Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)

Best Chaos Dwarfs units by the numbers

For each kind of unit, the Chaos Dwarfs units with the highest of one number from the unit card, and how much of it 1,000 gold buys. Patch 9.0.

COMPUTEDTop 3 per list, one row per unit (its versions — “Hammerers (Grudge Settlers)” — count once). Base values at Ultra unit size, rank 0 — skills, technologies, items and abilities change them in battle. “Per 1,000 gold” uses the multiplayer cost. Lords, heroes and Regiments of Renown are left out. Not a tier list: a unit good at one thing can be poor at another; open it to see the whole card.

Melee infantry (9)

Most health

Health of the whole unit (all models), as on the unit card.

  1. 1Orc Labourers10,640
  2. 2Infernal Ironsworn10,600
  3. 3Goblin Labourers9,000

Highest melee attack

Melee attack on the unit card.

  1. 1Infernal Ironsworn42
  2. 2Hobgoblin Cutthroats32
  3. 3Hobgoblin Sneaky Gits32

Highest weapon strength

Weapon strength per hit (base + armour-piercing damage).

  1. 1Infernal Guard (Great Weapons)46
  2. 2Infernal Ironsworn42
  3. 3Chaos Dwarf Warriors (Great Weapons)38

Most armour

Armour on the unit card.

  1. 1Infernal Ironsworn125
  2. 2Infernal Guard100
  3. 3Chaos Dwarf Warriors85

Health per 1,000 gold

Health × 1,000 ÷ multiplayer cost: how much unit the gold buys.

  1. 1Goblin Labourers60,000
  2. 2Orc Labourers42,560
  3. 3Hobgoblin Cutthroats20,300

Compare the top 3 by health per 1,000 gold side by side

Missile infantry (3)

Most missile damage per 10 s

Damage per 10 s of the whole unit: the card's per-model number × models (or guns).

  1. 1Chaos Dwarf Blunderbusses3,920
  2. 2Infernal Guard (Fireglaives)2,640
  3. 3Hobgoblin Archers1,560

Longest range

Range of the main missile weapon (projectiles.effective_range).

  1. 1Infernal Guard (Fireglaives)145 m
  2. 2Hobgoblin Archers140 m
  3. 3Chaos Dwarf Blunderbusses90 m

Missile damage per 1,000 gold

Whole-unit missile damage per 10 s × 1,000 ÷ multiplayer cost.

  1. 1Chaos Dwarf Blunderbusses4,356
  2. 2Hobgoblin Archers3,120
  3. 3Infernal Guard (Fireglaives)2,200

Compare the top 3 by missile damage per 1,000 gold side by side

Monstrous infantry (1)

Most health

Health of the whole unit (all models), as on the unit card.

  1. 1K'daai Fireborn7,872

Highest weapon strength

Weapon strength per hit (base + armour-piercing damage).

  1. 1K'daai Fireborn120

Highest melee attack

Melee attack on the unit card.

  1. 1K'daai Fireborn32

Health per 1,000 gold

Health × 1,000 ÷ multiplayer cost: how much unit the gold buys.

  1. 1K'daai Fireborn5,941

Melee cavalry (5)

Fastest

Speed on the unit card (run or flying speed).

  1. 1Hobgoblin Wolf Raiders (Spears)92
  2. 2Hobgoblin Wolf Raiders (Bows)92
  3. 3Bull Centaur Renders62

Most health

Health of the whole unit (all models), as on the unit card.

  1. 1Bull Centaur Renders9,856
  2. 2Hobgoblin Wolf Raiders (Spears)4,260
  3. 3Hobgoblin Wolf Raiders (Bows)4,140

Health per 1,000 gold

Health × 1,000 ÷ multiplayer cost: how much unit the gold buys.

  1. 1Hobgoblin Wolf Raiders (Spears)8,520
  2. 2Hobgoblin Wolf Raiders (Bows)7,200
  3. 3Bull Centaur Renders6,571

Compare the top 3 by health per 1,000 gold side by side

Monsters (5)

Most health

Health of the whole unit (all models), as on the unit card.

  1. 1Chaos Siege Giant12,620
  2. 2K'daai Destroyer10,240
  3. 3Bale Taurus8,258

Highest weapon strength

Weapon strength per hit (base + armour-piercing damage).

  1. 1Chaos Siege Giant700
  2. 2K'daai Destroyer680
  3. 3Bale Taurus540

Most armour

Armour on the unit card.

  1. 1K'daai Destroyer120
  2. 2Chaos Siege Giant110
  3. 3Bale Taurus60

Health per 1,000 gold

Health × 1,000 ÷ multiplayer cost: how much unit the gold buys.

  1. 1Chaos Siege Giant6,310
  2. 2Great Taurus6,062
  3. 3K'daai Destroyer5,120

Compare the top 3 by health per 1,000 gold side by side

War machines & artillery (10)

Most missile damage per 10 s

Damage per 10 s of the whole unit: the card's per-model number × models (or guns).

  1. 1Hobgoblin Bolt Thrower664
  2. 2Magma Cannon500
  3. 3Iron Daemon393

Longest range

Range of the main missile weapon (projectiles.effective_range).

  1. 1Dreadquake Mortar450 m
  2. 2Iron Daemon – Dreadquake Mortar450 m
  3. 3Skullcracker – Dreadquake Mortar450 m

Missile damage per 1,000 gold

Whole-unit missile damage per 10 s × 1,000 ÷ multiplayer cost.

  1. 1Hobgoblin Bolt Thrower1,022
  2. 2Magma Cannon500
  3. 3Iron Daemon342

Compare the top 3 by missile damage per 1,000 gold side by side

Every Chaos Dwarfs unit, with its full card: the Chaos Dwarfs roster. What each unit is strong or weak against: counters.