Everqueen's Court Guards (Sisters of Avelorn)
Missile infantry· Missile Infantry· Tier 3· 80 models at Ultra sizeRegiment of Renown
Health
84 per model
6,720
Armour
40
Leadership
92
Speed
36
Melee attack
45
Melee defence
48
Weapon strength
22 base + 10 armour-piercing
32
Charge bonus
7
Ranged
Range
180 m
Ammunition
22
Missile damage
4 base + 18 AP
22
Reload time
10 s
Damage per 10 s
22
Attributes

Encourage
This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

Hide (forest)
This unit can hide in forests until enemy units get too close.
Abilities
Banner of AvelornAugment of the Winds (Area)passiveBanner of AvelornAugment of the Winds (Area)PassiveCrafted anew when an Everqueen ascends to the throne, the banner is a beacon of life and light.
Martial ProwessAugment · +2 Melee Attack, +12 Melee DefencepassiveMartial ProwessAugment+2 Melee Attack+12 Melee DefencePassiveHigh Elves excel as warriors, having trained in martial disciplines for the equivalent of many men's lifetimes.
Who can field it
- Lothern
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.