Best Grand Cathay units by the numbers
For each kind of unit, the Grand Cathay units with the highest of one number from the unit card, and how much of it 1,000 gold buys. Patch 9.0.4.
Melee infantry (6)
Most health
Health of the whole unit (all models), as on the unit card.
- 1Peasant Long Spearmen8,960
- 2Celestial Dragon Guard8,800
- 3Iron Claw Tiger Warriors8,800
Highest melee attack
Melee attack on the unit card.
Highest weapon strength
Weapon strength per hit (base + armour-piercing damage).
Most armour
Armour on the unit card.
Health per 1,000 gold
Health × 1,000 ÷ multiplayer cost: how much unit the gold buys.
- 1Peasant Long Spearmen25,600
- 2Jade Warriors15,771
- 3Tiger Warriors10,000
Lasts longest per 1,000 gold
Seconds 1,000 gold of the unit lasts against one unit of Chaos Warriors: health with armour, melee defence and resistances counted.
- 1Jade Warriors76 s
- 2Celestial Dragon Guard72 s
- 3Peasant Long Spearmen66 s
Melee damage per 1,000 gold vs armour
Whole-unit melee damage per second against Chaos Warriors (armour 100) × 1,000 ÷ multiplayer cost.
Missile infantry (8)
Most missile damage per 10 s
Damage per 10 s of the whole unit: the card's per-model number before rounding × models (or guns).
- 1Iron Hail Gunners2,908
- 2Celestial Dragon Crossbows2,092
- 3Tiger Warrior Stalkers1,950
Longest range
Range of the main missile weapon (projectiles.effective_range).
- 1Crane Gunners275 m
- 2Jade Warrior Crossbows160 m
- 3Celestial Dragon Crossbows160 m
Most armour
Armour on the unit card.
Missile damage per 1,000 gold
Whole-unit missile damage per 10 s × 1,000 ÷ multiplayer cost.
- 1Iron Hail Gunners5,815
- 2Peasant Archers4,091
- 3Nan-Gau Grenadiers2,880
Missile damage per 1,000 gold vs armour 100
As above, at a target with armour 100: armour blocks 75% of base damage on average, armour-piercing goes through.
- 1Iron Hail Gunners4,881
- 2Celestial Dragon Crossbows1,631
- 3Peasant Archers1,227
Compare the top 3 by missile damage per 1,000 gold side by side
Monstrous infantry (1)
Health per 1,000 gold
Health × 1,000 ÷ multiplayer cost: how much unit the gold buys.
- 1Onyx Crowmen7,457
Lasts longest per 1,000 gold
Seconds 1,000 gold of the unit lasts against one unit of Chaos Warriors: health with armour, melee defence and resistances counted.
- 1Onyx Crowmen29 s
Melee damage per 1,000 gold vs armour
Whole-unit melee damage per second against Chaos Warriors (armour 100) × 1,000 ÷ multiplayer cost.
- 1Onyx Crowmen101
Melee cavalry (2)
Most health
Health of the whole unit (all models), as on the unit card.
- 1Jade Lancers6,480
- 2Peasant Horsemen5,520
Health per 1,000 gold
Health × 1,000 ÷ multiplayer cost: how much unit the gold buys.
- 1Peasant Horsemen13,800
- 2Jade Lancers8,100
Melee damage per 1,000 gold vs armour
Whole-unit melee damage per second against Chaos Warriors (armour 100) × 1,000 ÷ multiplayer cost.
Monstrous cavalry (1)
Highest weapon strength
Weapon strength per hit (base + armour-piercing damage).
Health per 1,000 gold
Health × 1,000 ÷ multiplayer cost: how much unit the gold buys.
- 1Great Longma Riders4,640
Lasts longest per 1,000 gold
Seconds 1,000 gold of the unit lasts against one unit of Chaos Warriors: health with armour, melee defence and resistances counted.
- 1Great Longma Riders32 s
Chariots (2)
Most health
Health of the whole unit (all models), as on the unit card.
- 1Wu Xing War Compass6,240
- 2Zhangu War Drum6,232
Heaviest
Mass of one model with its mount or machine (battle_entities.mass).
- 1Wu Xing War Compass5,800
- 2Zhangu War Drum5,800
Health per 1,000 gold
Health × 1,000 ÷ multiplayer cost: how much unit the gold buys.
- 1Wu Xing War Compass6,568
- 2Zhangu War Drum5,665
Lasts longest per 1,000 gold
Seconds 1,000 gold of the unit lasts against one unit of Chaos Warriors: health with armour, melee defence and resistances counted.
- 1Wu Xing War Compass25 s
- 2Zhangu War Drum22 s
War beasts (2)
Health per 1,000 gold
Health × 1,000 ÷ multiplayer cost: how much unit the gold buys.
Monsters (3)
Most health
Health of the whole unit (all models), as on the unit card.
- 1Terracotta Sentinel12,620
- 2Great Moon Bird7,298
- 3Celestial Lion6,176
Highest weapon strength
Weapon strength per hit (base + armour-piercing damage).
- 1Terracotta Sentinel630
- 2Great Moon Bird560
- 3Celestial Lion450
Health per 1,000 gold
Health × 1,000 ÷ multiplayer cost: how much unit the gold buys.
- 1Terracotta Sentinel7,888
- 2Great Moon Bird4,865
- 3Celestial Lion4,751
Lasts longest per 1,000 gold
Seconds 1,000 gold of the unit lasts against one unit of Chaos Warriors: health with armour, melee defence and resistances counted.
- 1Terracotta Sentinel47 s
- 2Great Moon Bird33 s
- 3Celestial Lion27 s
Melee damage per 1,000 gold vs large
Whole-unit melee damage per second against Chaos Knights (large, armour 120) × 1,000 ÷ multiplayer cost.
War machines & artillery (4)
Most missile damage per 10 s
Damage per 10 s of the whole unit: the card's per-model number before rounding × models (or guns).
- 1Fire Rain Rocket Battery2,240
- 2Grand Cannons800
- 3Sky-junk560
Longest range
Range of the main missile weapon (projectiles.effective_range).
- 1Grand Cannons450 m
- 2Fire Rain Rocket Battery400 m
- 3Sky-junk360 m
Missile damage per 1,000 gold
Whole-unit missile damage per 10 s × 1,000 ÷ multiplayer cost.
- 1Fire Rain Rocket Battery2,036
- 2Grand Cannons889
- 3Sky-junk373
Missile damage per 1,000 gold vs armour 100
As above, at a target with armour 100: armour blocks 75% of base damage on average, armour-piercing goes through.
- 1Fire Rain Rocket Battery967
- 2Grand Cannons756
- 3Sky-junk177
Compare the top 3 by missile damage per 1,000 gold side by side
Every Grand Cathay unit, with its full card: the Grand Cathay roster. What each unit is strong or weak against: counters.
