Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
TW Database
Firebelly unit card

Firebelly

Hero· Wizard· 1 model at Ultra size

Health

5,508

top 21% of class

Armour

30

bottom 18% of class

Leadership

65

top 50% of class

Speed

54

bottom 43% of class

Melee attack

48

top 26% of class

Melee defence

32

bottom 41% of class

Weapon strength

130 base + 300 armour-piercing

430

top 20% of class

Charge bonus

50

top 34% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Ogre Charge

    When attacking braced charge defenders, this unit only loses half of its charge bonus.

  • Wallbreaker

    Allows the unit to attack and destroy walls in melee. This attribute also adds a +50% damage multiplier against buildings.

Abilities

  • EruptionExplosionactive
  • Fire BreathMagic Missiles · Requires line of sight to the targetactive
  • Flame IncarnateWard Save · +14 Melee Damage Reflectionactive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive

Firebelly skill tree

31 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.

  1. Lucky Gnoblars
  2. Lookout Gnoblars
  3. Blessed by the Great Maw
  4. Immortality
  5. Mentor
  1. Fire Breath
  2. Blessing of the Volcano God
  3. Fire Within
  4. Flame Incarnate
  5. Eruption
  6. Incendiary
  1. Wanderer
  2. Firebrand
  3. Destroyer
  1. Fireball
  2. Kindleflame
  3. Cascading Fire-Cloak
  4. Flaming Sword of Rhuin
  5. The Burning Head
  6. Evasion
  7. Piercing Bolts of Burning
  8. Flame Storm
  9. Earthing
  10. Magical Reserves
  11. Arcane Conduit
  1. Scouting
  2. Spread Control
  3. Damage Walls
  4. Wound
  5. Block Army
  6. Specialist

Who can field it

  • Goldtooth

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.