
Shadow-walkers
Missile infantry· Missile Infantry· Tier 3· 60 models at Ultra size
Comes with Alith Anarfree(Warhammer II)
Duel it in the combat calculator →vs Chaos Warriors, the unit the rankings measure against; pick any other there.
Shadow-walkers are High Elves missile infantry: 5,640 HP across 60 models, armour 30, melee attack 40, melee defence 32, weapon strength 34, range 180 m, missile damage 1,473 per 10 s for the whole unit. It costs 1,100 in the campaign and 1,000 in multiplayer. They come with Alith Anar. Unit key wh2_dlc10_hef_inf_shadow_walkers_0. Patch 9.0.4, from the game's data tables.
Health
94 per model
5,640
Armour
30
Leadership
75
Speed
40
Melee attack
40
Melee defence
32
Weapon strength
24 base + 10 armour-piercing, +12 vs infantry
34
Charge bonus
12
Ranged
Range
180 m
Ammunition
20
Missile damage
22 base + 5 AP
27
Reload time
11 s
Damage per 10 s
25
Attributes
- Vanguard Deployment
This unit can deploy outside the deployment zone.
- Fire Whilst Moving
This unit can fire while on the move.
- Stalk
This unit can move hidden in any terrain.
Abilities
- Martial ProwessAugment · +2 Melee Attack, +12 Melee DefencepassiveMartial ProwessAugment+2 Melee Attack+12 Melee DefencePassiveHigh Elves excel as warriors, having trained in martial disciplines for the equivalent of many men's lifetimes.
Counters
Good against
- Infantry-sized units — bonus vs infantry 12e.g. Exalted Plaguebearers of Nurgle, Zombies, Blessed Temple Guard · High Elves: Athel Tamarha Faithbearers, Phoenix Guard
- Lightly armoured units without shields — 1,473 missile damage per 10 s (whole unit)e.g. Curs'd Ettin, Exalted Plaguebearers of Nurgle, Zombies · High Elves: Sea Elemental, Oceanids
Vulnerable to
- Bonus vs infantry — infantry-sizede.g. Doom-Flayers, War Mammoth, Feral Mammoth · High Elves: Lion Chariots of Chrace, Ithilmar Chariots
- Missile fire — armour 30, no shielde.g. Ratling Guns, Stormfiends (Ratling Cannons), Chameleon Stalkers · High Elves: Sisters of Avelorn, Shadow Warriors
- Heavy large units — infantry-sized, mass 100e.g. Dread Maw, Thunderbarge, Steam Tank · High Elves: Merwyrm, Sea Elemental
Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator
Gold for gold
Match-ups people search for: Shadow-walkers vs Shadow Warriors · Shadow-walkers vs Sisters of Avelorn · Shadow-walkers vs Waywatchers
Who can field it
- High Elves · Lothern
Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.
Where these numbers come from
Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.