Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
TW Database
The Soul of Damnation (Hellcannon) unit card

The Soul of Damnation (Hellcannon)

War machine· Siege Artillery· Tier 4· 1 model (crew of 12) at Ultra sizeRegiment of Renown

Health

3,957

bottom 6% of class

Armour

30

bottom 33% of class

Leadership

80

top 20% of class

Speed

20

bottom 1% of class

Melee attack

24

top 26% of class

Melee defence

19

top 33% of class

Weapon strength

21 base + 7 armour-piercing

28

bottom 42% of class

Charge bonus

5

bottom 24% of class

Ranged

Range

420 m

top 43% of class

Ammunition

40

top 7% of class

Missile damage

72 base + 262 AP, explosion 30 + 90 AP

454

top 10% of class

Reload time

12 s

bottom 28% of class

Damage per 10 s

378

top 26% of class

Attributes

  • Cannot Run

    This unit cannot run and will only move at walking pace.

  • Unbreakable

    This unit does not suffer any form of leadership loss and will never rout.

Abilities

  • Blooood!Augment · +18% Acceleration, +25% Speedactive
  • Boom!Augment · +20% Armour-Piercing Explosive Damage, +25% Base Explosive Damageactive
  • Soul DevourerAugment · +40 Reload Skillpassive

Who can field it

  • The Legion of Azgorh
  • Warhost of the Apocalypse

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.