Health
84 per model
6,720
top 38% of class
Armour
30
bottom 41% of class
Leadership
68
top 34% of class
Speed
42
top 20% of class
Melee attack
40
top 10% of class
Melee defence
34
top 21% of class
Weapon strength
10 base + 26 armour-piercing, +14 vs infantry
36
top 11% of class
Charge bonus
20
top 15% of class
Ranged
Range
130 m
bottom 37% of class
Ammunition
18
bottom 20% of class
Missile damage
3 base + 12 AP, 2 projectiles per shot
15
bottom 22% of class
Reload time
10 s
bottom 33% of class
Damage per 10 s
30
top 37% of class
Attributes

Vanguard Deployment
This unit can deploy outside the deployment zone.

Stalk
This unit can move hidden in any terrain.
Abilities
Murderous ProwessAugment · +20% Armour-Piercing Missile Damage, +25% Charge Bonus…passiveMurderous ProwessAugment+20% Armour-Piercing Missile Damage+25% Charge Bonus+25% Melee Attack+15 LeadershipPassive · Duration 90 s · 1 useSlaughter! There is no greater glorification of Khaine, the God of Murder, and no more popular form of worship – or indeed daily exercise – amongst the Dark Elves.
Who can field it
- Naggarond
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.