Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
TW Database
Sorcerer-Prophet (Death) unit card

Sorcerer-Prophet (Death)

Lord· Wizard Lord· 1 model at Ultra size

Health

4,048

bottom 10% of class

Armour

120

top 7% of class

Leadership

75

bottom 31% of class

Speed

32

bottom 4% of class

Melee attack

44

bottom 37% of class

Melee defence

42

bottom 46% of class

Weapon strength

230 base + 100 armour-piercing

330

bottom 21% of class

Charge bonus

16

bottom 7% of class

Ranged

Range

110 m

bottom 16% of class

Ammunition

45

top 25% of class

Missile damage

22 base + 64 AP, explosion 34 + 15 AP

135

bottom 9% of class

Reload time

10 s

top 44% of class

Damage per 10 s

135

bottom 3% of class

Attributes

  • Contempt

    Witnessing other friendly units rout will only affect this unit's leadership if they also have the Contempt attribute.

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Immune to Psychology

    The unit is immune to psychological attacks (Fear & Terror).

Abilities

  • Infernal EngineerAugment (Area) · +15 Accuracy, +20 Reload Skillpassive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive

Sorcerer-Prophet (Death) skill tree

55 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.

  1. Great Taurus
  2. Lammasu
  3. Bale Taurus
  4. Unyielding Command
  5. Careful Casting
  6. Sorcerer's Curse
  7. Hashut's Scales
  8. Headdress of Zharr
  9. Soldiers of Renown
  10. Immortality
  11. Mentor
  1. Thirst for Magic
  2. Flesh Sacrifice
  3. Voice of Hashut
  1. Spirit Leech
  2. Aspect of the Dread Knight
  3. Life-Leeching
  4. Soulblight
  5. Doom & Darkness
  6. Evasion
  7. The Fate of Bjuna
  8. The Purple Sun of Xereus
  9. Earthing
  10. Magical Reserves
  11. Arcane Conduit
  1. Survivalist
  2. Always Ready
  3. Bandolier
  4. Expeditious Endeavour
  5. Piercing Shots
  6. Foe-Seeker
  1. Inspiring Presence
  2. Fervent Fodder
  3. Blackshard Bulwark
  4. Firing Drills
  5. Hellforged Ordnance
  6. Crushing Charge
  7. Hellish Blows
  8. Rally!
  9. Lucky Lackeys
  10. Marshalled Military
  11. Bloodied Bombardment
  12. Wretched Warhost
  13. Stand or Die!
  1. Route Marcher
  2. Cunning
  3. Logistician
  4. Ruthless Disciplinarian
  5. Tyrant
  6. Iron-Willed
  7. Lightning Strike
  8. Alert
  9. Despoilers
  10. Serve or Die
  11. Unbridled Cruelty

Every version of Sorcerer-Prophet (Death)

4 units share this name (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.

VersionHPModelsArmourLead.SpeedMAMDWSChargeCostUpkeepUnit key
Chaos DwarfsWizard Lord4,048112075324442330161,000250wh3_dlc23_chd_cha_sorcerer_prophet_death
Chaos DwarfsWizard Lord6,05616075854048450401,000250wh3_dlc23_chd_cha_sorcerer_prophet_death_lammasu
Chaos DwarfsWizard Lord8,26617075905640540801,000250wh3_dlc23_chd_cha_sorcerer_prophet_death_bale_taurus
Chaos DwarfsWizard Lord6,67616075804628450801,000250wh3_dlc23_chd_cha_sorcerer_prophet_death_great_taurus

Who can field it

  • The Legion of Azgorh

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.