Unofficial fan reference · Total War: Attila game data, Steam build 25370302

Medieval Kingdoms 1212 AD · 1212 AD

Seljuk Sultanate of Rûm

Hard, Religious Unrest

Starting settlements: Malatya, Ancyra, Kayseri, Iconion, Attaleia

Units (87)

#
1Hasher (Early)Spear Infantry16010052428291520——301
2Hasher (High)Spear Infantry160100102428311520——312
3Derbendci (Late)Spear Infantry160100152428331520——324
4Ghazi Axemen (Early)Axe Infantry16010053316424535——446
5Canbazan (High)Axe Infantry160100103316485035——452
6Canbazan (Late)Axe Infantry160100153316485035——459
7Ghazi Spearmen (Early)Spear Infantry16010053434292035——466
8Yaya Spearmen (High)Spear Infantry160100103434292035——472
9Yaya Spearmen (Late)Spear Infantry160100153434292035——479
10Ghazi (Early)Melee Infantry16010053031282535——486
11Ecrihor SpearmenSpear Infantry140100253434292035——509
12Mercenary Kurdish Infantry (Early)Skirmisher140100530312825356875511
13Uc TürkleriSkirmisher140100530312825356875511
14BallistaArtillery40100152511281535105200519
15Harami (High)Skirmisher1401001030313325356875527
16Azap Swordsmen (High)Melee Infantry1601001030313325355850527
17Ecrihor SwordsmenMelee Infantry140100253031282535——529
18Mercenary Armenian Spearmen (Early)Spear Infantry160100253434292035——542
19Harami (Late)Skirmisher1401001530314025356875544
20Azap Swordsmen (Late)Melee Infantry1601001530314025355850544
21MüsellemShock Cavalry80150102325319032——565
22Martolos Spearmen (High)Spear Infantry140100403434312035——601
23Martolos Swordsmen (High)Melee Infantry140100403031332535——626
24Martolos Crossbowmen (Early)Crossbow Infantry1101005303128153548135642
25Martolos Crossbowmen (High)Crossbow Infantry11010010303133153548135659
26Martolos Crossbowmen (Late)Crossbow Infantry11010015303140153553130675
27Mercenary Armenian Archers (Early)Bow Infantry1301005303128153539150686
28Ghazi Archers (Early)Bow Infantry1301005303128203739150686
29Voynuk Spearmen (Late)Spear Infantry140100553434332035——694
30Yeniçeri BillmenPolearm Infantry140100254427455549——695
31Ronconieri di Ventura (Late)Polearm Infantry160100653316454535——698
32Azab Archers (High)Bow Infantry13010010303133203739150702
33Azab Archers (Late)Bow Infantry13010010303133203739150702
34Ghazi Horse Archers (Early)Bow Cavalry801505303128503739150709
35CatapultArtillery40100152511281535200225719
36Voynuk Swordsmen (Late)Melee Infantry140100553031402535——724
37Akıncı (High)Bow Cavalry8015010303133503739150726
38Akıncı (Late)Bow Cavalry8015015303140503739150743
39Ghazi Lancers (Early)Shock Cavalry80150533312813537——759
40Baltacı GuardShock Infantry160100254326545550——764
41Mercenary Khwarazmian LancersShock Cavalry801502530312811035——802
42Ecrihor CavalryBow Cavalry8015025303129803739150816
43TrebuchetArtillery40100152511281535350400819
44YeniçeriRanged Melee Infantry14010015414240354939150842
45DeliShock Cavalry801501535364015544——896
46Cebeli (High)Hybrid Shock Cavalry8015040303131803739150908
47Ghulam Foot GuardsRanged Melee Infantry12010055363728254039150932
48BombardArtillery40100202511331535350500946
49Tufenkcı YeniçeriHandgunner Infantry14010015414243354970155952
50Naffatun (Early)Naft Thrower321002530312820357650962
51Cebeli (Late)Hybrid Shock Cavalry80150553031338037391501,001
52Nöker Foot GuardsRanged Melee Infantry120100653637332540391501,012
53Naffatun (High)Naft Thrower3210040303133203576501,060
54CulverinArtillery401002525114015355506001,072
55Yeniceri BaltacilarShock Infantry140100754927566549——1,104
56Solak Guard ArchersBow Infantry130100254041402559391501,153
57HumbaracıNaft Thrower3210055303136203576501,167
58MortarArtillery40100252511401535505001,172
59Yeniçeri Zırhlı NeferRanged Melee Infantry120100754142403549391501,217
60Mercenary Genoese Crossbowmen (Late)Crossbow Infantry130100553323402534551401,222
61Frankish Ecrihor (Early)Shock Cavalry601505536372815040——1,278
62Junior GhulamHybrid Shock Cavalry701502536372815542391501,290
63Free Company Man at Arms (Early)Shock Cavalry701505536372815040——1,322
64Askeri Horse ArcherBow Cavalry701505539372810042391501,365
65Askeri LancersShock Cavalry701505539372815542——1,365
66Kapikulu Garipler (High)Hybrid Shock Cavalry701504036373316042391501,427
67Tabur CengiWar Wagon32150153091366035501101,437
68Anadolu Timarli Sipahi (High)Bow Cavalry701506536373310042391501,445
69Rumeli Tımarlı Sipahi (High)Shock Cavalry701506539373312542——1,455
70Balkan Nobles (High)Shock Cavalry601508536373315540——1,499
71Kapıkulu Garipler (Late)Hybrid Shock Cavalry701505536374017042391501,555
72Anadolu Timarli Sipahi (Late)Bow Cavalry701507536374010042391501,564
73Gulaman-i-SaltanBow Cavalry701805536372810042391501,565
74Great BombardArtillery401002525114015353,0007501,572
75Rumeli Tımarlı Sipahi (Late)Shock Cavalry701507539374012542——1,574
76Balkan Nobles (Late)Shock Cavalry6015010036374016540——1,623
77Kapıkulu Ulufeciyan (High)Bow Cavalry701806536373310042391501,645
78Kapıkulu Ulufeciyan (Late)Bow Cavalry701807536374010042391501,764
79Gulaman-i-HassHybrid Shock Cavalry701805543412815552391501,764
80Beylerbey's Bodyguards (Early)Command801805543412815552391501,819
81Kapikulu Sipahi (High)Hybrid Shock Cavalry701806541423316549391501,829
82Gulaman-i-HassCommand801805545462816059391501,876
83Beylerbey's Bodyguards (High)Command801806543413316052391501,939
84Kapıkulu Sipahi (Late)Hybrid Shock Cavalry701807541424017549391501,977
85Kapikulu Silahtar (High)Command801806545463316559391501,997
86Beylerbey's Bodyguards (Late)Command801807543414017052391502,088
87Kapıkulu Silahtar (Late)Command801807545464017559391502,145

Unit card values at the largest unit size, the same formulas as the game's pages; HP is per model, cost the campaign recruitment cost.

Starting armies (2)

  • Army of Kaikaus · 14 units

    • Beylerbey's Bodyguards (Early)
    • Ecrihor Spearmen
    • Ecrihor Spearmen
    • Ghazi Archers (Early)
    • Ghazi Archers (Early)
    • Ghazi Archers (Early)
    • Gulaman-i-Hass
    • Ghazi Horse Archers (Early)
    • Ghazi Horse Archers (Early)
    • Ghazi Horse Archers (Early)
    • Ghazi Horse Archers (Early)
    • Ghazi Horse Archers (Early)
    • Gulaman-i-Saltan
    • Gulaman-i-Saltan
  • Army of Kaiqobad · 12 units

    • Beylerbey's Bodyguards (Early)
    • Hasher (Early)
    • Hasher (Early)
    • Ghazi Archers (Early)
    • Ghazi Archers (Early)
    • Ghazi Archers (Early)
    • Askeri Lancers
    • Ghazi Horse Archers (Early)
    • Ghazi Horse Archers (Early)
    • Ghazi Horse Archers (Early)
    • Gulaman-i-Saltan
    • Gulaman-i-Saltan

Victory conditions

Success

  • Survive until the following date: 1260 AD
  • Control 20 settlements (either by direct ownership or through tributary states).
  • Maintain control of 13 provinces including the following, either by direct ownership or through tributary statesLycaonia, Ankara, Pamphylia, Cappadocia, Malatya, Cilicia, Pontus, Paphlagonia, Bithynia, Mysia, Phrygia, Lydia, Rhodes
  • Research 5 technologies.
  • Maintain 80 units in total.
  • At the end of your turn, have an income of at least 10,000 talents.

Cultural Victory

  • Survive until the following date: 1280 AD
  • Control 25 settlements (either by direct ownership or through tributary states).
  • Maintain sovereignty over 10 tributary states.
  • Have a defensive or military alliance with 10 factions.
  • maintain trade with n factions
  • Hold at least one settlement in 20 provinces in which your religion is dominant.
  • at least x public order in all provinces
  • Construct the 5 following buildingsMetropolis, Pleasure House, Madrasah, Weaver, Hamam
  • Research 10 civil technologies.
  • have at least x money
  • Produce the following amount of wealth from all buildings: 50,000

Military Victory

  • Survive until the following date: 1280 AD
  • Reach Imperium Level 5.
  • Control 50 settlements (either by direct ownership or through tributary states).
  • Defeat 10 different factions by capturing or razing their last remaining settlement.
  • Maintain control of 25 provinces including the following, either by direct ownership or through tributary statesLycaonia, Ankara, Pamphylia, Cappadocia, Malatya, Cilicia, Pontus, Paphlagonia, Bithynia, Mysia, Phrygia, Lydia, Rhodes, Cilicia, Eastern Thracia, Macedonia, Epirus, Achaia, Western Moesia, Nishava, Slavonia, Pannonia, Hungary, Transylvania, Wallachia
  • Construct the 4 following buildingsStronghold, Armoury, Amir's Barracks, Beylik Garrison Quarters
  • Research 10 military technologies.
  • Maintain 150 units in total.

Divine Triumph

  • Survive until the following date: 1300 AD
  • Reach Imperium Level 7.
  • Control 75 settlements (either by direct ownership or through tributary states).
  • Hold at least one settlement in 30 provinces in which your religion is dominant.
  • Maintain control of 35 provinces including the following, either by direct ownership or through tributary states
  • Research 20 technologies.
  • Maintain 200 units in total.
  • have at least x money
  • At the end of your turn, have an income of at least 50,000 talents.