmen (Late)Crossbow Cavalry8015055301640253548135845
29Archers (Late)Bow Infantry13010055301640153539150845
30Mercenary Cuman Lancers (Early)Shock Cavalry80150538382814034——860
31Familiares (High)Shock Cavalry801504030313110035——885
32Halberdiers (Late)Polearm Infantry160100853316454535——886
33HussarsShock Cavalry801501535364015544——896
34Croatian Communal Nobles (High)Melee Infantry140100653637332540——912
35Familiares (Late)Shock Cavalry801505535213310035——915
36Swiss Reislaufer PikemenPike Infantry140100554431245039——941
37Handgunners (Late)Handgunner Infantry13010055301640153570155945
38BombardArtillery40100202511331535350500946
39Pavise Crossbowmen (High)Crossbow Infantry13010040302133153548135947
40Mercenary StradiotiShock Cavalry801501538384015534——964
41Mercenary HussarsShock Cavalry801501538384015534——964
42Pavise Crossbowmen (Late)Crossbow Infantry130100553021401535551401,047
43CulverinArtillery401002525114015355506001,072
44Croatian Communal Nobles (Late)Shock Infantry1401001004422545540——1,143
45MortarArtillery40100252511401535505001,172
46Mercenary Genoese Crossbowmen (Late)Crossbow Infantry130100553323402534551401,222
47Vitezovi (Early)Shock Cavalry701505536372815040——1,322
48Ban of Croatia (Early)Command801505540412815050——1,462
49General's Bodyguard (Early)Command801505540412815050——1,462
50Vitezovi (High)Shock Cavalry701508536373918040——1,542
51Great BombardArtillery401002525114015353,0007501,572
52Vitezovi (Late)Shock Cavalry7015010036374619540——1,666
53Ban of Croatia (High)Command801508540413918050——1,682
54General's Bodyguard (High)Command801508540413918050——1,682
55Ban of Croatia (Late)Command8018010040414619550——2,006
56General's Bodyguard (Late)Command8018010040414619550——2,006

Unit card values at the largest unit size, the same formulas as the game's pages; HP is per model, cost the campaign recruitment cost.

Starting armies (1)

  • Army of Simun · 9 units

    • Ban of Croatia (Early)
    • Communal Spearmen (Early)
    • Communal Spearmen (Early)
    • Communal Spearmen (Early)
    • Archers (Early)
    • Archers (Early)
    • Vitezovi (Early)
    • Familiares (Early)
    • Familiares (Early)

Victory conditions

Success

  • Survive until the following date: 1260 AD
  • Control 20 settlements (either by direct ownership or through tributary states).
  • Maintain control of 10 provinces including the following, either by direct ownership or through tributary statesSlavonia, Dalmatia, Hungary, Pannonia, Alfold, Syrmia, Transylvania, Raska, Nishava, Wallachia
  • Research 5 technologies.
  • Maintain 80 units in total.
  • At the end of your turn, have an income of at least 10,000 talents.

Cultural Victory

  • Survive until the following date: 1280 AD
  • Control 25 settlements (either by direct ownership or through tributary states).
  • Maintain sovereignty over 10 tributary states.
  • Have a defensive or military alliance with 10 factions.
  • maintain trade with n factions
  • Hold at least one settlement in 20 provinces in which your religion is dominant.
  • at least x public order in all provinces
  • Construct the 5 following buildingsMetropolis, Gallows, School, Water-Powered Bellows, Clinic
  • Research 10 civil technologies.
  • have at least x money
  • Produce the following amount of wealth from all buildings: 50,000

Military Victory

  • Survive until the following date: 1280 AD
  • Reach Imperium Level 5.
  • Control 50 settlements (either by direct ownership or through tributary states).
  • Defeat 10 different factions by capturing or razing their last remaining settlement.
  • Maintain control of 22 provinces including the following, either by direct ownership or through tributary statesSlavonia, Dalmatia, Hungary, Pannonia, Alfold, Syrmia, Transylvania, Raska, Nishava, Wallachia, Lesser Poland, Silesia, Greater Poland, Pomerania, Livonia, Neman, Lithuania, Halychyna, Moldavia, Kievshchina, Yedisan, Crimea
  • Construct the 4 following buildingsStronghold, Armoury, Household's Barracks, City Gatehouses
  • Research 10 military technologies.
  • Maintain 150 units in total.

Divine Triumph

  • Survive until the following date: 1300 AD
  • Reach Imperium Level 7.
  • Control 75 settlements (either by direct ownership or through tributary states).
  • Hold at least one settlement in 30 provinces in which your religion is dominant.
  • Maintain control of 32 provinces including the following, either by direct ownership or through tributary states
  • Research 20 technologies.
  • Maintain 200 units in total.
  • have at least x money
  • At the end of your turn, have an income of at least 50,000 talents.