The Skolder Guard (Irondrakes)
Missile infantry· Flamethrower Infantry· Tier 3· 28 models at Ultra sizeRegiment of Renown
Comes with The King & The Warlord(Warhammer I)
Duel it in the combat calculator →vs Chaos Warriors, the unit the rankings measure against; pick any other there.
The Skolder Guard (Irondrakes) are Dwarfs missile infantry: 3,584 HP across 28 models, armour 125, melee attack 27, melee defence 35, weapon strength 20, range 100 m, missile damage 1,925 per 10 s for the whole unit. It costs 1,050 in the campaign and in multiplayer. They come with The King & The Warlord. Unit key wh_dlc06_dwf_inf_norgrimlings_irondrakes_0. Patch 9.0.4, from the game's data tables.
Health
128 per model
3,584
Armour
125
Leadership
95
Speed
26
Melee attack
27
Melee defence
35
Weapon strength
17 base + 3 armour-piercing
20
Charge bonus
6
Ranged
Range
100 m
Ammunition
25
Missile damage
5 base + 10 AP, explosion 12 + 28 AP
55
Reload time
8 s
Damage per 10 s
69
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close.
Counters
Good against
- Heavily armoured units — 10 of 15 missile damage armour-piercinge.g. Steam Tank, Blessed Bastiladon (Solar Engine), Rotting Leviathan · Dwarfs: Ironbreakers, Flame Cannons (Grudge Settlers)
- Lightly armoured units without shields — 1,925 missile damage per 10 s (whole unit)e.g. Curs'd Ettin, Exalted Plaguebearers of Nurgle, Zombies · Dwarfs: Giant Slayers, Doomseekers
Vulnerable to
- Bonus vs infantry — infantry-sizede.g. Doom-Flayers, War Mammoth, Feral Mammoth · Dwarfs: Doomseekers
- Armour-piercing — armour 125e.g. Warp-Doom Magma-Cannon, Luminark of Hysh, Little Grom · Dwarfs: Yoked Carnosaur, Thunderbarge
- Magical attacks — physical resistance +20%e.g. Stormfiends (Warpfire Projectors), Warpfire Throwers, Death Globe Bombardiers · Dwarfs: Doomseekers, Hammerers
- Heavy large units — infantry-sized, mass 180e.g. Dread Maw, Steam Tank, Thundertusk · Dwarfs: Thunderbarge, Yoked Carnosaur
Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator
Who can field it
- Dwarfs · Karaz-a-Karak
Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.
Where these numbers come from
Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.