Best artillery and war machines in Warhammer 3 by the numbers
Artillery and war machines of every race with the most damage per 10 s, the longest range and the most damage per 1,000 gold. Patch 9.0.2.
COMPUTEDTop 10 per list across every race, one row per unit (its versions — “Hammerers (Grudge Settlers)” — count once). Base values at Ultra unit size, rank 0 — skills, technologies, items and abilities change them in battle. “Per 1,000 gold” uses the multiplayer cost. Lords, heroes and Regiments of Renown are left out. Not a tier list: a unit good at one thing can be poor at another; open it to see the whole card, or try it in the combat calculator.
Most missile damage per 10 s
Damage per 10 s of the whole unit: the card's per-model number × models (or guns).
- 1
Helblaster Volley GunsThe Empire2,700 - 2
Flame Cannons (Grudge Settlers)Dwarfs2,520 - 3
Fire Rain Rocket BatteryGrand Cathay2,240 - 4
GyrobombersDwarfs2,028 - 5
Gyrocopters (Trollhammers – Grudge Settlers)Dwarfs1,644 - 6
Helstorm Rocket BatteryThe Empire1,220 - 7
Organ GunsDwarfs1,200 - 8
Blessed Field TrebuchetsBretonnia832 - 9
CarronadesVampire Coast +1800 - 10
Great CannonsThe Empire800
Longest range
Range of the main missile weapon (projectiles.effective_range).
- 1
Amethyst Helstorm Rocket BatteryThe Empire480 m - 2
Helstorm Rocket BatteryThe Empire480 m - 3
Warp-Doom Magma-CannonSkaven480 m - 4
CarronadesVampire Coast +1450 m - 5
Great CannonsThe Empire450 m - 6
Grand CannonsGrand Cathay450 m - 7
Dreadquake MortarChaos Dwarfs450 m - 8
Iron Daemon – Dreadquake MortarChaos Dwarfs450 m - 9
Skullcracker – Dreadquake MortarChaos Dwarfs450 m - 10
Field TrebuchetsBretonnia440 m
Most health
Health of the whole unit (all models), as on the unit card.
- 1
ThunderbargeDwarfs11,560 - 2
Sky-junkGrand Cathay10,048 - 3
Supply TrainChaos Dwarfs8,580 - 4
Iron Daemon – Dreadquake MortarChaos Dwarfs7,600 - 5
Iron DaemonChaos Dwarfs7,570 - 6
Skullcracker – Dreadquake MortarChaos Dwarfs7,560 - 7
SkullcrackerChaos Dwarfs7,530 - 8
Bloodwrack ShrineDark Elves7,116 - 9
Bolt ThrowersDwarfs6,928 - 10
Goblin HewersDwarfs6,420
Missile damage per 1,000 gold
Whole-unit missile damage per 10 s × 1,000 ÷ multiplayer cost.
- 1
Helblaster Volley GunsThe Empire2,700 - 2
Flame Cannons (Grudge Settlers)Dwarfs2,100 - 3
Fire Rain Rocket BatteryGrand Cathay2,036 - 4
Gyrocopters (Brimstone Guns)Dwarfs1,878 - 5
GyrobombersDwarfs1,763 - 6
Organ GunsDwarfs1,200 - 7
Helstorm Rocket BatteryThe Empire1,162 - 8
Goblin Bolt ThrowaGreenskins1,107 - 9
Grudge Throwers (Grudge Settlers)Dwarfs1,086 - 10
Goblin Rock LobbersGreenskins1,069