
Snow Leopard
Monster· War Beast· Tier 2· 1 model at Ultra size
Duel it in the combat calculator →vs Chaos Warriors, the unit the rankings measure against; pick any other there.
Snow Leopard is Kislev monster: 3,180 HP, armour 20, melee attack 50, melee defence 38, weapon strength 290. It costs 650 in the campaign and in multiplayer. Unit key wh3_main_ksl_mon_snow_leopard_0. Patch 9.0.4, from the game's data tables.
Health
3,180
Armour
20
Leadership
60
Speed
100
Melee attack
50
Melee defence
38
Weapon strength
85 base + 205 armour-piercing, +20 vs large
290
Charge bonus
55
Attributes
- Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.
- Hide (forest)
This unit can hide in forests until enemy units get too close.
Abilities
- WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passiveWoundsHex-10% Speed-20% Armour-Piercing Weapon Damage-20% Base Weapon DamagePassiveEven the greatest foes can be laid low with terrible injuries, and the greater the damage done, the less able they will be to effectively continue the fray.
Counters
Good against
- Large units — bonus vs large 20e.g. Rogue Idol, Dread Saurian, Khemric Titan · Kislev: Elemental Bear, War Bear Riders
- Heavily armoured units — 205 of 290 weapon strength armour-piercinge.g. Steam Tank, Blessed Bastiladon (Solar Engine), Rotting Leviathan · Kislev: Heavy War Sleds, Gryphon Legion
- Light infantry-sized units — large, mass 1,200e.g. Exalted Plaguebearers of Nurgle, Zombies, Zombie Pirate Deckhand Mob · Kislev: Tzar Guard, Kislevite Warriors
Vulnerable to
- Bonus vs large — large (cavalry-sized or bigger)e.g. Bone Giant, Feral Troglodon, Warp Lightning Cannons · Kislev: Frost Wyrm, Little Grom
- Magical attacks — physical resistance +20%e.g. Stormfiends (Warpfire Projectors), Warpfire Throwers, Death Globe Bombardiers · Kislev: Elemental Bear, Ice Guard (Swords)
- Missile fire — armour 20, no shielde.g. Ratling Guns, Stormfiends (Ratling Cannons), Chameleon Stalkers · Kislev: Akshina Ambushers, Ice Guard (Glaives)
Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator
Gold for gold
Beats, at a similar price: Terradon Riders (Fireleech Bolas) (3.71× faster), Feral Bastiladon (2.63× faster), Terradon Riders (2.38× faster)
Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 650 multiplayer gold. Kislev units ranked.
Who can field it
- Kislev · The Ice Court
Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.
The campaign also recruits 1 copy of this unit that no faction fields in custom battles (wh3_main_pro_ksl_mon_snow_leopard_ror_0: recruited from a building). The game has 3 summoned or scripted copies of this unit that no building or mercenary pool recruits (wh3_main_ksl_mon_snow_leopard_summoned_0, wh3_main_ksl_mon_snow_leopard_summoned_1, wh3_main_ksl_mon_snow_leopard_summoned_2).
Where these numbers come from
Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.