Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Omen of Asuryan (Arcane Phoenix) unit card

Omen of Asuryan (Arcane Phoenix)

Monster· Flying Monster· Tier 5· 1 model at Ultra sizeRegiment of Renown

Comes with The Warden & The Paunch(Warhammer II)

Duel it in the combat calculator →

Omen of Asuryan (Arcane Phoenix) is High Elves monster: 6,898 HP, armour 50, melee attack 57, melee defence 50, weapon strength 460. It costs 2,250 in the campaign and in multiplayer. It comes with The Warden & The Paunch. Unit key wh2_dlc15_hef_mon_arcane_phoenix_ror_0. Patch 9.0.4, from the game's data tables.

Health

6,898

bottom 25% of class

Armour

50

bottom 19% of class

Leadership

100

top 7% of class

Speed

120

top 2% of class

Melee attack

57

top 30% of class

Melee defence

50

top 14% of class

Weapon strength

140 base + 320 armour-piercing

460

bottom 39% of class

Charge bonus

58

top 24% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Causes Terror

    This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.

  • Can Fly

    This unit can fly.

Abilities

  • EmberstormVortex · Moderate, stationary area of effect, Causes major magical & fire damageactive
  • Fiery RebirthRegeneration · Moderate, stationary area of effect, Causes major magical & fire damage…passive
  • Omen of HopeAugmentpassive
  • Attuned to MagicWard Save · +10% Damage Resistancepassive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 22.2% of the game's 99 monsters units in melee. Per 1,000 gold: 18.9 damage per second against Chaos Warriors; it lasts 27.8 s against one unit of them.

Beats, at a similar price: Ancient Stegadon (Engine of the Gods) (2.52× faster), Ancient Stegadon (2.39× faster), Bone Giant (1.53× faster)

Loses to, at a similar price: Terracotta Sentinel (4.68× slower), Kharibdyss (4.36× slower), Curs'd Ettin (Runecaller) (3.69× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 2,250 multiplayer gold. High Elf units ranked.

Who can field it

  • High Elves · Lothern

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.