Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Flamespyre Phoenix unit card

Flamespyre Phoenix

Monster· Flying Monster· Tier 3· 1 model at Ultra size

Health

5,828

bottom 10% of class

Armour

30

bottom 7% of class

Leadership

78

top 28% of class

Speed

120

top 2% of class

Melee attack

42

bottom 28% of class

Melee defence

30

bottom 16% of class

Weapon strength

120 base + 260 armour-piercing

380

bottom 14% of class

Charge bonus

54

top 31% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Causes Terror

    This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.

  • Can Fly

    This unit can fly.

Abilities

  • Wake of FireBombardment · Strong vs multiple combatants, Weak vs a single combatant…active
  • Attuned to MagicWard Save · +10 Damage Resistancepassive
  • RebirthRegeneration · Chance of unit gaining hit points, Chance of unit instantly dyingpassive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive

Who can field it

  • Lothern

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.