Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Glade Captain unit card

Glade Captain

Hero· Hybrid Weapon Specialist· 1 model at Ultra size

Comes with The Twisted & The Twilight(Warhammer II)

Skill tree →Duel it in the combat calculator →

Glade Captain is Wood Elves hero: 3,688 HP, armour 50, melee attack 50, melee defence 45, weapon strength 330, range 190 m, missile damage 238 per 10 s for the whole unit. It costs 1,000 in the campaign and 650 in multiplayer. It comes with The Twisted & The Twilight. Unit key wh2_twa02_wef_cha_glade_captain_0. Patch 9.0.4, from the game's data tables.

Health

3,688

bottom 15% of class

Armour

50

bottom 39% of class

Leadership

70

top 36% of class

Speed

46

bottom 39% of class

Melee attack

50

top 23% of class

Melee defence

45

top 26% of class

Weapon strength

130 base + 200 armour-piercing, +35 vs large

330

bottom 45% of class

Charge bonus

30

bottom 29% of class

Ranged

Range

190 m

top 17% of class

Ammunition

30

bottom 34% of class

Missile damage

147 base + 67 AP

214

top 42% of class

Reload time

9 s

bottom 42% of class

Damage per 10 s

238

bottom 29% of class

Attributes

  • Charge Defence vs. Large

    When bracing, this unit negates the charge bonus of any large attacker.

  • Charge Reflection

    When bracing, this unit causes additional damage when attacking charging enemies.

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

  • Vanguard Deployment

    This unit can deploy outside the deployment zone.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Woodsman

    This unit can pass through trees.

  • Fire Whilst Moving

    This unit can fire while on the move.

Abilities

  • GuardianWard Save (Area) · +15% Physical Resistancepassive
  • Dance of LoecAugment (Area) · +5 Melee Defencepassive
  • Colossal StrikeAugment · +16 Bonus vs. Large, +25% Armour-Piercing Weapon Damage…active
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Glade Captain skill tree

32 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.

Plan Glade Captain's skills

  1. Elven Steed
  2. Great Stag
  3. Great Eagle
  4. Marked by Kurnous
  5. Kinband Captain
  6. Ward of Loec
  7. Ward of Hoeth
  8. Immortality
  9. Mentor
  1. Arrow of Kurnous
  2. Fleetfinger
  3. Piercing Shots
  4. Bottomless Quiver
  5. Expeditious Endeavour
  1. Foe-Seeker
  2. Endurance of the Oak
  3. Impenetrable Bark
  4. Tempered Rigour
  5. Violent Delights
  6. Colossal Strike
  1. Born to Ride
  2. Death from Above
  3. Touched by Loec
  4. Wildwood Veteran
  1. Dance of Loec
  2. Possessed by the Trickster God
  1. Increase Mobility
  2. Boost Income
  3. Damage Building
  4. Wound
  5. Assault Units
  6. Specialist

Every version of Glade Captain

4 units share this name (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.

VersionHPModelsArmourLead.SpeedMAMDWSChargeCostUpkeepUnit key
Wood ElvesHybrid Weapon Specialist3,68815070465045330301,000250wh2_twa02_wef_cha_glade_captain_0
Wood ElvesHybrid Weapon Specialist4,17615070945045330451,200300wh2_twa02_wef_cha_glade_captain_1
Wood ElvesHybrid Weapon Specialist4,768150701105035420701,550387wh2_twa02_wef_cha_glade_captain_2
Wood ElvesHybrid Weapon Specialist4,65616070905045360601,450372wh2_twa02_wef_cha_glade_captain_3

Who can field it

  • Wood Elves · Talsyn

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.