Unofficial fan reference · Total War: Attila game data, Steam build 25370302

Medieval Kingdoms 1212 AD · 1212 AD

Zagwe Kingdom

Hard, Isolated

Starting settlements: Lalibela

Units (36)

#
1Balage LevySkirmisher1601001524283315206875349
2Mercenary Habesha SpearmenSpear Infantry160100534342920355850491
3Spear SarawitSpear Infantry160100534342920356875491
4Highland AngadaMelee Infantry160100530312935355850491
5Highland AngadaMelee Infantry1601001030313135355850502
6BallistaArtillery40100152511281535105200519
7AqaytatSpear Infantry1601001534342920355850534
8Horse SarawitSkirmisher Cavalry80150530262945356875543
9ShotelaiMelee Infantry1601001530314325355850554
10Horse Sewa (High)Skirmisher Cavalry801501030263145356875555
11Spear Sewa (High)Spear Infantry1601002034343120356875556
12Horse Sewa (Late)Skirmisher Cavalry801501530263345356875567
13Gondarian Infantry (High)Spear Infantry1601002034343120355850568
14Spear Sewa (Late)Spear Infantry1601002534343320356875577
15Mercenary Habesha HorsemenSkirmisher Cavalry80150530312955356875591
16Hadar FrontiersmenSkirmisher130100530312925356875591
17Jan Infantry (High)Skirmisher1301001030312925356875597
18Gondarian Infantry (Late)Spear Infantry1601002534343320355850602
19Jan Infantry (Late)Skirmisher1301001530312925356875604
20Bow SarawitBow Infantry1301005303119153531140616
21Bow Sewa (High)Bow Infantry13010010303122153531140622
22Bow Sewa (Late)Bow Infantry13010015303127153531140629
23Mercenary Maya BowmenBow Infantry13010010303122153545140682
24CatapultArtillery40100152511281535200225719
25TrebuchetArtillery40100152511281535350400819
26BombardArtillery40100202511331535350500946
27Habesha Heroic HorsemenShock Cavalry70150253632291304058501,075
28Gondarian Noble Sewa (High)Shock Cavalry70150303632311304058501,110
29Gondarian Noble Sewa (Late)Shock Cavalry70150353632331304058501,169
30Dejazmach GuardCommand80150254036291305068751,187
31Negusa Nagast RasShock Cavalry80165254036291305068751,287
32Negus' Guard (Early)Command80165254036291305068751,287
33Negus' Guard (High)Command80165304036361305068751,347
34Hara SagaratCommand80165304036361305068751,347
35Negus' Guard (Late)Command80165354036391305068751,411
36TarasmbaCommand80165354036391305068751,411

Unit card values at the largest unit size, the same formulas as the game's pages; HP is per model, cost the campaign recruitment cost.

Starting armies (1)

  • Army of Lalibela · 11 units

    • Dejazmach Guard
    • Aqaytat
    • Aqaytat
    • Highland Angada
    • Highland Angada
    • Bow Sarawit
    • Bow Sarawit
    • Hadar Frontiersmen
    • Hadar Frontiersmen
    • Habesha Heroic Horsemen
    • Habesha Heroic Horsemen

Victory conditions

Success

  • Survive until the following date: 1260 AD
  • Control 20 settlements (either by direct ownership or through tributary states).
  • Maintain control of 4 provinces including the following, either by direct ownership or through tributary statesAxum, Yemen, Nubia, Medri Bahri
  • Research 5 technologies.
  • Maintain 80 units in total.
  • At the end of your turn, have an income of at least 10,000 talents.

Cultural Victory

  • Survive until the following date: 1280 AD
  • Control 25 settlements (either by direct ownership or through tributary states).
  • Maintain sovereignty over 10 tributary states.
  • Have a defensive or military alliance with 10 factions.
  • maintain trade with n factions
  • Hold at least one settlement in 20 provinces in which your religion is dominant.
  • at least x public order in all provinces
  • Construct the 5 following buildingsMetropolis, Bitwoded's Palace, School, Weaver, Hamam
  • Research 10 civil technologies.
  • have at least x money
  • Produce the following amount of wealth from all buildings: 50,000

Military Victory

  • Survive until the following date: 1280 AD
  • Reach Imperium Level 5.
  • Control 50 settlements (either by direct ownership or through tributary states).
  • Defeat 10 different factions by capturing or razing their last remaining settlement.
  • Maintain control of 10 provinces including the following, either by direct ownership or through tributary statesAxum, Yemen, Nubia, Medri Bahri, Nile Delta, Red Sea, Misr, Matruh, Cyrenaica, Al-Wahat
  • Construct the 4 following buildingsStronghold, Armoury, Negus' Barracks, City Gatehouses
  • Research 10 military technologies.
  • Maintain 150 units in total.

Divine Triumph

  • Survive until the following date: 1300 AD
  • Reach Imperium Level 7.
  • Control 75 settlements (either by direct ownership or through tributary states).
  • Hold at least one settlement in 30 provinces in which your religion is dominant.
  • Maintain control of 22 provinces including the following, either by direct ownership or through tributary statesAxum, Yemen, Nubia, Medri Bahri, Nile Delta, Red Sea, Misr, Matruh, Cyrenaica, Al-Wahat, Surt, Tripoli, Madayinin, Fezzan, Ghadames, Tunis, Al-Mahdiya, Qusantina, Al-Jaza'ir, Biskra, Rif, Atlas
  • Research 20 technologies.
  • Maintain 200 units in total.
  • have at least x money
  • At the end of your turn, have an income of at least 50,000 talents.