Enigmas of Ghyran (Zoats)
Monstrous infantry· Monstrous Beasts· Tier 5· 16 models at Ultra sizeRegiment of Renown
Health
526 per model
8,416
Armour
60
Leadership
85
Speed
64
Melee attack
38
Melee defence
50
Weapon strength
30 base + 70 armour-piercing, +26 vs large
100
Charge bonus
28
Attributes

Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

Hide (forest)
This unit can hide in forests until enemy units get too close.

Woodsman
This unit can pass through trees.
Abilities
Flesh to StoneAugment · +60 Physical ResistanceactiveFlesh to StoneAugment+60 Physical ResistanceCooldown 90 s · Duration 19 s · 3 usesThis spell temporarily transforms allies' mortal flesh into unbreakable rock, increasing tenfold their resistance to attack.
RegrowthRegenerationactiveRegrowthRegenerationCooldown 120 s · Duration 26 s · 1 useBy speaking Druthandor's name the Wizard is able to heal allies' injuries much faster than by natural means.
Who can field it
- Talsyn
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.