Unofficial fan reference · Total War: Attila game data, Steam build 25370302

Medieval Kingdoms 1212 AD · 1212 AD

Empire of Epirus

Hard, Hostile Neighbours

Starting settlements: Dyrrhachium

Units (84)

#
1Vigla (Early)Spear Infantry16010052428291530——333
2Vigla (High)Spear Infantry160100102428311530——344
3Vigla (Late)Spear Infantry160100152428311530——351
4Toxotai (Early)Bow Infantry1301005201019102034140366
5Toxotai (High)Bow Infantry13010010201022102034140372
6Toxotai (Late)Bow Infantry13010015201027102034140379
7Akontistai (Early)Skirmisher130100520252920306875458
8Akontistai (High)Skirmisher1301001020253120306875469
9Akontistai (Late)Skirmisher1301001520253320306875481
10Menavlatoi (Early)Pike Infantry140100153031163035——495
11Apelatai (Early)Skirmisher140100530312825356875511
12Almoughavares Spears (High)Pike Infantry160100203318204025——513
13BallistaArtillery40100152511281535105200519
14Apelatai (High)Skirmisher1401001030313325356875527
15Almoughavares Pikes (Late)Pike Infantry160100253318264525——540
16Scoutatoi Spearmen (Early)Spear Infantry160100253434292035——542
17Apelatai (Late)Skirmisher1401001530314025356875544
18Scoutatoi Swordsmen (Early)Melee Infantry160100253031282535——562
19Menavlatoi (Late)Pike Infantry160100253031264035——582
20Menavlatoi (High)Pike Infantry160100203031203535——589
21Hippoapelatai (Early)Skirmisher Cavalry80150530312955356875591
22Hippoapelatai (High)Skirmisher Cavalry801501030313155356875602
23Hippoapelatai (Late)Skirmisher Cavalry801501530313355356875614
24Ianitzarioi (Early)Shock Cavalry7015053031299035——632
25Megaloallagitai Spearmen (High)Spear Infantry160100403434312035——635
26Ianitzarioi (High)Shock Cavalry70150103031319035——644
27Mercenary Almogavares (Early)Skirmisher140100538382835346875645
28Ianitzarioi (Late)Shock Cavalry70150153031339035——655
29Megaloallagitai Swordsmen (High)Melee Infantry160100403031332535——660
30Persikoi (Early)Bow Infantry13010025301628153539150662
31Tzangratoroi (Early)Crossbow Infantry13010025301628153548135662
32Megaloallagitai Ghantzophoroi (High)Polearm Infantry160100403331374035——680
33Slavoi ToxotesBow Infantry1301005303128153539150686
34Albanioi Toxotes (High)Bow Infantry13010010303133153539150702
35CatapultArtillery40100152511281535200225719
36Albanioi Toxotes (Late)Bow Infantry13010015303140153539150719
37Megaloallagitai Spearmen (Late)Spear Infantry160100553434332035——727
38Megaloallagitai Swordsmen (Late)Melee Infantry160100553031402535——757
39Persikoi (High)Bow Infantry13010040301633153539150760
40Tzangratoroi (High)Crossbow Infantry13010040301633153553130760
41Hippotoxotai (Early)Hybrid Shock Cavalry7015025303129753539150769
42Megaloallagitai Ghantzophoroi (Late)Polearm Infantry160100553331454535——777
43Koursores (Early)Shock Cavalry801502530312910035——792
44Mercenary Cuman Horse Archers (Early)Bow Cavalry8015015333328552739150800
45TrebuchetArtillery40100152511281535350400819
46Cheirosiphonatores (Early)Greek Fire Thrower321004530162820358050829
47Mercenary Genoese Crossbowmen (Early)Crossbow Infantry13010025331828253448135837
48Persikoi (Late)Bow Infantry13010055301640153539150845
49Tzangratoroi (Late)Crossbow Infantry13010055301640153553130845
50Mercenary Cuman Lancers (Early)Shock Cavalry80150538382814034——860
51Hippotoxotai (High)Hybrid Shock Cavalry7015040303131753539150861
52Megaloallagitai (High)Shock Cavalry801504030312910035——880
53Cheirosiphonatores (High)Greek Fire Thrower321005530163320358050910
54Englinovarangoi (Early)Shock Infantry140100554826424550——917
55Vardardiotai (Early)Melee Infantry140100554041282550——922
56SkopetastaiHandgunner Infantry13010055301640153570155945
57BombardArtillery40100202511331535350500946
58Hippotoxotai (Late)Hybrid Shock Cavalry7015055303133753539150954
59Mercenary StradiotiShock Cavalry801501538384015534——964
60Mercenary HussarsShock Cavalry801501538384015534——964
61Megaloallagitai (Late)Shock Cavalry801505530312910035——967
62Cheirosiphonatores (Late)Greek Fire Thrower321006530164020358050978
63Latinikon Armigeri (High)Shock Infantry120100853922485040——994
64Englinovarangoi (High)Shock Infantry140100654826485050——1,000
65Mourtatoi Guard (Early)Bow Infantry110100454041281550391501,013
66CulverinArtillery401002525114015355506001,072
67Mourtatoi Guard (High)Bow Infantry110100554041331550391501,094
68Latinikon Armigeri (Late)Shock Infantry1201001004422545540——1,100
69Vardardiotai (High)Melee Infantry140100854041332550——1,102
70MortarArtillery40100252511401535505001,172
71Mourtatoi Guard (Late)Bow Infantry110100654041401550391501,175
72Vardardiotai (Late)Melee Infantry1401001004041402550——1,196
73Englinovarangoi (Late)Shock Infantry1401001004826545550——1,233
74Free Company Man at Arms (Early)Shock Cavalry701505536372815040——1,322
75Pronoiaroi (Early)Shock Cavalry701805536372815040——1,465
76Great BombardArtillery401002525114015353,0007501,572
77Hippovardardiotai (Early)Shock Cavalry701805540412815050——1,612
78Oikeioi (Early)Command701805540412815050——1,662
79Stratiotes (High)Shock Cavalry701808536373315540——1,685
80Stratiotes (Late)Shock Cavalry7018010036374016540——1,809
81Hippovardardiotai (High)Shock Cavalry701808540413315550——1,832
82Oikeioi (High)Command701808540413315550——1,882
83Hippovardardiotai (Late)Shock Cavalry7018010040414016550——1,956
84Oikeioi (Late)Command7018010040414016550——2,006

Unit card values at the largest unit size, the same formulas as the game's pages; HP is per model, cost the campaign recruitment cost.

Starting armies (1)

  • Army of Michael · 17 units

    • Oikeioi (Early)
    • Scoutatoi Spearmen (Early)
    • Scoutatoi Spearmen (Early)
    • Menavlatoi (Early)
    • Menavlatoi (Early)
    • Menavlatoi (Early)
    • Vardardiotai (Early)
    • Slavoi Toxotes
    • Slavoi Toxotes
    • Slavoi Toxotes
    • Apelatai (Early)
    • Apelatai (Early)
    • Apelatai (Early)
    • Koursores (Early)
    • Koursores (Early)
    • Hippoapelatai (Early)
    • Hippoapelatai (Early)

Victory conditions

Success

  • Survive until the following date: 1260 AD
  • Control 20 settlements (either by direct ownership or through tributary states).
  • Defeat 1 different factions by capturing or razing their last remaining settlement.Latin Empire
  • Defeat 1 different factions by capturing or razing their last remaining settlement.Empire of Nicaea
  • Defeat 1 different factions by capturing or razing their last remaining settlement.Empire of Trebizond
  • Maintain control of 5 provinces including the following, either by direct ownership or through tributary statesEpirus, Achaia, Macedonia, Eastern Thracia, Western Thracia
  • Research 5 technologies.
  • Maintain 80 units in total.
  • Eliminate a general belonging to the following faction in battleLatin Empire
  • Eliminate a general belonging to the following faction in battleEmpire of Nicaea
  • Eliminate a general belonging to the following faction in battleEmpire of Trebizond
  • At the end of your turn, have an income of at least 10,000 talents.

Cultural Victory

  • Survive until the following date: 1280 AD
  • Control 25 settlements (either by direct ownership or through tributary states).
  • Maintain sovereignty over 10 tributary states.
  • Have a defensive or military alliance with 10 factions.
  • maintain trade with n factions
  • Hold at least one settlement in 20 provinces in which your religion is dominant.
  • at least x public order in all provinces
  • Construct the 5 following buildingsMetropolis, Kephale's Palace, School, Mosaic Workshop, Baths
  • Research 10 civil technologies.
  • have at least x money
  • Produce the following amount of wealth from all buildings: 50,000

Military Victory

  • Survive until the following date: 1280 AD
  • Reach Imperium Level 5.
  • Control 50 settlements (either by direct ownership or through tributary states).
  • Defeat 10 different factions by capturing or razing their last remaining settlement.
  • Defeat 1 different factions by capturing or razing their last remaining settlement.Seljuk Sultanate of Rûm
  • Maintain control of 24 provinces including the following, either by direct ownership or through tributary statesEpirus, Achaia, Macedonia, Eastern Thracia, Western Thracia, Bithynia, Phrygia, Lydia, Rhodes, Mysia, Eastern Thracia, Western Thracia, Macedonia, Achaia, Ankara, Lycaonia, Pamphylia, Cilicia, Cappadocia, Malatya, Pontus, Paphlagonia, Crimea
  • Construct the 4 following buildingsStronghold, Armoury, Household's Barracks, City Gatehouses
  • Research 10 military technologies.
  • Maintain 150 units in total.
  • Eliminate a general belonging to the following faction in battleSeljuk Sultanate of Rûm

Divine Triumph

  • Survive until the following date: 1300 AD
  • Reach Imperium Level 7.
  • Control 75 settlements (either by direct ownership or through tributary states).
  • Hold at least one settlement in 30 provinces in which your religion is dominant.
  • Maintain control of 36 provinces including the following, either by direct ownership or through tributary states
  • Research 20 technologies.
  • Maintain 200 units in total.
  • have at least x money
  • At the end of your turn, have an income of at least 50,000 talents.