Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Shades (Greatswords) unit card

Shades (Greatswords)

Missile infantry· Missile Infantry· Tier 3· 80 models at Ultra size

Health

84 per model

6,720

top 38% of class

Armour

30

bottom 41% of class

Leadership

68

top 34% of class

Speed

42

top 20% of class

Melee attack

40

top 10% of class

Melee defence

34

top 21% of class

Weapon strength

10 base + 26 armour-piercing, +14 vs infantry

36

top 11% of class

Charge bonus

20

top 15% of class

Ranged

Range

130 m

bottom 37% of class

Ammunition

18

bottom 20% of class

Missile damage

3 base + 12 AP, 2 projectiles per shot

15

bottom 22% of class

Reload time

10 s

bottom 33% of class

Damage per 10 s

30

top 37% of class

Attributes

  • Vanguard Deployment

    This unit can deploy outside the deployment zone.

  • Stalk

    This unit can move hidden in any terrain.

Abilities

  • Murderous ProwessAugment · +20% Armour-Piercing Missile Damage, +25% Charge Bonus…passive

Who can field it

  • Naggarond

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.