Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
The Ice-Forged Legion (Hellcannons) unit card

The Ice-Forged Legion (Hellcannons)

War machine· Siege Artillery· Tier 5· 4 models (crew of 48) at Ultra sizeRegiment of Renown

Comes with Norsca(Warhammer I)

Duel it in the combat calculator →

The Ice-Forged Legion (Hellcannons) are Norsca and Chaos Dwarfs war machine: 15,828 HP across 4 models, armour 30, melee attack 18, melee defence 14, weapon strength 28, range 420 m, missile damage 1,513 per 10 s for the whole unit. It costs 3,200 in the campaign and in multiplayer. They come with Norsca. Unit key wh_dlc08_nor_art_hellcannon_battery. Patch 9.0.4, from the game's data tables.

Health

3,957 per model

15,828

top 1% of class

Armour

30

bottom 33% of class

Leadership

70

top 36% of class

Speed

20

bottom 1% of class

Melee attack

18

top 47% of class

Melee defence

14

top 47% of class

Weapon strength

21 base + 7 armour-piercing

28

bottom 42% of class

Charge bonus

5

bottom 24% of class

Ranged

Range

420 m

top 43% of class

Ammunition

40

top 7% of class

Missile damage

72 base + 262 AP, explosion 30 + 90 AP

454

top 10% of class

Reload time

12 s

top 42% of class

Damage per 10 s

378

top 27% of class

Attributes

  • Cannot Run

    This unit cannot run and will only move at walking pace.

  • Unbreakable

    This unit does not suffer any form of leadership loss and will never rout.

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Who can field it

  • Chaos Dwarfs · The Legion of Azgorh · extended roster
  • Norsca · World Walkers · extended roster

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Extended roster: every race above has this unit only through campaign_exclusive rows of units_custom_battle_permissions — CA's note: such units are “filtered out of matchmaking and are generally disabled when unit caps setting is enabled” (“Unable to recruit with unit caps enabled”). So: Custom Battle with Unit caps off, at the multiplayer cost, but not in ranked battles. Race rankings and best-unit lists leave such a unit out for those races.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.