The Thunderous One (Ancient Stegadon)
Monster· Missile Monster· Tier 5· 1 model (crew of 5) at Ultra sizeRegiment of Renown
Health
9,894
Armour
130
Leadership
85
Speed
50
Melee attack
34
Melee defence
41
Weapon strength
140 base + 340 armour-piercing, +18 vs infantry
480
Charge bonus
70
Ranged
Range
115 m
Ammunition
10
Missile damage
41 base + 14 AP, 8 projectiles per shot
55
Reload time
8 s
Damage per 10 s
550
Attributes

Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

Causes Terror
This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.

Fire Whilst Moving
This unit can fire while on the move.

Wallbreaker
Allows the unit to attack and destroy walls in melee. This attribute also adds a +50% damage multiplier against buildings.
Abilities
Judgement of the UxmacBombardment · Enemies hit by lightning strikes in melee combat, Causes minor magical damage…passiveJudgement of the UxmacBombardmentEnemies hit by lightning strikes in melee combatCauses minor magical damageStrong vs multiple combatantsPassive · Cooldown 20 s · Duration 3 s · 10 usesThe final word of the Old Ones to those not part of the Great Plan – short, clear and extremely deadly!
Primal InstinctsAugment · +15% Charge Bonus, +5 Melee Attack…passivePrimal InstinctsAugment+15% Charge Bonus+5 Melee Attack+5 Physical ResistancePassiveWhen under pressure, the primal instincts of these natural predators take over, improving their potential in combat.
WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passiveWoundsHex-10% Speed-20% Armour-Piercing Weapon Damage-20% Base Weapon DamagePassiveEven the greatest foes can be laid low with terrible injuries, and the greater the damage done, the less able they will be to effectively continue the fray.
Who can field it
- Hexoatl
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.