
Medieval Kingdoms 1212 AD · 1212 AD
Khanate of Volga Bulgaria
Hard, Mongol Invasion
Starting settlements: Bilyar, Suwar
Units (62)
| # | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | Mordvian Tribesmen | Spear Infantry | 160 | 100 | 5 | 24 | 28 | 29 | 15 | 20 | — | — | 301 |
| 2 | Siberian Spearmen | Spear Infantry | 160 | 100 | 10 | 24 | 28 | 31 | 15 | 20 | — | — | 312 |
| 3 | Ugrian Tribesmen | Melee Infantry | 160 | 100 | 15 | 20 | 25 | 28 | 20 | 20 | — | — | 364 |
| 4 | Mari Tribesmen | Skirmisher | 130 | 100 | 15 | 20 | 25 | 29 | 20 | 30 | 68 | 75 | 501 |
| 5 | Chirmesh Spearmen (Early) | Spear Infantry | 160 | 100 | 15 | 34 | 34 | 29 | 20 | 35 | — | — | 509 |
| 6 | Ballista | Artillery | 40 | 100 | 15 | 25 | 11 | 28 | 15 | 35 | 105 | 200 | 519 |
| 7 | Chirmesh Axemen (High) | Shock Infantry | 160 | 100 | 20 | 33 | 16 | 48 | 50 | 35 | — | — | 528 |
| 8 | Chirmesh Spearmen (High) | Spear Infantry | 160 | 100 | 20 | 34 | 34 | 31 | 20 | 35 | — | — | 543 |
| 9 | Chirmesh Axemen (Late) | Shock Infantry | 160 | 100 | 25 | 33 | 16 | 56 | 55 | 35 | — | — | 545 |
| 10 | Siberian Infantry | Pike-Bow Hybrid Infantry | 140 | 100 | 25 | 33 | 16 | 45 | 45 | 35 | 39 | 150 | 559 |
| 11 | Siberian Archers (Early) | Bow Infantry | 130 | 100 | 5 | 30 | 16 | 28 | 15 | 35 | 39 | 150 | 576 |
| 12 | Chirmesh Spearmen (Late) | Spear Infantry | 160 | 100 | 25 | 34 | 34 | 33 | 20 | 35 | — | — | 577 |
| 13 | Siberian Archers (High) | Bow Infantry | 130 | 100 | 10 | 30 | 16 | 33 | 15 | 35 | 39 | 150 | 592 |
| 14 | Khanty-Mantsy Archers (Late) | Bow Infantry | 130 | 100 | 15 | 30 | 16 | 40 | 15 | 35 | 39 | 150 | 609 |
| 15 | Chirmesh Archers (Early) | Bow Infantry | 130 | 100 | 15 | 35 | 21 | 28 | 15 | 35 | 39 | 150 | 654 |
| 16 | Siberian Cavalry | Skirmisher Cavalry | 80 | 150 | 20 | 30 | 31 | 31 | 55 | 35 | 68 | 75 | 656 |
| 17 | Ugrian Cavalry | Skirmisher Cavalry | 80 | 150 | 25 | 30 | 31 | 29 | 55 | 35 | 68 | 75 | 667 |
| 18 | Chirmesh Archers (High) | Bow Infantry | 130 | 100 | 20 | 35 | 21 | 33 | 15 | 35 | 39 | 150 | 681 |
| 19 | Tribal Horse Archers (Early) | Bow Cavalry | 90 | 150 | 5 | 30 | 31 | 19 | 50 | 37 | 39 | 150 | 689 |
| 20 | Tribal Horse Archers (High) | Bow Cavalry | 90 | 150 | 10 | 30 | 31 | 22 | 50 | 37 | 39 | 150 | 696 |
| 21 | Tribal Horse Archers (Late) | Bow Cavalry | 90 | 150 | 15 | 30 | 31 | 27 | 50 | 37 | 39 | 150 | 703 |
| 22 | Siberian Horse Archers | Bow Cavalry | 90 | 150 | 15 | 30 | 31 | 27 | 50 | 37 | 39 | 150 | 703 |
| 23 | Chirmesh Archers (Late) | Bow Infantry | 130 | 100 | 25 | 35 | 21 | 40 | 15 | 35 | 39 | 150 | 707 |
| 24 | Catapult | Artillery | 40 | 100 | 15 | 25 | 11 | 28 | 15 | 35 | 200 | 225 | 719 |
| 25 | Mercenary Qarakhanid Lancers (Early) | Shock Cavalry | 80 | 150 | 5 | 30 | 31 | 28 | 130 | 35 | — | — | 726 |
| 26 | Mercenary Qarakhanid Horse Archers (Early) | Bow Cavalry | 80 | 150 | 15 | 30 | 31 | 28 | 45 | 35 | 39 | 150 | 729 |
| 27 | Chirmesh Horse Archers (Early) | Bow Cavalry | 90 | 150 | 15 | 30 | 31 | 28 | 50 | 37 | 39 | 150 | 753 |
| 28 | Chirmesh Lancers (Early) | Shock Cavalry | 80 | 150 | 15 | 33 | 31 | 28 | 135 | 37 | — | — | 769 |
| 29 | Handgunners (High) | Handgunner Infantry | 110 | 100 | 40 | 30 | 16 | 33 | 15 | 35 | 70 | 110 | 791 |
| 30 | Chirmesh Horse Archers (High) | Bow Cavalry | 90 | 150 | 20 | 30 | 31 | 33 | 50 | 37 | 39 | 150 | 792 |
| 31 | Berendei Lancers (Early) | Shock Cavalry | 80 | 150 | 25 | 30 | 31 | 28 | 110 | 35 | — | — | 802 |
| 32 | Chirmesh Horse Archers (Late) | Bow Cavalry | 90 | 150 | 25 | 30 | 31 | 40 | 50 | 37 | 39 | 150 | 806 |
| 33 | Trebuchet | Artillery | 40 | 100 | 15 | 25 | 11 | 28 | 15 | 35 | 350 | 400 | 819 |
| 34 | Siberian Noble Tribesmen | Bow Infantry | 110 | 100 | 45 | 36 | 22 | 28 | 15 | 40 | 39 | 150 | 823 |
| 35 | Chirmesh Lancers (High) | Shock Cavalry | 80 | 150 | 20 | 33 | 31 | 33 | 140 | 37 | — | — | 848 |
| 36 | Nogay Horse Archers | Bow Cavalry | 70 | 150 | 15 | 36 | 37 | 40 | 55 | 49 | 39 | 150 | 879 |
| 37 | Hyane (Early) | Ranged Melee Infantry | 110 | 100 | 55 | 36 | 37 | 28 | 25 | 40 | 39 | 150 | 888 |
| 38 | Khanty Noble Tribesmen | Bow Infantry | 110 | 100 | 55 | 36 | 22 | 33 | 15 | 40 | 39 | 150 | 904 |
| 39 | Chirmesh Lancers (Late) | Shock Cavalry | 80 | 150 | 25 | 33 | 31 | 40 | 150 | 37 | — | — | 917 |
| 40 | Handgunners (Late) | Handgunner Infantry | 130 | 100 | 55 | 30 | 16 | 40 | 15 | 35 | 70 | 155 | 945 |
| 41 | Bombard | Artillery | 40 | 100 | 20 | 25 | 11 | 33 | 15 | 35 | 350 | 500 | 946 |
| 42 | Hyane (High) | Ranged Melee Infantry | 110 | 100 | 65 | 36 | 37 | 33 | 25 | 40 | 39 | 150 | 969 |
| 43 | Bashkir Noble Tribesmen | Bow Infantry | 110 | 100 | 65 | 36 | 22 | 40 | 15 | 40 | 39 | 150 | 972 |
| 44 | Naft Throwers (High) | Naft Thrower | 32 | 100 | 40 | 30 | 31 | 33 | 20 | 35 | 76 | 50 | 1,060 |
| 45 | Culverin | Artillery | 40 | 100 | 25 | 25 | 11 | 40 | 15 | 35 | 550 | 600 | 1,072 |
| 46 | Jori (Early) | Shock Cavalry | 70 | 150 | 55 | 39 | 37 | 28 | 115 | 42 | — | — | 1,072 |
| 47 | Hyane (Late) | Ranged Melee Infantry | 110 | 100 | 75 | 36 | 37 | 40 | 25 | 40 | 39 | 150 | 1,088 |
| 48 | Naft Throwers (Late) | Naft Thrower | 32 | 100 | 55 | 30 | 31 | 36 | 20 | 35 | 76 | 50 | 1,167 |
| 49 | Mortar | Artillery | 40 | 100 | 25 | 25 | 11 | 40 | 15 | 35 | 50 | 500 | 1,172 |
| 50 | Jori (High) | Shock Cavalry | 70 | 150 | 65 | 39 | 37 | 33 | 120 | 42 | — | — | 1,192 |
| 51 | Jori (Late) | Shock Cavalry | 70 | 150 | 75 | 39 | 37 | 40 | 130 | 42 | — | — | 1,341 |
| 52 | Hashum (Early) | Hybrid Shock Cavalry | 70 | 150 | 55 | 39 | 37 | 28 | 155 | 42 | 39 | 150 | 1,465 |
| 53 | Great Bombard | Artillery | 40 | 100 | 25 | 25 | 11 | 40 | 15 | 35 | 3,000 | 750 | 1,572 |
| 54 | Bey's Hashum (Early) | Command | 80 | 150 | 55 | 45 | 46 | 28 | 160 | 59 | 39 | 150 | 1,676 |
| 55 | Khan Ghabdula Chelbir of Volga Bulgaria | Command | 80 | 150 | 55 | 45 | 46 | 28 | 160 | 59 | 39 | 150 | 1,676 |
| 56 | Khan's Hashum (Early) | Command | 80 | 150 | 55 | 45 | 46 | 28 | 160 | 59 | 39 | 150 | 1,676 |
| 57 | Hashum (High) | Hybrid Shock Cavalry | 70 | 180 | 65 | 39 | 37 | 33 | 160 | 42 | 39 | 150 | 1,785 |
| 58 | Hashum (Late) | Hybrid Shock Cavalry | 70 | 180 | 75 | 39 | 37 | 40 | 170 | 42 | 39 | 150 | 1,934 |
| 59 | Bey's Hashum (High) | Command | 80 | 180 | 65 | 45 | 46 | 33 | 165 | 59 | 39 | 150 | 1,997 |
| 60 | Khan's Hashum (High) | Command | 80 | 180 | 65 | 45 | 46 | 33 | 165 | 59 | 39 | 150 | 1,997 |
| 61 | Bey's Hashum (Late) | Command | 80 | 180 | 75 | 45 | 46 | 40 | 175 | 59 | 39 | 150 | 2,145 |
| 62 | Khan's Hashum (Late) | Command | 80 | 180 | 75 | 45 | 46 | 40 | 175 | 59 | 39 | 150 | 2,145 |
Unit card values at the largest unit size, the same formulas as the game's pages; HP is per model, cost the campaign recruitment cost.
Starting armies (2)
Army of Chelbir · 14 units
Army of Azan · 12 units
Victory conditions
Success
- Survive until the following date: 1260 AD
- Control 20 settlements (either by direct ownership or through tributary states).
- Maintain control of 10 provinces including the following, either by direct ownership or through tributary statesVolga-Bulgaria, Lower Volga, Mangyshlak, Yayik, Khazaria, Circassia, Povolzhe, Donets, Yedisan, Moldavia
- Research 5 technologies.
- Maintain 80 units in total.
- At the end of your turn, have an income of at least 10,000 talents.
Cultural Victory
- Survive until the following date: 1280 AD
- Control 25 settlements (either by direct ownership or through tributary states).
- Maintain sovereignty over 10 tributary states.
- Have a defensive or military alliance with 10 factions.
- maintain trade with n factions
- Hold at least one settlement in 20 provinces in which your religion is dominant.
- at least x public order in all provinces
- Construct the 4 following buildingsMetropolis, Racing Track, Bureaucrats' Office, Sweat Lodge
- Research 10 civil technologies.
- have at least x money
- Produce the following amount of wealth from all buildings: 50,000
Military Victory
- Survive until the following date: 1280 AD
- Reach Imperium Level 5.
- Control 50 settlements (either by direct ownership or through tributary states).
- Defeat 10 different factions by capturing or razing their last remaining settlement.
- Maintain control of 18 provinces including the following, either by direct ownership or through tributary statesVolga-Bulgaria, Lower Volga, Mangyshlak, Yayik, Khazaria, Circassia, Povolzhe, Donets, Yedisan, Moldavia, Alania, Lazica, Kartli, Shirvan, Crimea, Wallachia, Western Moesia, Eastern Moesia
- Construct the 4 following buildingsStronghold, Armoury, Bey's Barracks, Beylik Garrison Quarters
- Research 10 military technologies.
- Maintain 150 units in total.
- ensure factions have no military presenceUlus of Jochi, Ulus of Tolui
Divine Triumph
- Survive until the following date: 1300 AD
- Reach Imperium Level 7.
- Control 75 settlements (either by direct ownership or through tributary states).
- Hold at least one settlement in 30 provinces in which your religion is dominant.
- Maintain control of 24 provinces including the following, either by direct ownership or through tributary statesVolga-Bulgaria, Lower Volga, Mangyshlak, Yayik, Khazaria, Circassia, Povolzhe, Donets, Yedisan, Moldavia, Alania, Lazica, Kartli, Shirvan, Crimea, Wallachia, Western Moesia, Eastern Moesia, Ryazanshina, Kievshchina, Halychyna, Lithuania, Neman, Livonia
- Research 20 technologies.
- Maintain 200 units in total.
- ensure factions have no military presenceUlus of Jochi, Ulus of Tolui
- have at least x money
- At the end of your turn, have an income of at least 50,000 talents.