Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
TW Database
Night Runners (Slings) unit card

Night Runners (Slings)

Missile infantry· Missile Infantry· Tier 1· 120 models at Ultra size

Health

56 per model

6,720

top 38% of class

Armour

10

bottom 4% of class

Leadership

48

bottom 13% of class

Speed

54

top 9% of class

Melee attack

24

top 49% of class

Melee defence

14

bottom 6% of class

Weapon strength

20 base + 6 armour-piercing

26

bottom 40% of class

Charge bonus

10

top 45% of class

Ranged

Range

140 m

bottom 44% of class

Ammunition

22

bottom 41% of class

Missile damage

10 base + 1 AP

11

bottom 5% of class

Reload time

8 s

bottom 10% of class

Damage per 10 s

14

bottom 4% of class

Attributes

  • Vanguard Deployment

    This unit can deploy outside the deployment zone.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • Scurry Away!Augment · +10% Speedpassive
  • Strength in NumbersAugment · -10% Speed, +8 Melee Defence…passive

Who can field it

  • Clan Mors

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.