Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
TW Database
Daemonettes of Slaanesh unit card

Daemonettes of Slaanesh

Melee infantry· Melee Infantry· Tier 2· 100 models at Ultra size

Health

68 per model

6,800

bottom 5% of class

Armour

10

bottom 9% of class

Leadership

75

top 46% of class

Speed

54

top 4% of class

Melee attack

40

top 29% of class

Melee defence

36

top 49% of class

Weapon strength

12 base + 24 armour-piercing

36

top 49% of class

Charge bonus

30

top 19% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Daemonic

    Daemonic units cannot be routed, but take damage when their Leadership is low. Daemonic units also have: Physical Resistance Fear and Terror Immunity

  • Devastating Flanker

    Entities with this attribute double their charge bonus when attacking the rear or flank of an entity.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Strider

    Speed and combat penalties caused by terrain are ignored by this unit.

Abilities

  • Daemonic InstabilityDirect Damage · Causes damage to selfpassive
  • Banished!Direct Damage · Causes severe damage to selfpassive

Who can field it

  • Legion of Chaos
  • Seducers of Slaanesh
  • Warhost of the Apocalypse

The game also has 1 summoned or scripted copy of this unit that players don't recruit directly (wh3_main_sla_inf_daemonette_summoned_0).

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.