Health
83 per model
6,640
Armour
15
Leadership
34
Speed
95
Melee attack
28
Melee defence
19
Weapon strength
6 base + 10 armour-piercing
16
Charge bonus
30
Attributes

Vanguard Deployment
This unit can deploy outside the deployment zone.

Hide (forest)
This unit can hide in forests until enemy units get too close.

Moulder Monster
This is a unit created by Clan Moulder. Packmasters and Throt the Unclean can push it to its full combat potential and restore it in battle.

Strider
Speed and combat penalties caused by terrain are ignored by this unit.
Abilities
Scurry Away!Augment · +10% SpeedpassiveScurry Away!Augment+10% SpeedPassive"He who runs away lives to fight another day!" - so the foul, craven adage goes.
Who can field it
- Clan Mors
The game also has 2 summoned or scripted copies of this unit that players don't recruit directly (wh2_dlc16_skv_mon_wolf_rats_0_flesh_lab, wh2_dlc16_skv_mon_wolf_rats_0_summoned).
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.