Best Norsca units by the numbers
For each kind of unit, the Norsca units with the highest of one number from the unit card, and how much of it 1,000 gold buys. Patch 9.0.4.
Melee infantry (11)
Most health
Health of the whole unit (all models), as on the unit card.
- 1Marauder Bearmen11,200
- 2Marauder Berserkers10,200
- 3Marauder Champions9,600
Highest melee attack
Melee attack on the unit card.
Highest weapon strength
Weapon strength per hit (base + armour-piercing damage).
Most armour
Armour on the unit card.
Health per 1,000 gold
Health × 1,000 ÷ multiplayer cost: how much unit the gold buys.
- 1Marauders23,400
- 2Marauder Spearmen22,024
- 3Marauder Bearmen19,478
Lasts longest per 1,000 gold
Seconds 1,000 gold of the unit lasts against one unit of Chaos Warriors: health with armour, melee defence and resistances counted.
- 1Marauder Champions105 s
- 2Marauder Bearmen80 s
- 3Marauder Spearmen78 s
Melee damage per 1,000 gold vs armour
Whole-unit melee damage per second against Chaos Warriors (armour 100) × 1,000 ÷ multiplayer cost.
Missile infantry (2)
Most missile damage per 10 s
Damage per 10 s of the whole unit: the card's per-model number before rounding × models (or guns).
- 1Marauder Hunters3,150
Longest range
Range of the main missile weapon (projectiles.effective_range).
Missile damage per 1,000 gold
Whole-unit missile damage per 10 s × 1,000 ÷ multiplayer cost.
- 1Marauder Hunters5,727
Missile damage per 1,000 gold vs armour 100
As above, at a target with armour 100: armour blocks 75% of base damage on average, armour-piercing goes through.
- 1Marauder Hunters4,807
Monstrous infantry (4)
Most health
Health of the whole unit (all models), as on the unit card.
- 1Fimir Warriors8,224
- 2Norscan Trolls7,904
- 3Norscan Ice Trolls7,904
Highest weapon strength
Weapon strength per hit (base + armour-piercing damage).
- 1Norscan Ice Trolls120
- 2Norscan Trolls100
- 3Fimir Warriors100
Highest melee attack
Melee attack on the unit card.
Health per 1,000 gold
Health × 1,000 ÷ multiplayer cost: how much unit the gold buys.
- 1Norscan Trolls10,539
- 2Norscan Ice Trolls8,320
- 3Fimir Warriors7,151
Lasts longest per 1,000 gold
Seconds 1,000 gold of the unit lasts against one unit of Chaos Warriors: health with armour, melee defence and resistances counted.
- 1Fimir Warriors62 s
- 2Norscan Trolls38 s
- 3Norscan Ice Trolls35 s
Melee damage per 1,000 gold vs armour
Whole-unit melee damage per second against Chaos Warriors (armour 100) × 1,000 ÷ multiplayer cost.
- 1Fimir Warriors115
- 2Norscan Ice Trolls110
- 3Norscan Trolls109
Melee cavalry (3)
Biggest charge bonus
Charge bonus on the unit card.
Fastest
Speed on the unit card (run or flying speed).
Highest melee attack
Melee attack on the unit card.
Most health
Health of the whole unit (all models), as on the unit card.
Health per 1,000 gold
Health × 1,000 ÷ multiplayer cost: how much unit the gold buys.
Melee damage per 1,000 gold vs armour
Whole-unit melee damage per second against Chaos Warriors (armour 100) × 1,000 ÷ multiplayer cost.
Missile cavalry (2)
Most missile damage per 10 s
Damage per 10 s of the whole unit: the card's per-model number before rounding × models (or guns).
Fastest
Speed on the unit card (run or flying speed).
Longest range
Range of the main missile weapon (projectiles.effective_range).
Missile damage per 1,000 gold
Whole-unit missile damage per 10 s × 1,000 ÷ multiplayer cost.
Missile damage per 1,000 gold vs armour 100
As above, at a target with armour 100: armour blocks 75% of base damage on average, armour-piercing goes through.
Compare the top 2 by missile damage per 1,000 gold side by side
Chariots (1)
Most health
Health of the whole unit (all models), as on the unit card.
Heaviest
Mass of one model with its mount or machine (battle_entities.mass).
Health per 1,000 gold
Health × 1,000 ÷ multiplayer cost: how much unit the gold buys.
Lasts longest per 1,000 gold
Seconds 1,000 gold of the unit lasts against one unit of Chaos Warriors: health with armour, melee defence and resistances counted.
War beasts (3)
Health per 1,000 gold
Health × 1,000 ÷ multiplayer cost: how much unit the gold buys.
- 1Norscan Warhounds15,200
- 2Norscan Ice Wolves10,982
Melee damage per 1,000 gold vs armour
Whole-unit melee damage per second against Chaos Warriors (armour 100) × 1,000 ÷ multiplayer cost.
Monsters (10)
Most health
Health of the whole unit (all models), as on the unit card.
- 1Curs'd Ettin14,320
- 2War Mammoth14,144
- 3Feral Mammoth12,988
Highest weapon strength
Weapon strength per hit (base + armour-piercing damage).
- 1Norscan Giant700
- 2Curs'd Ettin650
- 3Feral Mammoth525
Health per 1,000 gold
Health × 1,000 ÷ multiplayer cost: how much unit the gold buys.
- 1Feral Mammoth9,991
- 2Curs'd Ettin9,547
- 3Norscan Giant9,014
Lasts longest per 1,000 gold
Seconds 1,000 gold of the unit lasts against one unit of Chaos Warriors: health with armour, melee defence and resistances counted.
- 1Dread Maw42 s
- 2Curs'd Ettin42 s
- 3War Mammoth38 s
Melee damage per 1,000 gold vs large
Whole-unit melee damage per second against Chaos Knights (large, armour 120) × 1,000 ÷ multiplayer cost.
- 1Norscan Giant48
- 2Curs'd Ettin46
- 3Dread Maw28
Every Norsca unit, with its full card: the Norsca roster. What each unit is strong or weak against: counters.
