Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Firebelly unit card

Firebelly

Hero· Wizard· 1 model at Ultra size

Comes with Ogre Kingdoms(Warhammer III)

Skill tree →Duel it in the combat calculator →

Firebelly is Ogre Kingdoms hero: 5,508 HP, armour 30, melee attack 48, melee defence 32, weapon strength 430. It costs 1,000 in the campaign and 750 in multiplayer. It comes with Ogre Kingdoms. Unit key wh3_main_ogr_cha_firebelly_0. Patch 9.0.4, from the game's data tables.

Health

5,508

top 21% of class

Armour

30

bottom 18% of class

Leadership

65

top 50% of class

Speed

54

bottom 43% of class

Melee attack

48

top 26% of class

Melee defence

32

bottom 41% of class

Weapon strength

130 base + 300 armour-piercing

430

top 20% of class

Charge bonus

50

top 34% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Ogre Charge

    When attacking braced charge defenders, this unit only loses half of its charge bonus.

  • Wallbreaker

    Allows the unit to attack and destroy walls in melee. This attribute also adds a +50% damage multiplier against buildings.

Abilities

  • EruptionExplosionactive
  • Fire BreathMagic Missiles · Requires line of sight to the targetactive
  • Flame IncarnateWard Save · +14 Melee Damage Reflectionactive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive

Lore of magic

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Firebelly skill tree

31 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.

Plan Firebelly's skills

  1. Lucky Gnoblars
  2. Lookout Gnoblars
  3. Blessed by the Great Maw
  4. Immortality
  5. Mentor
  1. Fire Breath
  2. Blessing of the Volcano God
  3. Fire Within
  4. Flame Incarnate
  5. Eruption
  6. Incendiary
  1. Wanderer
  2. Firebrand
  3. Destroyer
  1. Fireball
  2. Kindleflame
  3. Cascading Fire-Cloak
  4. Flaming Sword of Rhuin
  5. The Burning Head
  6. Evasion
  7. Piercing Bolts of Burning
  8. Flame Storm
  9. Earthing
  10. Magical Reserves
  11. Arcane Conduit
  1. Scouting
  2. Spread Control
  3. Damage Walls
  4. Wound
  5. Block Army
  6. Specialist

Who can field it

  • Ogre Kingdoms · Goldtooth

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.