Health
94 per model
5,640
bottom 26% of class
Armour
30
bottom 41% of class
Leadership
75
top 18% of class
Speed
40
top 25% of class
Melee attack
40
top 10% of class
Melee defence
32
top 29% of class
Weapon strength
24 base + 10 armour-piercing, +12 vs infantry
34
top 20% of class
Charge bonus
12
top 35% of class
Ranged
Range
180 m
top 18% of class
Ammunition
20
bottom 32% of class
Missile damage
22 base + 5 AP
27
top 28% of class
Reload time
11 s
bottom 44% of class
Damage per 10 s
25
top 43% of class
Attributes

Vanguard Deployment
This unit can deploy outside the deployment zone.

Fire Whilst Moving
This unit can fire while on the move.

Stalk
This unit can move hidden in any terrain.
Abilities
Martial ProwessAugment · +2 Melee Attack, +12 Melee DefencepassiveMartial ProwessAugment+2 Melee Attack+12 Melee DefencePassiveHigh Elves excel as warriors, having trained in martial disciplines for the equivalent of many men's lifetimes.
Who can field it
- Lothern
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.