
Omen of Asuryan (Arcane Phoenix)
Monster· Flying Monster· Tier 5· 1 model at Ultra sizeRegiment of Renown
Comes with The Warden & The Paunch(Warhammer II)
Health
6,898
Armour
50
Leadership
100
Speed
120
Melee attack
57
Melee defence
50
Weapon strength
140 base + 320 armour-piercing
460
Charge bonus
58
Attributes

Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

Causes Terror
This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.

Can Fly
This unit can fly.
Abilities
EmberstormVortex · Moderate, stationary area of effect, Causes major magical & fire damageactiveEmberstormVortexModerate, stationary area of effectCauses major magical & fire damageCooldown 90 s · Duration 11.5 s · 3 uses · Wind-up 1.5 sThe Phoenix's spiralling dive whips the Winds of Magic into a swirling vortex of magical flame.
Fiery RebirthRegeneration · Moderate, stationary area of effect, Causes major magical & fire damage…passiveFiery RebirthRegenerationModerate, stationary area of effectCauses major magical & fire damageChance of unit gaining hit pointsChance of unit instantly dyingPassiveUpon death, the potent arcane energies of the Phoenix erupt into a magnificent pyre.
Omen of HopeAugmentpassiveOmen of HopeAugmentPassive · Range 55 mThe mere sight of a Phoenix lifts the spirits of the High Elves when darkness looms.
Attuned to MagicWard Save · +10 Damage ResistancepassiveAttuned to MagicWard Save+10 Damage ResistancePassiveSome creatures, such as the Phoenix, are infused with magic and use the arcane Winds to fly upon and immerse themselves in.
WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passiveWoundsHex-10% Speed-20% Armour-Piercing Weapon Damage-20% Base Weapon DamagePassiveEven the greatest foes can be laid low with terrible injuries, and the greater the damage done, the less able they will be to effectively continue the fray.
Who can field it
- Lothern
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.