Unofficial fan reference · Total War: Attila game data, Steam build 25370302

Medieval Kingdoms 1212 AD · 1212 AD

Kingdom of Georgia

Easy, Large Territory

Starting settlements: Tbilisi, Dvin, Kutaisi

Units (64)

#
1Kartlian SpearmenSpear Infantry160100152428291520——344
2Shubosani MolashqreSpear Infantry160100152428291520——344
3Svanian Crossbowmen (Early)Crossbow Infantry1301005201019103048135423
4Svanian Crossbowmen (High)Crossbow Infantry13010010201022103048135429
5Svanian Crossbowmen (Late)Crossbow Infantry13010015201027103048135436
6Svanian Spearmen (Early)Spear Infantry16010053434292035——466
7Svanian Spearmen (High)Spear Infantry160100103434312035——477
8BallistaArtillery40100152511281535105200519
9Metsikhovne Spearmen (Early)Spear Infantry160100253434292035——542
10Mercenary Armenian Spearmen (Early)Spear Infantry160100253434292035——542
11Mtieli Swordsmen (Early)Melee Infantry160100253031282535——562
12Aznauri Swordsmen (Early)Melee Infantry160100453031282535——629
13Metsikhovne Spearmen (High)Spear Infantry160100403434312035——635
14Metsikhovne Archers (Early)Bow Infantry13010025301619153539150642
15Mtieli Swordsmen (High)Melee Infantry160100403031332535——660
16Georgian Horse Archers (Early)Bow Cavalry801505303119453539150666
17Mercenary Alan Horse Archers (Early)Bow Cavalry801505303128453539150686
18Svanian Hunters (Early)Bow Infantry1301005303128153539150686
19Mercenary Armenian Archers (Early)Bow Infantry1301005303128153539150686
20Ronconieri di Ventura (Late)Polearm Infantry160100653316454535——698
21Svanian Hunters (High)Bow Infantry13010010303133153539150702
22Aznauri Swordsmen (High)Melee Infantry160100553031332535——710
23CatapultArtillery40100152511281535200225719
24Mercenary Alan Lancers (Early)Shock Cavalry80150530312813035——726
25Metsikhovne Spearmen (Late)Spear Infantry160100553434332035——727
26Metsikhovne Archers (High)Bow Infantry13010040301622153539150730
27Cuman Light Horse Archers (Early)Bow Cavalry9015015303128503739150753
28Mtieli Swordsmen (Late)Melee Infantry160100553031402535——757
29Cuman Light Horse Archers (High)Bow Cavalry9015020303133503739150779
30Aznauri Swordsmen (Late)Melee Infantry160100653031402535——791
31Cuman Jigits (Early)Shock Cavalry90150533332813537——793
32Mercenary Cuman Horse Archers (Early)Bow Cavalry8015015333328552739150800
33Metsikhovne Archers (Late)Bow Infantry13010055301627153539150805
34Cuman Light Horse Archers (Late)Bow Cavalry9015025303140503739150806
35Msakhureuli Cavalry (Early)Shock Cavalry80150253031288035——812
36TrebuchetArtillery40100152511281535350400819
37Aznauri Horse Archers (Early)Bow Cavalry8015045303128453539150829
38Mercenary Genoese Crossbowmen (Early)Crossbow Infantry13010025331828253448135837
39Cuman Jigits (High)Shock Cavalry901501033333314037——850
40Mercenary Cuman Lancers (Early)Shock Cavalry80150538382814034——860
41Tadzreuli Swordsmen (Early)Melee Infantry140100553937283042——875
42Cuman Jigits (Late)Shock Cavalry901501533334015037——896
43Msakhureuli Cavalry (High)Shock Cavalry80150403031338035——910
44Metsikhovne HandgunnersHandgunner Infantry13010055301640153570155945
45BombardArtillery40100202511331535350500946
46Tadzreuli Swordsmen (High)Melee Infantry140100653937333042——955
47Dismounted Monaspa (Early)Bow Infantry7010055393728304239150975
48Msakhureuli Cavalry (Late)Shock Cavalry80150553031408035——1,007
49Dismounted Monaspa (High)Bow Infantry70100653937333042391501,055
50CulverinArtillery401002525114015355506001,072
51Tadzreuli Swordsmen (Late)Melee Infantry140100753937403042——1,074
52MortarArtillery40100252511401535505001,172
53Aznauri Lancers (Early)Shock Cavalry801654530312815035——1,219
54Mercenary Genoese Crossbowmen (Late)Crossbow Infantry130100553323402534551401,222
55Aznauri Lancers (High)Shock Cavalry801655530313315535——1,340
56Aznauri Lancers (Late)Shock Cavalry801656530314016535——1,451
57Monaspa Lancers (Early)Shock Cavalry701655539372815542——1,465
58Tadzreuli (Early)Shock Cavalry701805539372815542——1,565
59Great BombardArtillery401002525114015353,0007501,572
60Monaspa Lancers (High)Shock Cavalry701806539373316042——1,685
61Tadzreuli (High)Shock Cavalry701806539373316042——1,685
62Monaspa Guard (Early)Command801805543412815552——1,719
63Tadzreuli (Late)Shock Cavalry701807539374017042——1,834
64Monaspa Guard (High)Command801806543413316052——1,839

Unit card values at the largest unit size, the same formulas as the game's pages; HP is per model, cost the campaign recruitment cost.

Starting armies (2)

  • Army of Shalva · 12 units

    • Monaspa Guard (Early)
    • Shubosani Molashqre
    • Shubosani Molashqre
    • Shubosani Molashqre
    • Mtieli Swordsmen (Early)
    • Mtieli Swordsmen (Early)
    • Metsikhovne Archers (Early)
    • Metsikhovne Archers (Early)
    • Svanian Hunters (Early)
    • Svanian Hunters (Early)
    • Aznauri Lancers (Early)
    • Aznauri Lancers (Early)
  • Army of Ivane · 16 units

    • Monaspa Guard (Early)
    • Shubosani Molashqre
    • Shubosani Molashqre
    • Shubosani Molashqre
    • Mtieli Swordsmen (Early)
    • Mtieli Swordsmen (Early)
    • Metsikhovne Archers (Early)
    • Metsikhovne Archers (Early)
    • Metsikhovne Archers (Early)
    • Tadzreuli (Early)
    • Tadzreuli (Early)
    • Monaspa Lancers (Early)
    • Monaspa Lancers (Early)
    • Cuman Light Horse Archers (Early)
    • Cuman Light Horse Archers (Early)
    • Cuman Light Horse Archers (Early)

Victory conditions

Success

  • Survive until the following date: 1260 AD
  • Control 20 settlements (either by direct ownership or through tributary states).
  • Maintain control of 7 provinces including the following, either by direct ownership or through tributary statesLazica, Kartli, Armenia, Vaspurakan, Shirvan, Arran, Azarbaijan
  • Research 5 technologies.
  • Maintain 80 units in total.
  • At the end of your turn, have an income of at least 10,000 talents.

Cultural Victory

  • Survive until the following date: 1280 AD
  • Control 25 settlements (either by direct ownership or through tributary states).
  • Maintain sovereignty over 10 tributary states.
  • Have a defensive or military alliance with 10 factions.
  • maintain trade with n factions
  • Hold at least one settlement in 20 provinces in which your religion is dominant.
  • at least x public order in all provinces
  • Construct the 5 following buildingsMetropolis, Patroni's Palace, School, Mosaic Workshop, Baths
  • Research 10 civil technologies.
  • have at least x money
  • Produce the following amount of wealth from all buildings: 50,000

Military Victory

  • Survive until the following date: 1280 AD
  • Reach Imperium Level 5.
  • Control 50 settlements (either by direct ownership or through tributary states).
  • Defeat 10 different factions by capturing or razing their last remaining settlement.
  • Maintain control of 10 provinces including the following, either by direct ownership or through tributary statesLazica, Kartli, Armenia, Vaspurakan, Shirvan, Arran, Azarbaijan, Alania, Circassia, Khazaria
  • Construct the 4 following buildingsStronghold, Armoury, Household's Barracks, City Gatehouses
  • Research 10 military technologies.
  • Maintain 150 units in total.

Divine Triumph

  • Survive until the following date: 1300 AD
  • Reach Imperium Level 7.
  • Control 75 settlements (either by direct ownership or through tributary states).
  • Hold at least one settlement in 30 provinces in which your religion is dominant.
  • Maintain control of 21 provinces including the following, either by direct ownership or through tributary statesLazica, Kartli, Armenia, Vaspurakan, Shirvan, Arran, Azarbaijan, Alania, Circassia, Khazaria, Donets, Crimea, Yedisan, Kievshchina, Severia, Povolzhe, Ryazanshina, Volga-Bulgaria, Lower Volga, Yayik, Mangyshlak
  • Research 20 technologies.
  • Maintain 200 units in total.
  • have at least x money
  • At the end of your turn, have an income of at least 50,000 talents.