Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
TW Database
Malevolent Dryads unit card

Malevolent Dryads

Melee infantry· Creature Infantry· Tier 2· 100 models at Ultra size

Health

70 per model

7,000

bottom 7% of class

Armour

60

top 44% of class

Leadership

65

bottom 36% of class

Speed

43

top 15% of class

Melee attack

35

top 42% of class

Melee defence

25

bottom 17% of class

Weapon strength

35 base + 5 armour-piercing

40

top 41% of class

Charge bonus

18

bottom 45% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Vanguard Deployment

    This unit can deploy outside the deployment zone.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Woodsman

    This unit can pass through trees.

  • Immune to Psychology

    The unit is immune to psychological attacks (Fear & Terror).

Abilities

  • FrenzyAugment · +10% Charge Bonus, +10 Melee Attack…passive

Who can field it

  • Talsyn

The game also has 1 summoned or scripted copy of this unit that players don't recruit directly (wh2_dlc16_wef_inf_dryads_0_summoned).

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.