
Medieval Kingdoms 1212 AD · 1212 AD
Cuman Confederacy
Very Hard, Mongol Invasion
Starting settlements: Kursk, Sharukan, Tana, Saqsin, Derbent, Suceava, Bilgorod, Qizil Qala
Units (60)
| # | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | Tribal Spearmen | Spear Infantry | 160 | 100 | 5 | 24 | 28 | 29 | 15 | 20 | — | — | 301 |
| 2 | Militia Spearmen (Early) | Spear Infantry | 160 | 100 | 5 | 24 | 28 | 29 | 15 | 20 | — | — | 301 |
| 3 | Cuman Spearmen | Spear Infantry | 160 | 100 | 10 | 24 | 33 | 31 | 15 | 20 | — | — | 350 |
| 4 | Zhatak Spearmen | Spear Infantry | 160 | 100 | 25 | 24 | 28 | 33 | 15 | 20 | — | — | 387 |
| 5 | Crimean Militia | Pike Infantry | 160 | 100 | 25 | 20 | 25 | 26 | 35 | 20 | — | — | 417 |
| 6 | Mercenary Mordvin Spearmen (Early) | Spear Infantry | 160 | 100 | 5 | 34 | 34 | 29 | 20 | 35 | — | — | 466 |
| 7 | Pecheneg Javelinmen | Skirmisher | 130 | 100 | 15 | 20 | 25 | 29 | 20 | 20 | 68 | 75 | 469 |
| 8 | Balta Militia | Shock Infantry | 160 | 100 | 25 | 33 | 16 | 56 | 55 | 35 | — | — | 522 |
| 9 | Tribal Archers (Early) | Bow Infantry | 130 | 100 | 5 | 30 | 16 | 19 | 15 | 35 | 34 | 140 | 531 |
| 10 | Tribal Archers (High) | Bow Infantry | 130 | 100 | 10 | 30 | 16 | 22 | 15 | 35 | 34 | 140 | 537 |
| 11 | Tribal Archers (Late) | Bow Infantry | 130 | 100 | 15 | 30 | 16 | 27 | 15 | 35 | 34 | 140 | 544 |
| 12 | Moldavian Warriors | Melee Infantry | 160 | 100 | 25 | 30 | 31 | 28 | 25 | 35 | — | — | 562 |
| 13 | Mercenary Khanty-Mantsy Archers (Early) | Bow Infantry | 130 | 100 | 5 | 30 | 16 | 28 | 15 | 35 | 39 | 150 | 576 |
| 14 | Mercenary Mari Tribesmen (Early) | Skirmisher | 130 | 100 | 5 | 30 | 31 | 29 | 25 | 35 | 68 | 75 | 591 |
| 15 | Tribal Skirmishers | Skirmisher Cavalry | 80 | 150 | 15 | 30 | 31 | 29 | 55 | 35 | 68 | 75 | 634 |
| 16 | Bekh Archers (Early) | Bow Infantry | 130 | 100 | 25 | 30 | 16 | 28 | 15 | 35 | 39 | 150 | 662 |
| 17 | Bulgar Horse Archers (Early) | Bow Cavalry | 80 | 150 | 5 | 30 | 31 | 19 | 45 | 35 | 39 | 150 | 666 |
| 18 | Tribesmen (Early) | Bow Cavalry | 80 | 150 | 5 | 30 | 31 | 19 | 50 | 37 | 39 | 150 | 689 |
| 19 | Tribesmen (High) | Bow Cavalry | 80 | 150 | 10 | 30 | 31 | 22 | 50 | 37 | 39 | 150 | 696 |
| 20 | Catapult | Artillery | 40 | 100 | 15 | 25 | 11 | 28 | 15 | 35 | 200 | 225 | 719 |
| 21 | Bulgar Lancers (Early) | Shock Cavalry | 80 | 150 | 5 | 30 | 31 | 28 | 130 | 35 | — | — | 726 |
| 22 | Tribesmen (Late) | Bow Cavalry | 80 | 150 | 15 | 30 | 31 | 40 | 50 | 37 | 39 | 150 | 743 |
| 23 | Cuman Light Horse Archers (Early) | Bow Cavalry | 90 | 150 | 15 | 30 | 31 | 28 | 50 | 37 | 39 | 150 | 753 |
| 24 | Subject Cavalry | Bow Cavalry | 70 | 150 | 25 | 36 | 22 | 28 | 45 | 40 | 39 | 150 | 757 |
| 25 | Bekh Archers (High) | Bow Infantry | 130 | 100 | 40 | 30 | 16 | 33 | 15 | 35 | 39 | 150 | 760 |
| 26 | Handgunners | Handgunner Infantry | 130 | 100 | 25 | 30 | 16 | 40 | 15 | 35 | 70 | 155 | 772 |
| 27 | Cuman Light Horse Archers (High) | Bow Cavalry | 90 | 150 | 20 | 30 | 31 | 33 | 50 | 37 | 39 | 150 | 779 |
| 28 | Cuman Jigits (Early) | Shock Cavalry | 90 | 150 | 5 | 33 | 33 | 28 | 135 | 37 | — | — | 793 |
| 29 | Cuman Light Horse Archers (Late) | Bow Cavalry | 90 | 150 | 25 | 30 | 31 | 40 | 50 | 37 | 39 | 150 | 806 |
| 30 | Trebuchet | Artillery | 40 | 100 | 15 | 25 | 11 | 28 | 15 | 35 | 350 | 400 | 819 |
| 31 | Bekh Archers (Late) | Bow Infantry | 130 | 100 | 55 | 30 | 16 | 40 | 15 | 35 | 39 | 150 | 845 |
| 32 | Cuman Jigits (High) | Shock Cavalry | 90 | 150 | 10 | 33 | 33 | 33 | 140 | 37 | — | — | 850 |
| 33 | Bekh Horse Archers (High) | Bow Cavalry | 80 | 150 | 40 | 30 | 31 | 33 | 50 | 37 | 39 | 150 | 883 |
| 34 | Noger Foot Guard (Early) | Ranged Melee Infantry | 110 | 100 | 55 | 36 | 37 | 28 | 25 | 40 | 39 | 150 | 888 |
| 35 | Cuman Jigits (Late) | Shock Cavalry | 90 | 150 | 15 | 33 | 33 | 40 | 150 | 37 | — | — | 896 |
| 36 | Cuman Heavy Horse Archers (Early) | Bow Cavalry | 80 | 150 | 45 | 30 | 31 | 28 | 60 | 37 | 39 | 150 | 903 |
| 37 | Bombard | Artillery | 40 | 100 | 20 | 25 | 11 | 33 | 15 | 35 | 350 | 500 | 946 |
| 38 | Noger Foot Guard (High) | Ranged Melee Infantry | 110 | 100 | 65 | 36 | 37 | 33 | 25 | 40 | 39 | 150 | 969 |
| 39 | Bekh Horse Archers (Late) | Bow Cavalry | 80 | 150 | 55 | 30 | 31 | 40 | 60 | 37 | 39 | 150 | 1,031 |
| 40 | Naft Throwers (High) | Naft Thrower | 32 | 100 | 40 | 30 | 31 | 33 | 20 | 35 | 76 | 50 | 1,060 |
| 41 | Culverin | Artillery | 40 | 100 | 25 | 25 | 11 | 40 | 15 | 35 | 550 | 600 | 1,072 |
| 42 | Bekh Lancers (High) | Shock Cavalry | 70 | 150 | 40 | 39 | 37 | 33 | 120 | 42 | — | — | 1,077 |
| 43 | Noger Foot Guard (Late) | Ranged Melee Infantry | 110 | 100 | 75 | 36 | 37 | 40 | 25 | 40 | 39 | 150 | 1,088 |
| 44 | Naft Throwers (Late) | Naft Thrower | 32 | 100 | 55 | 30 | 31 | 36 | 20 | 35 | 76 | 50 | 1,167 |
| 45 | Mortar | Artillery | 40 | 100 | 25 | 25 | 11 | 40 | 15 | 35 | 50 | 500 | 1,172 |
| 46 | Bekh Lancers (Early) | Shock Cavalry | 70 | 150 | 25 | 39 | 37 | 28 | 155 | 42 | — | — | 1,190 |
| 47 | Bekh Lancers (Late) | Shock Cavalry | 70 | 150 | 65 | 39 | 37 | 40 | 130 | 42 | — | — | 1,238 |
| 48 | Uzdens (Early) | Bow Cavalry | 70 | 150 | 55 | 36 | 37 | 28 | 100 | 42 | 39 | 150 | 1,365 |
| 49 | Cuman Royal Guards | Hybrid Shock Cavalry | 70 | 150 | 45 | 43 | 41 | 28 | 155 | 52 | 39 | 150 | 1,455 |
| 50 | Noger Lancers (Early) | Hybrid Shock Cavalry | 70 | 150 | 55 | 39 | 37 | 28 | 155 | 42 | 39 | 150 | 1,465 |
| 51 | Cuman Heavy Horse Archers (High) | Bow Cavalry | 70 | 180 | 55 | 36 | 37 | 33 | 100 | 42 | 39 | 150 | 1,537 |
| 52 | Great Bombard | Artillery | 40 | 100 | 25 | 25 | 11 | 40 | 15 | 35 | 3,000 | 750 | 1,572 |
| 53 | Cuman Heavy Horse Archers (Late) | Bow Cavalry | 70 | 180 | 65 | 36 | 37 | 40 | 100 | 42 | 39 | 150 | 1,618 |
| 54 | Bachman Khan of the Olberliks | Command | 80 | 150 | 55 | 45 | 46 | 28 | 160 | 59 | 39 | 150 | 1,676 |
| 55 | Bori (Early) | Command | 80 | 150 | 55 | 45 | 46 | 28 | 160 | 59 | 39 | 150 | 1,676 |
| 56 | Koten Khan of the Terterids | Command | 80 | 150 | 55 | 45 | 46 | 28 | 160 | 59 | 39 | 150 | 1,676 |
| 57 | Noger Lancers (High) | Hybrid Shock Cavalry | 70 | 180 | 65 | 39 | 37 | 33 | 160 | 42 | 39 | 150 | 1,785 |
| 58 | Noger Lancers (Late) | Hybrid Shock Cavalry | 70 | 180 | 75 | 39 | 37 | 40 | 170 | 42 | 39 | 150 | 1,934 |
| 59 | Bori (High) | Command | 80 | 180 | 85 | 45 | 46 | 40 | 175 | 59 | 39 | 150 | 2,137 |
| 60 | Bori (Late) | Command | 80 | 180 | 75 | 45 | 46 | 40 | 175 | 59 | 39 | 150 | 2,145 |
Unit card values at the largest unit size, the same formulas as the game's pages; HP is per model, cost the campaign recruitment cost.
Starting armies (4)
Army of Kutan · 14 units
Army of Osoluk · 6 units
Army of Bachman · 9 units
Army of Könçek · 9 units
Victory conditions
Success
- Survive until the following date: 1260 AD
- Control 20 settlements (either by direct ownership or through tributary states).
- Maintain control of 8 provinces including the following, either by direct ownership or through tributary statesMangyshlak, Yayik, Khazaria, Circassia, Povolzhe, Donets, Yedisan, Moldavia
- Research 5 technologies.
- Maintain 80 units in total.
- Eliminate a general belonging to the following faction in battleUlus of Jochi
- At the end of your turn, have an income of at least 10,000 talents.
Cultural Victory
- Survive until the following date: 1280 AD
- Control 25 settlements (either by direct ownership or through tributary states).
- Maintain sovereignty over 10 tributary states.
- Have a defensive or military alliance with 10 factions.
- maintain trade with n factions
- Hold at least one settlement in 20 provinces in which your religion is dominant.
- at least x public order in all provinces
- Construct the 4 following buildingsMetropolis, Racing Track, Bureaucrats' Office, Sweat Lodge
- Research 10 civil technologies.
- have at least x money
- Produce the following amount of wealth from all buildings: 50,000
Military Victory
- Survive until the following date: 1280 AD
- Reach Imperium Level 5.
- Control 50 settlements (either by direct ownership or through tributary states).
- Defeat 10 different factions by capturing or razing their last remaining settlement.
- Maintain control of 14 provinces including the following, either by direct ownership or through tributary statesMangyshlak, Yayik, Khazaria, Circassia, Povolzhe, Donets, Yedisan, Moldavia, Alania, Lazica, Kartli, Shirvan, Crimea, Wallachia
- Construct the 4 following buildingsStronghold, Armoury, Bey's Barracks, Beylik Garrison Quarters
- Research 10 military technologies.
- Maintain 150 units in total.
- ensure factions have no military presenceUlus of Jochi, Ulus of Tolui
Divine Triumph
- Survive until the following date: 1300 AD
- Reach Imperium Level 7.
- Control 75 settlements (either by direct ownership or through tributary states).
- Hold at least one settlement in 30 provinces in which your religion is dominant.
- Maintain control of 22 provinces including the following, either by direct ownership or through tributary statesMangyshlak, Yayik, Khazaria, Circassia, Povolzhe, Donets, Yedisan, Moldavia, Alania, Lazica, Kartli, Shirvan, Crimea, Wallachia, Lower Volga, Volga-Bulgaria, Ryazanshina, Kievshchina, Halychyna, Lithuania, Neman, Livonia
- Research 20 technologies.
- Maintain 200 units in total.
- ensure factions have no military presenceUlus of Jochi, Ulus of Tolui
- have at least x money
- At the end of your turn, have an income of at least 50,000 talents.