Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Da Big Un (Rogue Idol) unit card

Da Big Un (Rogue Idol)

Monster· Specialist Artillery· Tier 5· 1 model at Ultra sizeRegiment of Renown

Health

16,000

top 1% of class

Armour

150

top 2% of class

Leadership

85

top 19% of class

Speed

31

bottom 1% of class

Melee attack

73

top 3% of class

Melee defence

31

bottom 29% of class

Weapon strength

150 base + 450 armour-piercing, +25 vs infantry

600

top 15% of class

Charge bonus

30

bottom 14% of class

Ranged

Range

400 m

top 7% of class

Ammunition

10

bottom 1% of class

Missile damage

90 base + 360 AP, explosion 60 + 100 AP

610

top 15% of class

Reload time

15 s

top 11% of class

Damage per 10 s

407

top 44% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Causes Terror

    This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.

  • Construct

    Constructs cannot be routed, but take damage when their Leadership is broken. Constructs also have: Fear and Terror Immunity Constructs may also have their hit points restored and stats boosted by special characters such as the Tomb Kings Necrotect.

Abilities

  • Rock BottomAugment · Replenishes ammunition, Causes damage to selfactive
  • Rubble & Ruin IBombardment · -30 Armour, +40% Armour-Piercing Weapon Damage…passive
  • Rubble & Ruin IIBombardment · -60 Armour, +80% Armour-Piercing Weapon Damage…passive
  • Rubble & Ruin IIIBombardment · -90 Armour, +120% Armour-Piercing Weapon Damage…passive
  • Spirit of Gork (or Mork)Augment (Area) · +5% Armour-Piercing Weapon Damage, +5% Base Weapon Damage…passive
  • CrumblingDirect Damage · Causes damage to selfpassive
  • DisintegratingDirect Damage · Causes severe damage to selfpassive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive

Who can field it

  • Grimgor's 'Ardboyz

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.