Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)

SFO abilities

1,429 abilities SFO: Grimhammer III adds or changes against patch 9.0.4: the game's effect lines that go (−, red) and SFO's that come (+, green), read from both sets of tables.

Removed (215): Unbinding, Hold the Line!, Unbinding, Unbinding, Unbinding, Witchbrew, Unbinding, Unbinding, Unbinding, Unbinding, Unbinding, Unbinding, Bewilderment, Quickblood, Mist Form, Transfix, Hellish Vigour, The Awakening, Arcane Leech, The Darkness Wards, Eternal Vigour, Invocation of the Lichemaster, Unbinding, Eternal Duty, Brass Orb, Extra Reload, Unbinding, The Blessing of the Lady, Unbinding, Unbinding, Unbinding, Unbinding, Unbinding, Unbinding, Lesser Chain Lightning, Birona's Timewarp, Drop Rocks, Unbinding, Sacred Duty, Solar Engine, Unbinding, Unbinding, Unbinding, Unbinding, Unbinding, Unbinding, Unbinding, Unbinding, Unbinding, Unbinding, Fury of the Land, Unbinding, Unbinding, Immovable Bulwark, Unbinding, Unbinding, Unbinding, Naval Discipline, Unbinding, Preyton Horns, The Enfeebling Foe, Locus of Beguilement, Guardian, Murderous Euphoria, Unbinding, Unbinding, Maleficient Gaze, Aura of Vitriol, Spiky, Warp-Fueled Rampage, Disembowelling Sweep, Yell and Brawl, Ravaging Swarm, Shielding Swarm, Daemon Flies, Bilespurt, Daemon Flesh, Nurgle's Rot, Pestilent Torrent, Lords of Nurgle, Unholy Trinity, Tendrils of the Sea, Impetuous Courage, Kraken Hunter, Nurgling Birth, Overseer of the Unseen, Lord of Nurglings, Tripletongue, Glory Seeker, Daemonic Acid Ichor, Whippermaw, Chosen of the Plaguefather, Contained Plague, Contained Plague II, Unbinding, Mutant Rush, Scions of the Downfall, Unbinding, Unbinding, Crush the Weak, Eye for an Eye, Protector of the Empire, The Wolf's Forbidding, Divine Hunting Ground, Ferocious Battle Howl, Ferocious Destruction, Ferocious Fury of Ulric, Ferocious Winter’s Chill, Battle Howl, Destruction, Fury of Ulric, Winter’s Chill, Wilderness' Bastion, Commanding Presence, Battle Howl, Winter’s Chill, Lightning Strike, Meteor Strike, Raging Tornado, Locus of Azyr, Portents of Battle, Of Warp and Ruin, Decadent Miasma, Unholiest Relic, Irresistible Plague!, Shadowstrider, Will of the Verminking, Protection of the Horned Rat, The Dreaded Thirteenth Spell, Warpstone Addiction, Otherworldly Pestilence, Plaguemaster, Shrouded in Darkness, Skitterleap, In the Name of War, Verminous Fury, Warmongering Murmur, Warp Junction, Master of Lightning, Power Grab, Unbinding, Pestilent Perfection, Unshakable Pathogen, Unbinding, Seismic Snare, Doom of Many, Unbinding, Feaster of Souls, Eternal Gaze, Gust of the Grave, Endless Service, Call of the Herald, Flesh-eating Scarabs, The Gaze of Dust, Wrath of the Sands, Curse of the Fallen, Soul-slaying Hunger, Humiliation of the Gods, Drakenhof Banner, Battle of Wills, Blood Omens, Scrying Pool, Empowered by Death, Doom Lord, Champion of Undeath, Legion Commander, Mortarch of Despair, Whispering Mist, Domination, Entice, Magical Animus, Undeath to All Upgraded, Death to All, Absolute Supremacy, Bastet, Shadowblood, Twilight's Allure, Blood Chalice, Unbinding, Soulblight, Okkam's Mindrazor, Unbinding, Unbinding, Unbinding, Unbinding, Unbinding, Enduring Devotion, Unbinding, Unbinding, Unbinding, Unbinding, Unbinding, Unbinding, Unbinding, Unbinding, Unbinding, Seer of Destiny, Unbinding, Unbinding, Corruptor of the Shadowgave, Unbinding, Call of Violence, Lamentation of Despairs (Empowered), Unstoppable Choppas, Unbinding, The Peasant's Duty, Unbinding, Unbinding, Ghostly Howl, Unbinding, Unbinding, Unbinding, Unbinding, Colossal Strike, Foe-Seeker

Murderous Mastery
  • −+20% Armour-Piercing Missile Damage
  • −+25% Charge Bonus
  • −+25% Melee Attack
  • −+15 Leadership
  • ++75% Charge Bonus
  • ++75% Melee Attack
  • ++10 Leadership
  • ++75% Armour-Piercing Weapon Damage
  • ++10% Armour-Piercing Weapon Damage
  • ++20% Melee Attack
  • Duration: 120 → —
Strength Through Spite
  • ++10% Base Weapon Damage
  • Range: 35 → 40
Wounds
  • −-10% Speed
  • +-20% Speed
  • +-20 Reload Skill
  • ++10% Miscast Chance
Heroic Killing Blow
  • −+50% Armour-Piercing Weapon Damage
  • −+50% Base Weapon Damage
  • ++60% Armour-Piercing Weapon Damage
  • ++60% Base Weapon Damage
  • Cooldown: 90 → 120
  • Duration: 25 → 30
Volley of Dark Arrows
  • −Causes armour-piercing damage
  • −Effective at long range
  • −Good penetration
  • +Strong vs single and multiple units
  • +Projectiles: 3
  • +Explosion area of effect: 5m
Foe-Seeker
  • −+25% Charge Speed
  • −+25% Speed
  • ++40% Speed
  • Cooldown: 60 → 90
  • Duration: 25 → 30
The Blessing of the Lady
  • −+15% Damage Resistance
  • ++10% Damage Resistance
Deadly Onslaught
  • −+60% Charge Bonus
  • ++50% Charge Bonus
  • ++50% Splash Attack Power
  • Cooldown: 90 → 120
  • Duration: 31 → 30
Hold the Line!
  • −+4 Leadership
  • ++5 Leadership
  • Range: 35 → 40
Gyrocopter Bomb
  • −Strong vs multiple combatants
  • −Weak vs a single combatant
  • −Powerful explosion
  • +Strong vs multiple units
  • +Projectiles: 1
  • +Explosion area of effect: 10m
  • Cooldown: 0.1 → 1
  • Duration: 0.1 → 1
Ballistics Calibration
  • −+20 Reload Skill
  • ++50 Accuracy
  • ++25 Reload Skill
  • ++10% Range
  • Cooldown: 90 → 120
  • Duration: 22 → 60
  • Range: 55 → 75
Restock!
  • −Replenishes ammunition
  • +Replenishes 30% ammunition
  • Cooldown: 60 → 90
Entrenchment
  • −+40% Armour-Piercing Missile Damage
  • ++50% Armour-Piercing Missile Damage
  • ++50% Armour-Piercing Explosive Damage
  • Duration: 44 → 60
Flash Bomb
  • −-60% Charge Speed
  • −-60% Speed
  • −-24 Melee Defence
  • +-50% Charge Speed
  • +-50% Speed
  • +-25 Melee Defence
  • Cooldown: 90 → 120
  • Duration: 16 → 30
  • Range: 35 → 30
Artillery Master
  • Range: 55 → 60
Reanimate
  • −+16 Leadership
  • ++15 Leadership
  • ++15% Flame Resistance
  • +Does not affect self
  • Cooldown: 60 → 120
  • Duration: 14 → 30
  • Range: 35 → 60
My Will Be Done
  • Range: 35 → 30
The Curse
  • −Strong vs units with 25 or more entities
  • −Strong vs multiple combatants
  • −Weak vs a single combatant
  • +Affect up to 20 entities
  • +Strong vs multiple units
  • Range: 35 → 50
Disintegrating
  • +Causes damage to self
Crumbling
  • +-25 Melee Defence
  • +-25 Armour
  • +-25% Speed
  • +Causes damage to self
Regeneration
  • −+20% Weakness to Fire Damage
  • ++25% Weakness to Fire Damage
Arcane Conduit
  • ++5% Spell Mastery
Curse of Khsar
  • Duration: 25 → 30
  • Range: 35 → 40
Rage
  • −+5 Melee Attack
  • −+8 Leadership
  • −Effect intensity increases with time spent engaged in melee.
  • ++15 Melee Attack
  • ++10 Leadership
  • +Effect intensity increases with time spent engaged in melee (150s)
From the Mist
  • −+5 Melee Defence
  • ++10% Speed
Stand or Die!
  • −+24 Melee Defence
  • −+16 Leadership
  • ++15 Melee Defence
  • ++15 Leadership
  • ++15 Melee Attack
  • Cooldown: 90 → 120
  • Duration: 18 → 30
  • Range: 35 → 50
Scurry Away!
  • −+10% Speed
  • ++13% Speed
Rally!
  • −+16 Leadership
  • ++15 Leadership
  • Cooldown: 60 → 120
  • Duration: 14 → 30
  • Range: 35 → 50
Frenzy
  • −+10% Charge Bonus
  • ++5 Charge Bonus
Guardian
  • Range: 35 → 40
Get Back 'Ere!
  • −+16 Leadership
  • ++10 Leadership
  • ++5 Melee Attack
  • Cooldown: 60 → 120
  • Duration: 14 → 30
  • Range: 35 → 50
Dreaded Duellist
  • −+24 Melee Attack
  • −+24 Melee Defence
  • ++25 Melee Attack
  • ++25 Melee Defence
  • ++50% Charge Resistance
  • Cooldown: 60 → 90
  • Duration: 22 → 30
Merciless Slaver
  • −-6 Leadership
  • +-8 Leadership
  • Range: 35 → 40
Stand Your Ground!
  • −+24 Melee Defence
  • −+16 Leadership
  • ++30 Melee Defence
  • ++15 Leadership
  • Cooldown: 90 → 120
  • Duration: 18 → 30
  • Range: 35 → 50
By Our Blood
  • ++10% Base Weapon Damage
  • ++10% Base Missile Damage
  • ++5% Physical Resistance
  • +-10% Base Weapon Damage
  • +-10% Base Missile Damage
  • +-5% Physical Resistance
  • Duration: 25 → 30
  • Range: — → 50
Restore
  • Cooldown: 60 → 1
  • Duration: 24 → 1
  • Uses: 2 → 3
Master of BeguilementVlad von Carstein
  • −-40 Melee Attack
  • +-50 Melee Attack
  • Cooldown: 90 → 120
  • Duration: 44 → 45
Aura of Dark GrandeurVlad von Carstein
  • −-4 Leadership
  • +-5 Melee Attack
  • +-25 Accuracy
  • Range: 35 → 75
The HungerStrigoi Ghoul King
  • −Replenishes hit points of combatants
  • ++5 Melee Attack
  • ++25% Speed
  • ++10% Missile Resistance
  • +Restores up to 10% Hit Points
  • Cooldown: — → 30
  • Duration: — → 60
CrumblingHelman Ghorst
  • +-25 Melee Defence
  • +-25 Armour
  • +-25% Speed
DisintegratingHelman Ghorst
  • −Causes severe damage to self
  • +Causes damage to self
Red FuryVlad von Carstein
  • −+20% Charge Bonus
  • ++25% Charge Bonus
  • ++25% Base Weapon Damage
  • ++10 Melee Attack
  • Cooldown: 90 → 120
  • Duration: 31 → 30
Blooood!Hellcannon
  • −+18% Acceleration
  • −+25% Speed
  • ++100% Acceleration
  • ++100% Speed
  • Cooldown: 60 → 120
  • Duration: 18 → 30
Boom!Hellcannon
  • −+20% Armour-Piercing Explosive Damage
  • −+25% Base Explosive Damage
  • ++40% Armour-Piercing Explosive Damage
  • ++40% Base Explosive Damage
  • ++40% Armour-Piercing Missile Damage
  • ++40% Base Missile Damage
  • Cooldown: 90 → 120
  • Duration: 15 → 30
Battle Harmony: YinFire Rain Rocket Battery
  • −+4% Speed
  • −+12 Reload Skill
  • ++10 Reload Skill
  • ++10% Speed
  • −+25% Base Missile Damage
  • −+30% Base Weapon Damage
  • ++40% Base Missile Damage
  • ++40% Base Weapon Damage
  • Duration: 12 → 60
  • Range: 35 → —
  • −+5% Range
  • −+4 Leadership
  • −+5 Reload Skill
  • −+100% Forest Spotting
  • −+100% stat_spotting_scrub
  • ++20 Accuracy
  • ++10% Missile Resistance
  • Range: 50 → 100
Will of the DragonsDragon-blooded Shugengan Lord (Yang)
  • −+4 Leadership
  • ++10% Base Weapon Damage
  • ++10% Armour-Piercing Weapon Damage
  • ++10% Armour-Piercing Explosive Damage
  • ++10% Base Explosive Damage
  • ++10% Armour-Piercing Missile Damage
  • ++10% Base Missile Damage
  • +Does not affect self
  • Range: 35 → 50
Master of AlchemyZhao Ming, the Iron Dragon
  • −+25% Base Missile Damage
  • −+30% Base Weapon Damage
  • ++40% Base Missile Damage
  • ++40% Base Weapon Damage
  • Cooldown: 90 → 120
  • Duration: 20 → 30
  • Range: 35 → 60
Warding IronZhao Ming, the Iron Dragon
  • ++5% Spell Resistance
  • Range: 35 → 50
Hardened Scale
  • −+40% Damage Resistance
  • ++50% Damage Resistance
Inspired Assault ILord Magistrate
  • −+20% Charge Bonus
  • −+24 Melee Attack
  • ++15% Charge Bonus
  • ++15 Melee Attack
  • Cooldown: 60 → 120
  • Duration: 29 → 60
Inspired Defence ILord Magistrate
  • −+24 Melee Defence
  • −+16 Leadership
  • ++15 Melee Defence
  • ++5 Leadership
  • Cooldown: 60 → 120
  • Duration: 24 → 60
  • −+30 Accuracy
  • −+20 Reload Skill
  • ++20 Accuracy
  • ++15 Reload Skill
  • Cooldown: 60 → 120
  • Duration: 29 → 60
TacticianLord Magistrate
  • −+5 Reload Skill
  • ++10% Speed
  • +Does not affect self
  • Range: 55 → 75
Wrath of the StormMiao Ying, the Storm Dragon
  • −+24 Melee Attack
  • ++25% Speed
  • ++25 Melee Attack
  • Duration: 32 → 45
  • Range: 35 → 40
Disdain of the DragonsMiao Ying, the Storm Dragon
  • Range: 35 → 40
Eye of the Storm
  • −+24 Melee Attack
  • ++25 Melee Attack
  • Duration: 29 → 30
Aura of Majesty
  • −-9 Melee Defence
  • +-8 Melee Defence
  • Range: 35 → 40
Defensive StanceJade Warrior Crossbows
  • −+10% Charge Resistance
  • −+10 Armour
  • ++50% Charge Resistance
  • ++15% Mass
  • ++15% Missile Resistance
CrumblingTerracotta Sentinel
  • −Causes damage to self
  • +-25 Melee Defence
  • +-25 Armour
  • +-25% Speed
DisintegratingTerracotta Sentinel
  • −Causes severe damage to self
  • +Projectiles: 1
  • +Strong vs multiple units
  • +Explosion area of effect: 8m
  • +Long-lasting fire effect on the ground (120s)
  • Name: Sky-Junk Bomb → Sky-Junk Immolation Bomb
  • Cooldown: 30 → 60
Celestial CometWu Xing War Compass
  • +Explosion area of effect: 20m
  • +Projectiles: 1
  • +Strong vs multiple units
  • +Large strike area
  • Cooldown: 49 → 180
  • Uses: 2 → 1
Celestial LightningWu Xing War Compass
  • +Explosion area of effect: 8m
  • +Projectiles: 3
  • +Strong vs single and multiple units
  • +Small strike area
  • Cooldown: 42 → 90
  • Uses: 2 → 1
  • −+60% Damage Resistance
  • ++40% Damage Resistance
  • ++25% Speed
  • Duration: 22 → 30
  • Cooldown: 90 → 120
  • Duration: 33 → 30
  • −-6 Leadership
  • +-8 Leadership
  • Range: 35 → 40
  • +-25 Melee Defence
  • +-25 Armour
  • +-25% Speed
Banished!Be'lakor
  • −Causes severe damage to self
  • +Causes damage to self
  • −+20 Melee Attack
  • −+50% Armour-Piercing Weapon Damage
  • −+50% Base Weapon Damage
  • −Effect intensity increases with each kill made by the unit. (Maximum intensity at 300 kills)
  • ++40 Melee Attack
  • ++100% Armour-Piercing Weapon Damage
  • +Effect intensity increases with each kill made by the unit (500)
Blue Fire of ChaosDaemon Prince
  • −Poor penetration
  • +Strong vs multiple units
  • Cooldown: 30 → 60
  • −Good against large combatants
  • −Poor penetration
  • +Strong vs multiple units
  • +Expanding tear-shaped attack
  • +Extended cast range
  • Cooldown: 30 → 60
Gate of ChaosDaemon Prince
  • −Summoned units degrade over time
  • +Summoned units have specific debuffs conditions
  • −Summoned units degrade over time
  • +Summoned units have specific debuffs conditions
Mortal BlowDaemon Prince
  • −+35% Armour-Piercing Weapon Damage
  • −+35% Base Weapon Damage
  • ++25% Armour-Piercing Weapon Damage
  • ++25% Base Weapon Damage
  • +Small explosion with knockback effect
  • Cooldown: 60 → 120
  • Duration: 16 → 30
  • +Medium explosion with knockback effect
  • Cooldown: 90 → 120
  • Duration: 24 → 30
For the Slaughter!Daemon Prince
  • −+8 Melee Attack
  • −+22% Base Weapon Damage
  • −+16 Melee Attack
  • −+34% Base Weapon Damage
  • −+12% Physical Resistance
  • −+24 Melee Attack
  • −+46% Base Weapon Damage
  • −+24% Physical Resistance
  • ++10 Melee Attack
  • ++15% Base Weapon Damage
  • ++20 Melee Attack
  • ++30% Base Weapon Damage
  • ++10% Physical Resistance
  • ++30 Melee Attack
  • ++45% Base Weapon Damage
  • ++20% Physical Resistance
  • Cooldown: 25 → 30
  • Range: 35 → 40
  • −+12 Melee Attack
  • −+22% Armour-Piercing Weapon Damage
  • −+24 Melee Attack
  • −+34% Armour-Piercing Weapon Damage
  • −+12% Damage Resistance
  • −+36 Melee Attack
  • −+46% Armour-Piercing Weapon Damage
  • −+24% Damage Resistance
  • ++10 Melee Attack
  • ++15% Armour-Piercing Weapon Damage
  • ++20 Melee Attack
  • ++30% Armour-Piercing Weapon Damage
  • ++10% Damage Resistance
  • ++30 Melee Attack
  • ++45% Armour-Piercing Weapon Damage
  • ++20% Damage Resistance
  • Cooldown: 25 → 30
  • Range: 45 → 50
  • −+20% Weakness to Fire Damage
Chaos ArmourDaemon Prince
  • −+28 Melee Damage Reflection
  • ++30 Melee Damage Reflection
Winds of ChangeDaemon Prince
  • Duration: 26 → 30
Foreboding IgnitionDaemon Prince
  • +Strong vs multiple units
  • Duration: 43 → 45
Fiendish MuskDaemon Prince
  • Range: 35 → 40
Tempered RageDaemon Prince
  • −Effect intensity increases with each kill made by the unit. (Maximum intensity at 100 kills)
  • +Effect intensity increases with each kill made by the unit (75)
  • −Affects up to five units
  • −Replenishes hit points of combatants
  • +Restores up to 10% Hit Points
  • Duration: 24 → 25
Sonic BoomDaemon Prince
  • −Strong vs multiple combatants
  • +Strong vs multiple units
Word of ChangeDaemon Prince
  • Duration: 42 → 45
Daemonic OnslaughtDaemon Prince
  • −+60% Charge Bonus
  • ++50% Charge Speed
  • ++50% Charge Bonus
  • Cooldown: 90 → 120
  • Duration: 34 → 45
Sinful FootingDaemon Prince
  • −+15% Charge Speed
  • −+15% Speed
  • −+25% Charge Bonus
  • ++20% Charge Speed
  • ++20% Speed
  • ++20% Charge Bonus
Serpentine TailDaemon Prince
  • +Affect up to 5 entities
Eldritch AuraDaemon Prince
  • Range: 35 → 40
Purge the Weak!Daemon Prince
  • −+6 Leadership
  • ++10 Leadership
  • Duration: 22 → 30
Trophy HeadsDaemon Prince
  • Duration: 36 → 45
Bellow of FuryDaemon Prince
  • +Explosion area of effect: 6m
  • +Strong vs multiple units
  • +Requires line of sight to the target
  • +Projectiles: 8
  • Cooldown: 60 → 120
BloodthirstDaemon Prince
  • −+40% Charge Bonus
  • ++100% Charge Bonus
  • Cooldown: 60 → 90
  • Duration: 17 → 30
Burning RageDaemon Prince
  • +Medium explosion with knockback effect
  • Cooldown: 90 → 120
  • Uses: 3 → —
DeathbringerDaemon Prince
  • Duration: 29 → 30
  • Duration: 29 → 30
Gaze of FateDaemon Prince
  • Duration: 14 → 20
Hidden in TimeDaemon Prince
  • Duration: 73 → 75
Seductive GloryDaemon Prince
  • −-24 Melee Defence
  • +-25 Melee Defence
  • Cooldown: 90 → 120
  • Duration: 15 → 30
  • Range: 35 → 40
Virulent ContagionDaemon Prince
  • −-40 Melee Defence
  • −Affects up to five units
  • +-50 Melee Defence
  • Cooldown: 120 → 90
  • Uses: 2 → 4
  • −Affects up to five units
  • Cooldown: 120 → 90
  • Duration: 30 → 45
  • Uses: 3 → 4
Glamour of SlaaneshDaemon Prince
  • −-5 Melee Attack
  • +-10% Charge Bonus
  • +-4 Melee Attack
  • Range: 35 → 40
Pestilent DecayDaemon Prince
  • +-10 Armour
  • +Affect up to 4 entities
  • Range: 35 → 30
Pestilent BreathDaemon Prince
  • Cooldown: 60 → 120
Curse of the LeperDaemon Prince
  • −+14 Melee Damage Reflection
  • ++15 Melee Damage Reflection
  • Cooldown: 43 → 45
  • Duration: 30 → 20
  • Mana: 7 → 8
Fleshy AbundanceDaemon Prince
  • −Greatly replenishes hit points of combatants
  • +-25% Speed
  • ++25% Flame Resistance
  • +Restores up to 30% Hit Points
  • Cooldown: 54 → 75
  • Duration: 18 → 30
  • Mana: 16 → 14
  • −-40% Charge Bonus
  • −-24 Melee Attack
  • +-50% Charge Bonus
  • +-30 Melee Attack
  • +-50% Mass
  • Cooldown: 28 → 30
  • Duration: 21 → 45
Blight BoilDaemon Prince
  • −Huge explosion area
  • +Strong vs multiple units
  • +Large explosion with knockback effect
  • Cooldown: 49 → 90
  • Duration: 1 → 20
  • Mana: 13 → 20
Rancid VisitationsDaemon Prince
  • −Strong vs characters
  • +-25% Armour
  • +Affect up to 1 entity
  • +Strong vs a single unit
  • Cooldown: 43 → 60
  • Mana: 15 → 16
  • +Strong vs multiple units
  • Cooldown: 29 → 45
  • Duration: 3 → 12
  • Mana: 5 → 12
AcquiescenceDaemon Prince
  • −-24 Melee Defence
  • +-25 Melee Defence
  • Cooldown: 29 → 60
  • Duration: 25 → 45
  • Mana: 6 → 8
Hysterical FrenzyDaemon Prince
  • −+25% Armour-Piercing Weapon Damage
  • −+25% Base Weapon Damage
  • +-15% Armour-Piercing Weapon Damage
  • +-20 Melee Attack
  • ++30% Armour-Piercing Weapon Damage
  • Cooldown: 43 → 60
  • Duration: 28 → 45
  • Mana: 8 → 12
  • Range: — → 20
Lash of SlaaneshDaemon Prince
  • +Strong vs multiple units
  • Cooldown: 30 → 45
  • Mana: 6 → 10
Pavane of SlaaneshDaemon Prince
  • −Strong vs units with 25 or more entities
  • +Strong vs multiple units
  • +Affect up to 25 entities
  • Cooldown: 38 → 45
  • Duration: 24 → 15
  • Mana: 14 → 10
PhantasmagoriaDaemon Prince
  • −-16 Leadership
  • +-100% Range
  • +-100% Melee Attack
  • +-5 Leadership
  • Cooldown: 54 → 90
  • Duration: 11 → 25
  • Mana: 15 → 20
  • Range: 35 → 40
Slicing ShardsDaemon Prince
  • +Projectiles: 60
  • +Explosion area of effect: 3m
  • +Strong vs multiple units
  • Cooldown: 48 → 75
  • Mana: 12 → 15
  • −Good against large combatants
  • −Poor penetration
  • +Strong vs single and multiple units
  • +Explosion area of effect: 4m
  • +Projectiles: 9
  • Cooldown: 28 → 45
Glean MagicDaemon Prince
  • −+15% Spell Mastery
  • Cooldown: 44 → 45
  • Duration: 23 → 25
  • Mana: 9 → 8
Infernal GatewayDaemon Prince
  • +Strong vs multiple units
  • Cooldown: 54 → 90
  • Wind-up: 6 → 5
  • +Strong vs multiple units
  • Cooldown: 30 → 60
  • Duration: 2 → 6
  • Mana: 6 → 10
Treason of TzeentchDaemon Prince
  • −-16 Leadership
  • +-10 Leadership
  • +-15 Melee Attack
  • +-25% Base Weapon Damage
  • +-25% Armour-Piercing Weapon Damage
  • Duration: 20 → 45
  • Mana: 8 → 12
  • Range: 35 → 40
  • +Strong vs multiple units
  • Cooldown: 51 → 75
  • Duration: 20 → 25
Cloud of FliesDaemon Prince
  • −+9 Melee Defence
  • ++20% Missile Resistance
  • ++10% Weakness to Fire Damage
  • +Replenishes hit points of combatants
  • Cooldown: 15 → —
Slime TrailDaemon Prince
  • −-10% Speed
  • −-5 Melee Attack
  • +-25% Speed
  • +-10 Melee Attack
  • Range: 35 → 30
  • −Strong vs units with 25 or more entities
  • −Strong vs multiple combatants
  • −Weak vs a single combatant
  • +-25 Reload Skill
  • +Affect up to 20 entities
  • +Strong vs multiple units
  • Cooldown: 29 → 30
  • Duration: 13 → 60
  • Mana: 6 → 8
Okkam's MindrazorDaemon Prince
  • Cooldown: 46 → 60
  • Duration: 32 → 40
  • Mana: 8 → 10
Pit of ShadesDaemon Prince
  • −Good against armour
  • Cooldown: 49 → 90
  • Mana: 15 → 17
  • Wind-up: 6 → 5
The Enfeebling FoeDaemon Prince
  • −-24 Melee Attack
  • −-24 Melee Defence
  • +-35 Melee Attack
  • +-35 Melee Defence
  • Duration: 17 → 30
  • −Weak vs a single combatant
  • Cooldown: 40 → 75
  • Mana: 12 → 15
The WitheringDaemon Prince
  • −-30 Armour
  • +-4 Leadership
  • ++5% Miscast Chance
  • +-5% Base Weapon Damage
  • +-5% Base Missile Damage
  • ++10% Miscast Chance
  • +-10% Base Weapon Damage
  • +-10% Base Missile Damage
  • +-16 Leadership
  • ++20% Miscast Chance
  • +-20% Base Weapon Damage
  • +-20% Base Missile Damage
  • Cooldown: 43 → 60
  • Duration: 40 → 60
  • Mana: 5 → 6
Copious VomitDaemon Prince
  • −Good against armour
  • −Strong vs a single unit
  • −Powerful explosion
  • +Explosion area of effect: 8m
  • +Projectiles: 11
  • +Strong vs multiple units
  • Uses: 3 → —
  • Wind-up: — → 1.2
Swarm of FliesDaemon Prince
  • −-5 Melee Attack
  • +-8 Melee Attack
  • +Causes damage to combatants
  • +Affect up to 4 entities
  • Range: 35 → 30
  • Cooldown: 29 → 30
  • Duration: 16 → 45
Doom & DarknessDaemon Prince
  • −-16 Leadership
  • +-20 Leadership
  • Cooldown: 43 → 60
  • Duration: 36 → 45
  • Mana: 5 → 7
SoulblightDaemon Prince
  • −-30 Armour
  • −-25% Armour-Piercing Weapon Damage
  • +-25% Base Missile Damage
  • +-8 Leadership
  • +-8 Melee Attack
  • +-8 Melee Defence
  • Cooldown: 45 → 60
  • Duration: 20 → 30
  • Mana: 7 → 10
  • Range: 35 → 40
Spirit LeechDaemon Prince
  • −Strong vs characters
  • −Strong vs a single combatant
  • −Weak vs multiple combatants
  • +Affect up to 1 entity
  • +Strong vs a single unit
  • Cooldown: 32 → 45
  • Duration: 13 → 15
  • Mana: 8 → 10
The Fate of BjunaDaemon Prince
  • −Strong vs units with 25 or more entities
  • −Strong vs multiple combatants
  • −Weak vs a single combatant
  • +-25% Melee Defence
  • +-25% Melee Attack
  • +-50% Melee Defence
  • +-50% Melee Attack
  • +-75% Melee Defence
  • +-75% Melee Attack
  • +Affect up to 4 entities
  • +Strong vs multiple units
  • Cooldown: 52 → 90
  • Duration: 18 → 90
  • Mana: 22 → 18
  • −Good against armour
  • Cooldown: 54 → 90
  • Duration: 11 → 12
  • Mana: 18 → 16
Final TransmutationDaemon Prince
  • −Strong vs characters
  • −Strong vs a single combatant
  • −Weak vs a single unit
  • +-25% Speed
  • +-5 Melee Defence
  • +-50% Speed
  • +-10 Melee Defence
  • +-20 Melee Defence
  • +Affect up to 1 entity
  • +Strong vs a single unit
  • Type: Direct Damage (Area) → Direct Damage
  • Cooldown: 54 → 100
  • Duration: 8 → 30
  • Mana: 17 → 18
  • Range: 35 → —
  • −Weak vs a single combatant
  • Cooldown: 45 → 75
  • Duration: 13 → 20
  • Mana: 8 → 10
Glittering RobeDaemon Prince
  • −+60 Armour
  • ++10 Leadership
  • ++25% Physical Resistance
  • ++25% Missile Resistance
  • Cooldown: 42 → 45
  • Duration: 44 → 45
  • Mana: 5 → 6
Plague of RustDaemon Prince
  • −-30 Armour
  • +-50 Armour
  • +-25% Speed
  • Cooldown: 28 → 60
  • Duration: 44 → 60
  • Mana: 4 → 6
Searing DoomDaemon Prince
  • −Causes moderate magical damage
  • −Strong vs a single unit
  • −Weak vs a single combatant
  • +Strong vs multiple units
  • +Projectiles: 40
  • +Explosion area of effect: 3m
  • Cooldown: 30 → 75
  • Duration: 8 → 9
  • Mana: 6 → 12
  • −-24 Melee Attack
  • −-30% Base Weapon Damage
  • +-20 Melee Attack
  • +-20% Base Weapon Damage
  • +-40 Accuracy
  • +-20% Armour-Piercing Weapon Damage
  • +-20% Armour-Piercing Missile Damage
  • +-20% Base Missile Damage
  • Cooldown: 47 → 75
  • Duration: 50 → 30
  • Range: 35 → 40
Paragon of RuinArcalux, Prince of Fury
  • −+5% Charge Bonus
  • ++15 Charge Bonus
  • Range: 35 → 50
Daemonic InstabilityRed Ulgor, Prince of Slaughter
  • +-25 Melee Defence
  • +-25 Armour
  • +-25% Speed
Banished!Red Ulgor, Prince of Slaughter
  • −Causes severe damage to self
  • +Causes damage to self
Paragon of CarnageRed Ulgor, Prince of Slaughter
  • −Effect intensity increases with each nearby entity death.
  • +Effect intensity increases with each nearby entity death (200)
  • Range: 35 → 50
Daemonic InstabilityGrand Vomitus, Prince of Buboes
  • +-25 Melee Defence
  • +-25 Armour
  • +-25% Speed
Banished!Grand Vomitus, Prince of Buboes
  • −Causes severe damage to self
  • +Causes damage to self
Paragon of DecayGrand Vomitus, Prince of Buboes
  • −-5% Armour-Piercing Weapon Damage
  • −-5% Base Weapon Damage
  • +-10% Armour-Piercing Weapon Damage
  • +-10% Base Weapon Damage
  • Range: 35 → 75
Daemonic InstabilityCaress, the Darkling Prince
  • +-25 Melee Defence
  • +-25 Armour
  • +-25% Speed
Banished!Caress, the Darkling Prince
  • −Causes severe damage to self
  • +Causes damage to self
Paragon of ExcessCaress, the Darkling Prince
  • +-30 Accuracy
  • +Effect intensity increases with each nearby entity death (200)
  • Range: 35 → 75
Daemonic InstabilityZarrivyk, Feathered-Prince
  • +-25 Melee Defence
  • +-25 Armour
  • +-25% Speed
Banished!Zarrivyk, Feathered-Prince
  • −Causes severe damage to self
  • +Causes damage to self
Greater Arcane ConduitZarrivyk, Feathered-Prince
  • −+15% Spell Mastery
  • ++10% Spell Mastery
Paragon of ChangeZarrivyk, Feathered-Prince
  • Range: 35 → 50
  • −+65% Spell Resistance
  • ++50% Spell Resistance
  • ++10 Leadership
  • Cooldown: 90 → 120
  • Duration: 25 → 30
  • Range: 55 → 50
  • −+8 Melee Attack
  • Range: 35 → 40
Gate of KhorneCultist of Khorne
  • −Summoned units degrade over time
  • +Summoned units have specific debuffs conditions
  • Cooldown: 120 → 60
Locus of WrathHerald of Khorne
  • Cooldown: 90 → 120
  • Duration: 25 → 30
  • Range: 55 → 50
Revel in SlaughterHerald of Khorne
  • Range: 35 → 40
Bellow of Endless FurySkarbrand the Exiled
  • +Explosion area of effect: 6m
  • +Strong vs multiple units
  • +Requires line of sight to the target
  • +Projectiles: 12
  • Cooldown: 60 → 120
Rage EmbodiedSkarbrand the Exiled
  • +-10 Melee Defence
  • Cooldown: 90 → 120
  • Duration: 15 → 30
  • Range: 35 → 30
Wrathful ReaperSkarbrand the Exiled
  • Cooldown: 60 → 150
  • Duration: 18 → 45
BloodgreedMinotaurs of Khorne
  • −+15% Charge Bonus
  • −+16 Melee Attack
  • −+20% Armour-Piercing Weapon Damage
  • −Effect intensity increases with each kill made by the unit. (Maximum intensity at 200 kills)
  • ++25% Charge Bonus
  • ++5 Melee Attack
  • ++5 Leadership
  • +Effect intensity increases with each kill made by the unit (200)
Feral Rage IISpawn of Khorne
  • Duration: 40 → 45
Feral Rage ISpawn of Khorne
  • Duration: 40 → 45
SkullfeastSkullcannon
  • −Replenishes ammunition
  • +Replenishes 10% ammunition
  • −+14 Melee Defence
  • −+8 Leadership
  • ++10 Melee Defence
  • ++10 Melee Attack
Fury of UrsunBoris Ursus
  • −+25% Armour-Piercing Weapon Damage
  • −+25% Base Weapon Damage
  • ++50% Armour-Piercing Weapon Damage
  • ++50% Base Weapon Damage
  • Cooldown: 90 → 120
  • Duration: 18 → 30
Ice ShardFrost Maiden (Ice)
  • +Projectiles: 1
  • +Strong vs single and multiple units
  • +Explosion area of effect: 3m
Guardian CallIce Witch (Ice)
  • −Summoned units degrade over time
  • +Summoned units have specific debuffs conditions
  • ++10 Leadership
  • Cooldown: 90 → 120
  • Duration: 10 → 45
  • Range: 35 → 40
  • −Replenishes hit points of combatants
  • ++20% Spell Resistance
  • +Restores up to 15% Hit Points
  • Cooldown: 90 → 120
  • Range: 35 → 40
  • −+40 Melee Attack
  • ++25 Melee Attack
  • ++25 Melee Attack
  • +-25 Melee Attack
  • ++100 Armour-Piercing Weapon Damage
  • Cooldown: 90 → 120
  • Duration: 25 → 30
  • Range: 35 → 40
Ursun's RoarKostaltyn
  • −+36% Charge Bonus
  • −+8 Leadership
  • ++100% Charge Bonus
  • ++25% Mass
  • +Will spread to friends within the Spread Range metres of affected unit
  • Cooldown: 60 → 120
  • Duration: 9 → 30
  • Range: 35 → 50
  • −+12 Leadership
  • ++10 Leadership
  • Range: 35 → 40
  • −+5 Melee Attack
  • −+4 Leadership
  • ++5 Armour-Piercing Weapon Damage
  • ++5 Leadership
  • Range: 35 → 40
Elemental BreathElemental Bear
  • +Projectiles: 8
  • +Strong vs multiple units
  • +Explosion area of effect: 4m
  • Cooldown: 60 → 90
The Chilling AuraElemental Bear
  • −-30% Speed
  • +-40% Speed
  • Range: 35 → 40
Elemental InstabilityElemental Bear
  • −Causes damage to self
  • +-25 Melee Defence
  • +-25 Armour
  • +-25% Speed
Fade Away!Elemental Bear
  • −Causes severe damage to self
GuardianLongbeards (Great Weapons – Grudge Settlers)
  • Range: 35 → 40
Gate of NurgleCultist of Nurgle
  • −Summoned units degrade over time
  • +Summoned units have specific debuffs conditions
  • Cooldown: 120 → 90
Blight SwarmExalted Great Unclean One (Death)
  • −-20 Melee Defence
  • −Affects up to five units
  • +-25 Melee Defence
  • Cooldown: 60 → 90
  • Duration: 20 → 30
Foetid StenchExalted Great Unclean One (Death)
  • −-8 Leadership
  • +-5 Leadership
  • +-10 Armour
  • Range: 35 → 40
Nurgling EmergenceExalted Great Unclean One (Death)
  • −Summoned units degrade over time
  • +Summoned units have specific debuffs conditions
Locus of FecundityHerald of Nurgle (Death)
  • −Replenishes hit points of combatants
  • +Restores up to 15% Hit Points
  • Cooldown: 90 → 120
  • Duration: 11 → 30
  • Range: 55 → 40
Nurgling TideKu'gath Plaguefather
  • −Summoned units degrade over time
  • +Summoned units have specific debuffs conditions
Plaguefather's OrationKu'gath Plaguefather
  • −+24 Melee Defence
  • −+16 Leadership
  • ++30 Melee Defence
  • ++15 Leadership
  • Cooldown: 90 → 120
  • Duration: 26 → 30
  • Range: 35 → 50
Nurgling InfestationKu'gath Plaguefather
  • Range: 35 → 50
Locus of VirulencePlagueridden (Death)
  • −+24 Melee Attack
  • −+25% Base Weapon Damage
  • ++25 Melee Attack
  • Cooldown: 90 → 120
  • Duration: 25 → 30
  • Range: 55 → 40
Children of NurgleGreat Unclean One
  • −Replenishes hit points of combatants
  • ++10 Armour
  • ++25% Mass
  • +Restores up to 2% Hit Points
  • Duration: 4 → 20
  • Range: — → 150
Miasma of PestilenceGreat Unclean One
  • −-40% Charge Bonus
  • −-24 Melee Attack
  • +-50% Charge Bonus
  • +-30 Melee Attack
  • +-50% Mass
  • Duration: 21 → 45
  • Cooldown: — → 60
Stream of CorruptionGreat Unclean One
  • Cooldown: 29 → 90
  • Duration: 3 → 12
Extra IngredientsButcher (Beasts)
  • Cooldown: 90 → 120
  • Duration: 31 → 30
EruptionFirebelly
  • Uses: 1 → 2
Fire BreathFirebelly
  • +Projectiles: 4
  • +Strong vs multiple units
  • +Explosion area of effect: 4m
  • −+14 Melee Damage Reflection
  • ++25 Melee Damage Reflection
  • Cooldown: 90 → 120
  • Duration: 24 → 30
Everyone Has Their PriceGreasus Goldtooth
  • −-24 Melee Attack
  • −-8 Leadership
  • +-25 Melee Attack
  • +-10 Leadership
  • Duration: 15 → 30
  • Range: 35 → 40
HoardmasterGreasus Goldtooth
  • −+8 Leadership
  • ++10 Leadership
  • Range: 55 → 75
Pump Harder Ladz!Greasus Goldtooth
  • −-97.8% Dealt Collision Knocked Down Threshold
  • −+15% Charge Bonus
  • +-97.5% Dealt Collision Knocked Down Threshold
  • ++25% Charge Bonus
  • Duration: 25 → 30
Cash CascadeGreasus Goldtooth
  • −+24 Melee Attack
  • −+8 Leadership
  • ++25 Melee Attack
  • ++10 Leadership
  • Range: 35 → 40
LonerHunter
  • −+15% Speed
  • −+12 Leadership
  • ++25% Speed
  • ++15 Leadership
BellyslapperSlaughtermaster (Beasts)
  • Range: 35 → 40
  • Passive: false → true
  • Cooldown: 120 → 60
  • Duration: 4 → —
  • Range: — → 40
Gnoblar TrapsGnoblar Trappers
  • Uses: 1 → —
  • Cooldown: — → 45
Fight or Die!Chaos Lord of Khorne
  • −+24 Melee Attack
  • −+16 Leadership
  • ++15 Leadership
  • ++40% Base Weapon Damage
  • ++40% Armour-Piercing Weapon Damage
  • Cooldown: 90 → 120
  • Duration: 18 → 30
  • Range: 35 → 50
RageChaos Lord of Khorne
  • −+5 Melee Attack
  • −+8 Leadership
  • −Effect intensity increases with time spent engaged in melee.
  • ++15 Melee Attack
  • ++10 Leadership
  • +Effect intensity increases with time spent engaged in melee (150s)
Favour of the Ruinous Powers
  • Range: 35 → 40
Giver of GloryChaos Sorcerer (Death)
  • −Effect intensity increases with each nearby entity death.
  • +Effect intensity increases with each nearby entity death (300)
  • Range: 35 → 50
Gate of TzeentchCultist of Tzeentch
  • −Summoned units degrade over time
  • +Summoned units have specific debuffs conditions
  • Cooldown: 120 → 90
Locus of ConjurationHerald of Tzeentch (Metal)
  • Cooldown: 90 → 120
  • Duration: 20 → 30
  • Range: 55 → 40
SoulscentHeartseekers of Slaanesh
  • −+50% Armour-Piercing Weapon Damage
  • ++40% Armour-Piercing Weapon Damage
Soul HuntersHellstriders of Slaanesh
  • −+10 Charge Bonus
  • −+16 Leadership
  • −+10% Damage Resistance
  • −Effect intensity increases with each kill made by the unit. (Maximum intensity at 200 kills)
  • ++20 Charge Bonus
  • ++15 Leadership
  • ++20% Damage Resistance
  • +Effect intensity increases with each kill made by the unit (200)
Locus of SwiftnessAlluress (Shadows)
  • −+40% Charge Bonus
  • ++50% Charge Bonus
  • Cooldown: 90 → 120
  • Duration: 40 → 30
  • Range: 55 → 40
Gate of SlaaneshCultist of Slaanesh
  • −Summoned units degrade over time
  • +Summoned units have specific debuffs conditions
  • Cooldown: 120 → 30
SlipperyCultist of Slaanesh
  • −+25% Speed
  • −+24 Melee Defence
  • ++40% Acceleration
  • ++20% Speed
  • ++20 Melee Defence
  • ++20% Missile Resistance
  • Cooldown: 60 → 120
  • Duration: 25 → 30
Ballet of BlowsExalted Keeper of Secrets (Shadows)
  • −+12 Melee Attack
  • −+12% Armour-Piercing Weapon Damage
  • −+12% Base Weapon Damage
  • −+24 Melee Attack
  • −+24% Armour-Piercing Weapon Damage
  • −+24% Base Weapon Damage
  • −+39 Melee Attack
  • −+36% Armour-Piercing Weapon Damage
  • −+36% Base Weapon Damage
  • ++10 Melee Attack
  • ++10% Armour-Piercing Weapon Damage
  • ++20 Melee Attack
  • ++20% Armour-Piercing Weapon Damage
  • ++40 Melee Attack
  • ++40% Armour-Piercing Weapon Damage
Soul SiphonExalted Keeper of Secrets (Shadows)
  • +Affect up to 4 entities
  • Range: 35 → 30
Locus of GraceHerald of Slaanesh (Shadows)
  • −+24 Melee Defence
  • −+22% Physical Resistance
  • ++25 Melee Defence
  • ++25% Physical Resistance
  • Cooldown: 90 → 120
  • Duration: 22 → 30
  • Range: 55 → 40
  • −-24 Melee Attack
  • +-20 Melee Attack
  • Cooldown: 90 → 120
  • Duration: 15 → 30
  • −Replenishes hit points of combatants
  • ++10% Physical Resistance
  • +Restores up to 7.5% Hit Points
  • Cooldown: 15 → 30
  • Duration: 21 → 30
Blissful RaptureKeeper of Secrets
  • −+12 Melee Attack
  • −+4 Leadership
  • ++15 Melee Attack
  • ++5 Leadership
  • Range: — → 150
Lash of SlaaneshKeeper of Secrets
  • Cooldown: 30 → 90
AcquiescenceKeeper of Secrets
  • −-24 Melee Defence
  • +-25 Melee Defence
  • Duration: 25 → 45
  • Cooldown: — → 120
Prismatic PluralityExalted Lord of Change (Metal)
  • Duration: 33 → 30
Locus of ChangeIridescent Horror (Metal)
  • Cooldown: 90 → 120
  • Duration: 40 → 30
  • Range: 55 → 40
Scroll of DestinyKairos Fateweaver
  • Duration: 46 → 45
Oracle of EternityKairos Fateweaver
  • −+44% Damage Resistance
  • ++60% Damage Resistance
  • Cooldown: 90 → 120
  • Duration: 22 → 30
GuardianChaos Furies (Tzeentch)
  • Range: 35 → 40
Fires of ChangeLord of Change
  • +-10% Miscast Chance
  • Duration: 9 → 10
  • Range: — → 150
Blue Fire of TzeentchLord of Change
  • +Requires line of sight to the target
  • +Strong vs single and multiple units
  • +Explosion area of effect: 4m
  • +Projectiles: 9
  • Uses: 2 → 1
  • Cooldown: — → 90
Pink Fire of TzeentchLord of Change
  • +Strong vs multiple units
  • +Expanding tear-shaped attack
  • Cooldown: 30 → 120
  • Duration: 2 → 6
  • Uses: 2 → 1
Hungering BladesHellforged Host (Exalted Bloodletters of Khorne)
  • −+5 Melee Attack
  • +Replenishes hit points of combatants
Dazh's Song of Winter SunlightDazh's Hearth-Blades (Tzar Guard – Great Weapons)
  • ++10% Armour-Piercing Weapon Damage
  • ++10% Base Weapon Damage
  • ++10 Leadership
  • Cooldown: 90 → 120
  • Duration: 10 → 50
  • Uses: 1 → 2
  • Range: 35 → 40
Festering GateFestering Stooges (Exalted Plaguebearers of Nurgle)
  • ++20% Missile Resistance
Gloom of FliesFestering Stooges (Exalted Plaguebearers of Nurgle)
  • −+9 Melee Defence
  • Cooldown: 15 → —
Adaptive TacticsPowder-Guts (Maneaters – Ogre Pistols)
  • −+5 Melee Attack
  • −+10 Melee Defence
  • +-20 Bonus vs. Infantry
  • ++40 Bonus vs. Large
Conduit of InfinityBlazing Squealers (Exalted Pink Horrors of Tzeentch)
  • −Replenishes ammunition
  • ++40% Spell Resistance
  • +Replenishes 30% ammunition
  • Duration: 13 → 60
  • Range: 55 → 60
Mantle of ImmolationHeralds of Khorne's Fury (Bloodcrushers of Khorne)
  • Range: 35 → 40
Call of TorOath-Brothers of Tor (War Bear Riders)
  • −Causes moderate magical damage
  • −Weak vs a single combatant
  • +Projectiles: 45
  • +Strong vs multiple units
  • +Explosion area of effect: 4m
  • Cooldown: 90 → 150
Miasma of RotBarons of the Bog (Pox Riders of Nurgle)
  • Range: 35 → 50
The Wasting SicknessBarons of the Bog (Pox Riders of Nurgle)
  • −-10% Armour-Piercing Weapon Damage
  • −-10% Base Weapon Damage
  • +-25% Armour-Piercing Weapon Damage
  • +-25% Base Weapon Damage
  • Range: 55 → 40
Obsessive AdorationEternal Entourage (Heartseekers of Slaanesh)
  • −+14 Melee Attack
  • ++10 Melee Attack
  • ++10% Speed
  • Range: 35 → 30
Searing TorrentKnights of Immolation (Doom Knights of Tzeentch)
  • −Strong vs multiple combatants
  • −Weak vs a single combatant
  • +Strong vs multiple units
  • +Projectiles: 1
  • +Explosion area of effect: 4m
  • Cooldown: 60 → 90
EvasionChaos Sorcerer (Death)
  • −+10% Speed
  • −+5 Melee Defence
  • ++20% Speed
  • ++10 Melee Defence
  • ++40% Acceleration
Giver of Abundant GloryChaos Sorcerer Lord of Nurgle (Death)
  • −Effect intensity increases with each nearby entity death.
  • +Effect intensity increases with each nearby entity death (300)
  • Range: 35 → 50
Giver of Arcane GloryChaos Sorcerer Lord of Tzeentch (Metal)
  • −+30% Spell Mastery
  • −+30% Spell Mastery
  • −Effect intensity increases with each nearby entity death.
  • ++10% Spell Mastery
  • ++10% Spell Mastery
  • ++10% Spell Resistance
  • ++10% Spell Resistance
  • +Effect intensity increases with each nearby entity death (300)
  • Range: — → 75
Soul FeederChaos Sorcerer of Slaanesh (Shadows)
  • −Replenishes hit points of combatants
  • +Restores up to 4% Hit Points
  • Duration: 9 → 10
Giver of Torturous GloryChaos Sorcerer of Slaanesh (Shadows)
  • −Effect intensity increases with each nearby entity death.
  • −Strong vs multiple combatants
  • +Effect intensity increases with each nearby entity death (300)
  • +Strong vs multiple units
  • +Affect up to 4 entities
  • Range: 35 → 40
Stream of CorruptionDaemon Prince of Nurgle
  • +Strong vs multiple units
  • Cooldown: 29 → 90
  • Duration: 3 → 12
Acid IchorExalted Hero of Nurgle
  • −+6 Melee Damage Reflection
  • ++10 Melee Damage Reflection
  • −+10 Leadership
  • ++15 Leadership
  • Range: 35 → 50
Giver of Furious GloryChaos Warshrine of Khorne
  • −+15% Armour-Piercing Weapon Damage
  • −+15% Base Weapon Damage
  • −+15% Damage Resistance
  • −Effect intensity increases with each nearby entity death.
  • ++10 Melee Attack
  • ++20% Armour-Piercing Weapon Damage
  • ++20% Base Weapon Damage
  • +Effect intensity increases with each nearby entity death (300)
  • Range: 35 → 50
Murderous ChargeKnights of the Brazen Throne (Skullcrushers of Khorne)
  • −+30% Charge Speed
  • −+20% Acceleration
  • −+40% Charge Bonus
  • ++50% Charge Speed
  • ++50% Acceleration
  • ++50% Charge Bonus
The Gaze of KhorneValkia the Bloody
  • −+5% Armour-Piercing Weapon Damage
  • −+5% Base Weapon Damage
  • −+4 Leadership
  • ++10% Armour-Piercing Weapon Damage
  • ++10% Base Weapon Damage
  • ++5 Leadership
  • Range: 35 → 40
Harbinger of PestilenceFestus the Leechlord
  • +Affect up to 5 entities
  • Range: 35 → 40
Healing ElixirsFestus the Leechlord
  • −Replenishes hit points of combatants
  • +Restores up to 6% Hit Points
  • Range: 35 → 40
TemptatorAzazel
  • Duration: 19 → 30
  • Range: 35 → 75
The Twisted TwinVilitch the Curseling
  • −+30% Spell Mastery
  • −Effect intensity increases with time spent in melee or casting spells.
  • ++20% Spell Mastery
  • +Effect intensity increases with time spent in melee or casting (150s)
  • −Causes fire damage
  • −Good against armour
  • −Good against large combatants
  • −Strong vs a single unit
  • −Powerful explosion
  • +Projectiles: 8
  • +Explosion area of effect: 12m
  • +Strong vs multiple units
  • Cooldown: 60 → 120
  • Uses: 3 → 4
  • Wind-up: 1.1 → 1.3
Tempest RageKholek Suneater
  • −+20% Charge Bonus
  • −+24 Melee Attack
  • −+25% Armour-Piercing Weapon Damage
  • −+25% Base Weapon Damage
  • ++50% Charge Bonus
  • ++50% Acceleration
  • ++50% Mass
  • +Explosion with knockback effect
  • +Strong vs multiple units
  • Cooldown: 120 → 150
  • Duration: 36 → 45
Lord of the StormKholek Suneater
  • −Causes magical damage
  • −Strong vs multiple combatants
  • −Weak vs a single combatant
  • +Strong vs multiple units
  • +Explosion area of effect: 5m
  • +Projectiles: 12
  • Duration: 11 → 25
Blood LustBeastlord
  • ++25% Base Weapon Damage
  • ++5 Melee Attack
  • Cooldown: 60 → 120
  • Duration: 33 → 30
  • Range: — → 40
  • −+24 Melee Attack
  • −+16 Leadership
  • ++20 Melee Attack
  • ++10 Leadership
  • ++10% Physical Resistance
  • Cooldown: 90 → 120
  • Duration: 18 → 30
  • Range: 35 → 50
Primal FuryBeastlord
  • −+10% Charge Bonus
  • −+5 Melee Attack
  • ++10 Charge Bonus
  • ++10% Armour-Piercing Weapon Damage
  • ++10% Base Weapon Damage
  • −+10% Charge Bonus
  • ++8 Charge Bonus
  • Range: 35 → 40
Poisoned
  • −-45% Speed
  • −Causes severe damage to self
  • +-50% Speed
  • +Causes damage to self
Something Wicked This Way ComesMalagor the Dark Omen
  • −-4 Leadership
  • +-5 Leadership
  • +-5 Bonus vs. Infantry
  • +-5 Bonus vs. Large
  • +-5 Melee Defence
  • Range: 35 → 50
Unholy PowerMalagor the Dark Omen
  • ++20% Speed
  • ++10% Spell Resistance
  • ++10% Missile Resistance
BloodroarBoris Todbringer
  • Range: 35 → 30
Divine PowerArch Lector
  • Range: — → 100
  • −+24 Melee Attack
  • ++25 Melee Attack
  • ++10% Base Weapon Damage
  • Cooldown: 90 → 120
  • Duration: 50 → 60
  • Range: 35 → 40
  • Duration: 50 → 60
  • Range: 55 → 40
Grand SoulfireArch Lector
  • −Causes moderate magical damage
  • −Weak vs a single combatant
  • +Explosion area of effect: 4m
  • +Projectiles: 60
  • +Strong vs multiple units
  • Duration: 7 → 10
  • Range: — → 20
BenedictionArch Lector
  • −+8 Leadership
  • ++5 Leadership
  • ++10% Spell Resistance
  • Range: 55 → 50
BanishmentVolkmar the Grim
  • −Good against armour
  • Cooldown: 120 → 180
  • Duration: 17 → 15
Undeath ResurgentHelman Ghorst
  • −+24 Melee Defence
  • −+16 Leadership
  • ++25% Physical Resistance
  • ++15 Leadership
  • Cooldown: 90 → 120
  • Duration: 18 → 30
  • Range: 35 → 50
Master of the DeadHelman Ghorst
  • −Effect intensity increases with each nearby entity death.
  • +Effect intensity increases with each nearby entity death (300)
  • Range: 35 → 40
  • +Affect up to 4 entities
  • Range: 35 → 60
Unholy LodestoneHelman Ghorst
  • −+4 Leadership
  • Range: 35 → 40
Vigour MortisHelman Ghorst
  • −+5 Melee Attack
  • −+5 Melee Defence
  • ++10 Melee Attack
  • ++10 Melee Defence
  • Range: 35 → 40
Lesser Raise DeadMaster Necromancer (Vampires)
  • −Summoned units degrade over time
  • +Summoned units have specific debuffs conditions
BalefireMaster Necromancer (Vampires)
  • −+20% Flame Resistance
  • ++25% Flame Resistance
  • ++25% Flame Resistance
  • +-5 Leadership
  • Range: 35 → 60
Blood LustStrigoi Ghoul King
  • ++25% Base Weapon Damage
  • ++5 Melee Attack
  • Cooldown: 60 → 120
  • Duration: 33 → 30
Servants of Nagash
  • −Causes severe damage to combatants
  • +Affect up to 50 entities
  • +Causes damage to combatants
Death ShriekStrigoi Ghoul King
  • −Good against armour
  • −Causes magical damage
  • −Strong vs a single unit
  • −Powerful explosion
  • +Projectiles: 4
  • +Explosion area of effect: 10m
  • +Strong vs multiple units
  • Cooldown: 60 → 120
  • Wind-up: 0.6 → 1.3
Spirit-Essence of ChaosMorghur the Shadowgave
  • −Causes severe damage to combatants
  • −Summoned units degrade over time
  • +Causes damage to combatants
  • +Summoned units have specific debuffs conditions
  • Cooldown: 120 → —
Aura of Transmutation
  • −+90% Damage Resistance
  • −Causes severe damage to combatants
  • −Summoned units degrade over time
  • ++100% Damage Resistance
  • +Causes damage to combatants
  • +Summoned units have specific debuffs conditions
El SyfThe Red Duke
  • −-45% Speed
  • −-40 Melee Defence
  • +-50% Speed
  • +-60 Melee Defence
  • Cooldown: 90 → 120
  • Duration: 24 → 30
  • −Good against large combatants
  • −Strong vs a single unit
  • −Powerful explosion
  • +Projectiles: 8
  • +Strong vs multiple units
  • +Explosion area of effect: 10m
  • Cooldown: 60 → 120
Dark BenedictionVampire (Shadows)
  • −+8 Leadership
  • ++5 Leadership
  • ++10% Flame Resistance
  • ++5 Armour-Piercing Weapon Damage
  • Range: 35 → 50
Immortal WillVampire (Shadows)
  • −Replenishes hit points of combatants
  • ++10% Damage Resistance
  • +Restores up to 10% Hit Points
  • Passive: false → true
  • Duration: 13 → 20
Ancient ProtectorAncient Treeman
  • Range: 35 → 40
Call of the WoodsBranchwraith
  • −+5 Melee Attack
  • ++3 Melee Attack
  • ++10% Base Weapon Damage
  • Range: 35 → 40
  • −Strikes any combatants in its path
  • −Causes armour-piercing damage
  • −Strong vs a single unit
  • −Weak vs a single combatant
  • +Requires line of sight to the target
  • +Projectiles: 10
  • +Explosion area of effect: 10m
  • +Strong vs single and multiple units
  • −+8 Melee Attack
  • ++6 Melee Attack
  • ++10% Base Weapon Damage
  • Range: 35 → 50
  • Duration: 16 → 15
  • Uses: 3 → —
  • −Causes armour-piercing damage
  • −Effective at long range
  • +Strong vs a single unit
  • +Explosion area of effect: 2m
  • +Projectiles: 3
  • +Requires line of sight to the target
  • −+10% Base Missile Damage
  • ++5 Reload Skill
  • ++5% Base Missile Damage
  • ++5% Armour-Piercing Missile Damage
  • Range: 35 → 40
Gift of Slaanesh
  • −Causes severe damage to combatants
  • +Causes damage to combatants
  • −Good against large combatants
  • −Strong vs a single unit
  • −Powerful explosion
  • +Projectiles: 8
  • +Strong vs multiple units
  • +Explosion area of effect: 10m
  • Cooldown: 60 → 120
  • −Weak vs a single combatant
  • Cooldown: 90 → 100
  • Wind-up: 3 → —
  • −Good against armour
  • −Causes moderate magical damage
  • −Strong vs a single unit
  • −Weak vs a single combatant
  • +Strong vs multiple units
  • +Explosion area of effect: 5m
  • +Projectiles: 25
  • Cooldown: 90 → 120
  • −+16 Bonus vs. Large
  • −+25% Armour-Piercing Weapon Damage
  • −+25% Base Weapon Damage
  • ++75 Bonus vs. Large
  • Duration: 32 → 30
  • −+15% Armour-Piercing Missile Damage
  • −+15% Base Missile Damage
  • ++25% Armour-Piercing Missile Damage
Mighty Oath StoneBelegar Ironhammer
  • −+24 Melee Defence
  • ++25 Melee Defence
  • Duration: 25 → 30
  • Range: 55 → 100
Revenge IncarnateBelegar Ironhammer
  • −+40 Melee Attack
  • −+60% Base Weapon Damage
  • ++100% Melee Attack
  • ++100% Base Weapon Damage
  • +Small explosion with knockback effect
  • Cooldown: 120 → —
  • Duration: 33 → 90
  • Uses: — → 1
Extra PowderDramar Hammerfist
  • −+10% Armour-Piercing Explosive Damage
  • −+10% Base Explosive Damage
  • ++25% Armour-Piercing Explosive Damage
  • ++25% Base Explosive Damage
  • ++10% Range
  • Range: 35 → 50
ForgefireRunelord
  • −-15 Armour
  • +-10% Armour-Piercing Weapon Damage
  • +-10 Armour
  • Range: 35 → 40
  • −Causes magical damage
Greater Faith Bastion
  • −+90% Damage Resistance
  • ++75% Damage Resistance
Inquisitor of Sigmar
  • −+45% Speed
  • ++35% Speed
AccusationWitch Hunter
  • −-30 Armour
  • −-24 Melee Defence
  • −-20% Missile Resistance
  • −-20% Physical Resistance
  • +-5 Leadership
  • +-10% Physical Resistance
  • +-10% Missile Resistance
  • +-10% Damage Resistance
  • Cooldown: 90 → 120
  • Duration: 35 → 30
Spite of Da Bad MoonNight Goblin Warboss
  • −+16 Bonus vs. Large
  • −+25% Armour-Piercing Weapon Damage
  • −+25% Base Weapon Damage
  • ++10 Melee Defence
  • ++10% Missile Resistance
  • ++10 Bonus vs. Large
  • Duration: 20 → 30
  • Range: 35 → 40
Da Boss' LoonsNight Goblin Warboss
  • −Causes armour-piercing damage
  • −Weak vs a single combatant
  • +Vortices: 4
  • +Does not affect friendly troops
  • Cooldown: 30 → 90
  • Uses: 2 → 3
Fermented FungiNight Goblin Warboss
  • −-24 Melee Defence
  • +-15 Melee Defence
  • Type: Hex → Hex (Area)
  • Cooldown: 90 → 120
  • Duration: 15 → 30
  • Range: — → 30
  • ++25% Charge Bonus
  • ++15 Leadership
  • Duration: 32 → 45
  • Range: 35 → 250
  • −Strong vs characters
  • −Strong vs a single combatant
  • −Weak vs multiple combatants
  • +-100% Physical Resistance
  • +-100% Missile Resistance
  • +-100% Spell Resistance
  • +-100% Flame Resistance
  • +-100% Damage Resistance
  • +Affect up to 1 entity
  • +Strong vs a single unit
  • Duration: 13 → 15
  • Uses: 2 → —
  • −+10% Physical Resistance
  • ++15% Physical Resistance
  • Range: 55 → 50
  • −+100% Miscast Chance
  • ++50% Miscast Chance
  • −+24 Melee Attack
  • −+16 Leadership
  • ++25 Melee Attack
  • ++15 Leadership
Squigs Go BoomSoopa-Squig!
  • −Causes severe damage to self
  • −Strong vs multiple units
  • −Powerful explosion
  • Duration: 2 → 1
Heroic Killing BlowAlberic de Bordeleaux
  • −+50% Armour-Piercing Weapon Damage
  • −+50% Base Weapon Damage
  • ++60% Armour-Piercing Weapon Damage
  • ++60% Base Weapon Damage
  • Cooldown: 90 → 120
  • Duration: 25 → 30
Spirit of the TempestAlberic de Bordeleaux
  • Range: 35 → —
  • Cooldown: — → 1
  • Duration: — → 120
Aura of the LadyDamsel (Beasts)
  • −+10% Spell Resistance
  • ++20% Spell Resistance
  • Range: 55 → 50
Favour of the FayFay Enchantress
  • Duration: 44 → 45
Mist of the LadyFay Enchantress
  • −-5 Melee Attack
  • +-8 Melee Attack
  • +Affect up to 5 entities
  • Range: 35 → 40
Dolorous BladeThe Green Knight
  • −+24 Melee Attack
  • ++25 Melee Attack
  • ++50% Base Weapon Damage
  • ++25% Charge Bonus
  • Duration: 33 → 60
Ruinous FleshSkin Wolf Werekin
  • −+23 Armour
  • −+10% Missile Resistance
  • ++15 Armour
  • ++20% Missile Resistance
  • Range: 35 → 30
Hunter of ChampionsWulfrik the Wanderer
  • −-45% Speed
  • −-60 Armour
  • +-60% Speed
  • +-40 Armour
  • Cooldown: 90 → 120
  • Duration: 24 → 30
SeafangWulfrik the Wanderer
  • Cooldown: 90 → 120
  • Wind-up: 4 → 3
The Lion's ShieldKing Louen Leoncoeur
  • −+40% Spell Resistance
  • −+40% Missile Resistance
  • ++50% Spell Resistance
  • ++50% Missile Resistance
  • Duration: 22 → 30
Beloved Son of BretonniaKing Louen Leoncoeur
  • −+10% Charge Bonus
  • −+8 Melee Attack
  • ++15% Charge Bonus
  • ++5 Melee Attack
  • ++5 Melee Defence
The Lady's ChampionKing Louen Leoncoeur
  • Uses: 1 → —
High KingThorgrim Grudgebearer
  • −+8 Melee Attack
  • −+15% Armour-Piercing Weapon Damage
  • −+15% Base Weapon Damage
  • ++5 Leadership
  • ++5 Melee Attack
  • ++10% Armour-Piercing Weapon Damage
  • ++10% Base Weapon Damage
  • Range: 50 → 100
Oath of VengeanceThorgrim Grudgebearer
  • −-24 Melee Defence
  • +-15 Melee Defence
  • +-15% Speed
  • Cooldown: 60 → 30
  • Duration: 44 → 60
Glorious DeathUngrim Ironfist
  • Range: 55 → 50
Red RuinUngrim Ironfist
  • −+75% Armour-Piercing Weapon Damage
  • −+75% Base Weapon Damage
  • −-24 Melee Defence
  • ++50% Armour-Piercing Weapon Damage
  • ++50% Base Weapon Damage
  • +-25 Melee Defence
  • ++50 Melee Attack
  • Cooldown: 90 → 120
  • Duration: 35 → 45
DeathblowUngrim Ironfist
  • −+20% Armour-Piercing Weapon Damage
  • −+20% Base Weapon Damage
  • ++100% Armour-Piercing Weapon Damage
  • ++100% Base Weapon Damage
  • Duration: — → 30
  • Uses: — → 1
Hammer of SigmarWarrior Priest
  • −+24 Melee Attack
  • ++25 Melee Attack
  • ++10% Base Weapon Damage
  • Cooldown: 60 → 120
  • Duration: 25 → 30
  • Range: 35 → 40
Shield of FaithWarrior Priest
  • Cooldown: 90 → 120
  • Duration: 25 → 30
  • Range: 55 → 40
SoulfireWarrior Priest
  • −Causes moderate magical damage
  • −Weak vs a single combatant
  • +Explosion area of effect: 4m
  • +Projectiles: 30
  • +Strong vs multiple units
  • Cooldown: 90 → 120
  • Duration: 7 → 10
  • Range: — → 15
Get on Wiv it!Azhag the Slaughterer
  • −+8 Leadership
  • ++10 Charge Bonus
  • ++10% Base Weapon Damage
  • ++10% Armour-Piercing Weapon Damage
  • Range: 35 → 40
They Needs Stabbin’Goblin Big Boss
  • −-30 Armour
  • −-24 Melee Defence
  • +-25 Armour
  • +-25 Melee Defence
  • Cooldown: 60 → 90
  • Duration: 29 → 30
Don't Even Try ItGoblin Great Shaman
  • −Strong vs characters
  • −Strong vs a single combatant
  • −Weak vs multiple combatants
  • +Affect up to 1 entity
  • +Strong vs a single unit
  • Duration: 18 → 20
Best of Da BestGrimgor Ironhide
  • −+10 Melee Defence
  • ++25% Armour-Piercing Weapon Damage
  • ++25% Base Weapon Damage
Mad Cap MushroomsNight Goblin Shaman
  • Cooldown: 90 → 120
  • Duration: 50 → 30
Smash 'Em FasterOrc Warboss
  • −+24 Melee Attack
  • −+16 Leadership
  • ++20 Melee Attack
  • ++10 Leadership
  • Cooldown: 90 → 120
  • Range: 35 → 50
Grombrindal Has No FearGrombrindal – The White Dwarf
  • −+24 Melee Defence
  • ++25 Melee Attack
  • Duration: 24 → 30
  • Range: 55 → —
Heart PiercingBlood Dragon Vampire Lord
  • −+40% Charge Bonus
  • −+50% Armour-Piercing Weapon Damage
  • ++25% Charge Bonus
  • ++25% Armour-Piercing Weapon Damage
  • Duration: 28 → 30
Honour or DeathBlood Dragon Vampire Lord
  • −+8 Leadership
  • −+10% Damage Resistance
  • ++10% Physical Resistance
  • ++10% Speed
  • ++5 Leadership
Dark ProtectionNecrarch Vampire Lord
  • −+24 Melee Defence
  • −+20% Damage Resistance
  • ++25% Damage Resistance
  • +Redirects projectiles back towards the firing unit
  • Range: — → 100
Claws of MourkainStrigoi Vampire Lord
  • −+50% Armour-Piercing Weapon Damage
  • ++100% Armour-Piercing Weapon Damage
  • Duration: 34 → 30
Ghoul King of UshoranStrigoi Vampire Lord
  • −+8 Leadership
  • −Replenishes hit points of combatants
  • ++15% Damage Resistance
  • +Restores up to 22.5% Hit Points
  • Duration: 32 → 30
Storm of the NightVon Carstein Vampire Lord
  • −-60% Speed
  • −Strong vs characters
  • −Strong vs a single combatant
  • +-75% Speed
  • +Causes damage to combatants
  • +Strong vs a single unit
  • +Affect up to 1 entity
  • Duration: 22 → 25
  • Range: 35 → 20
Patch UpHertwig van Hal
  • −Replenishes hit points of combatants
  • +Restores up to 10% Hit Points
  • Duration: 7 → 10
Hunter's CallHertwig van Hal
  • −+24 Melee Defence
  • ++30 Melee Defence
  • Duration: 32 → 30
  • Range: 35 → 40
Big BoomJorek Grimm
  • −Causes damage to combatants
  • +Explosion area of effect: 10m
  • +Projectiles: 1
  • −Causes moderate magical damage
  • −Strong vs multiple combatants
  • −Weak vs a single combatant
  • +Strong vs multiple units
  • +Projectiles: 80
ShatterRodrik L'Anguille
  • −Causes damage to combatants
  • −Causes severe damage to combatants
  • −Strong vs a single combatant
  • −Weak vs a single combatant
  • +Medium explosion with knockback effect
Arrow of AqshyHuntsman General
  • −Causes fire damage
  • −Strong vs multiple combatants
  • −Powerful explosion
  • +Strong vs multiple units
  • +Projectiles: 1
  • +Explosion area of effect: 8m
  • Cooldown: 90 → 60
  • Uses: 3 → 5
  • Wind-up: 4.5 → 3
Hail of FireHuntsman General
  • Duration: 22 → 30
  • Range: 55 → 50
Oil FlaskHuntsman General
  • +Projectiles: 1
  • +Explosion area of effect: 10m
  • Cooldown: 90 → 60
  • Uses: 3 → 5
Hunter's SnareMarkus Wulfhart
  • Duration: 11 → 10
  • Range: 35 → 30
Focused ShotMarkus Wulfhart
  • −Good against armour
  • −Causes moderate magical damage
  • +Explosion area of effect: 1m
  • +Projectiles: 1
  • Uses: 2 → 3
Fleet-FootedMarkus Wulfhart
  • −+18% Acceleration
  • −+15% Speed
  • ++40% Acceleration
  • ++20% Speed
  • −+40 Melee Attack
  • −+40% Damage Resistance
  • ++45 Melee Attack
  • ++45% Damage Resistance
  • Duration: 22 → 30
  • +Replenishes hit points of combatants
  • Range: 35 → 30
  • −+40 Melee Defence
  • −+40% Damage Resistance
  • ++45 Melee Defence
  • ++45% Damage Resistance
  • Duration: 22 → 30
Halo of Maidenly WrathRepanse de Lyonesse
  • −Poor against large combatants
  • +Strong vs multiple units
  • +Medium explosion with knockback effect
Fleur de Lys BannerRepanse de Lyonesse
  • −+8 Melee Attack
  • ++10 Melee Attack
  • Range: 35 → 40
Da Great 'Un Iz 'Ere!Grom the Paunch
  • −+24 Melee Attack
  • −+30% Base Weapon Damage
  • −+8 Leadership
  • ++25 Melee Attack
  • ++25% Base Weapon Damage
  • ++15 Leadership
  • Cooldown: 90 → 120
  • Duration: 21 → 30
  • Range: 35 → 40
Language of Da BoyzGrom the Paunch
  • −+4 Leadership
  • ++5 Leadership
  • Range: 55 → 50
  • −Strong vs characters
  • −Strong vs a single combatant
  • −Weak vs multiple combatants
  • +Affect up to 1 entity
  • +Strong vs a single unit
  • +-10% Damage Resistance
  • +-10% Spell Resistance
  • +Affect up to 4 entities
  • Range: 35 → 40
  • −Summoned units degrade over time
  • +Summoned units have specific debuffs conditions
  • Range: 35 → 40
Conjoined DestinySisters of Twilight
  • Cooldown: — → 200
Gwindalor's VantageSisters of Twilight
  • −+5% Armour-Piercing Missile Damage
  • −+5% Base Missile Damage
  • ++10% Armour-Piercing Missile Damage
  • ++10% Base Missile Damage
Ceithin-Har's TenacitySisters of Twilight
  • −+20% Charge Bonus
  • −+20% Armour-Piercing Weapon Damage
  • −+20% Base Weapon Damage
  • ++25% Charge Bonus
  • ++10% Armour-Piercing Weapon Damage
  • ++10% Base Weapon Damage
Loec's BlessingSpellweaver (Beasts)
  • Duration: 32 → 30
  • Range: 35 → 30
Dance of LoecGlade Captain
  • −+5 Melee Defence
  • ++5% Damage Resistance
  • Range: 35 → 50
  • −+24 Melee Attack
  • ++25 Melee Attack
  • Duration: 29 → 30
BloodbeastTaurox the Brass Bull
  • −Causes fire damage
  • −Good against armour
  • Cooldown: 90 → 120
  • Duration: 6 → 5
Brass BodyTaurox the Brass Bull
  • −+24 Melee Defence
  • ++25 Melee Defence
  • Cooldown: 120 → 150
  • Duration: 41 → 45
  • −+4 Leadership
  • ++5 Leadership
  • Range: 35 → 40
Distorted RealityGreat Bray-Shaman (Beasts)
  • Range: 35 → 40
Rune of DoomThorek Ironbrow
  • −+24 Melee Attack
  • ++25 Melee Attack
  • Duration: 16 → 30
  • Range: 55 → 50
  • −+16 Leadership
  • ++15 Leadership
  • ++25% Speed
  • ++10% Physical Resistance
  • Duration: 35 → 30
  • Range: 35 → 40
Tretch's RaidersTretch Craventail
  • −+8 Melee Attack
  • −+12% Armour-Piercing Weapon Damage
  • −+12% Base Weapon Damage
  • ++10 Melee Attack
  • ++10% Armour-Piercing Weapon Damage
  • ++10% Base Weapon Damage
  • Range: 35 → 60
The Liber MortisArkhan the Black
  • −+8 Leadership
  • −+40% Physical Resistance
  • ++50% Physical Resistance
  • Cooldown: 90 → 120
  • Duration: 15 → 30
  • Range: 35 → 40
TombstrikeHigh Queen Khalida
  • −+24 Melee Attack
  • −+30% Base Weapon Damage
  • ++25 Melee Attack
  • ++25% Base Weapon Damage
  • Duration: 23 → 30
Blessing of AsaphHigh Queen Khalida
  • Range: 55 → 50
Venom WaveHigh Queen Khalida
  • −Strong vs a single unit
  • −Large explosion area
  • +Strong vs multiple units
  • +Medium explosion with knockback effect
  • Uses: 3 → —
SandstormGrand Hierophant Khatep
  • −Good against armour
  • −Huge, randomly-moving area of effect
  • +Strong vs multiple units
  • +Medium, randomly-moving area of effect
  • Cooldown: 90 → 120
Covenant of PowerGrand Hierophant Khatep
  • Range: — → 100
Stone ShaperNecrotect
  • −+15 Armour
  • ++10 Armour
  • Range: 35 → 60
  • −+6% Armour-Piercing Weapon Damage
  • ++10% Armour-Piercing Weapon Damage
  • ++10 Reload Skill
  • Range: 35 → 60
Unyielding WillSettra the Imperishable
  • −+5 Melee Attack
  • −+5 Melee Defence
  • ++8 Melee Attack
  • ++8 Melee Defence
Wrath of PtraSettra the Imperishable
  • −Causes moderate magical & fire damage
  • −Large explosion area
  • +Strong vs multiple units
  • +Medium explosion with knockback effect
  • Cooldown: 90 → 120
  • Uses: 3 → —
Curse of DjafTomb Prince
  • +-25 Melee Attack
  • Duration: 13 → 30
  • Range: 35 → 40
Gaze of KhaineCrone Hellebron
  • −+24 Melee Attack
  • −+25% Armour-Piercing Weapon Damage
  • −+25% Base Weapon Damage
  • −+8 Leadership
  • ++30 Melee Attack
  • ++15 Leadership
  • Duration: 28 → 30
  • Range: 35 → 40
Blood FrenzyCrone Hellebron
  • −+25% Armour-Piercing Weapon Damage
  • ++10% Speed
  • ++20% Speed
  • ++40% Armour-Piercing Weapon Damage
  • ++40% Speed
  • Cooldown: 45 → —
  • Duration: 90 → 105
WitchbrewCrone Hellebron
  • −+24 Melee Attack
  • −+50% Armour-Piercing Weapon Damage
  • −+50% Base Weapon Damage
  • ++100% Base Weapon Damage
  • ++100% Armour-Piercing Weapon Damage
  • Duration: 24 → 30
Fury of KhaineCrone Hellebron
  • −+24 Melee Attack
  • −+50% Armour-Piercing Weapon Damage
  • −+50% Base Weapon Damage
  • ++25% Charge Bonus
  • ++25 Melee Attack
  • ++25% Base Weapon Damage
  • Duration: 28 → 60
Bloodshield of KhaineCrone Hellebron
  • −+5% Physical Resistance
  • ++15% Physical Resistance
  • Range: 35 → 40
Murderous ProwessSorceress (Beasts)
  • −+25% Charge Bonus
  • −+25% Melee Attack
  • −+15 Leadership
  • ++50% Armour-Piercing Missile Damage
  • ++50% Charge Bonus
  • ++50% Melee Attack
  • ++10 Leadership
  • ++10% Melee Attack
  • Duration: 90 → —
Noxious BreathSupreme Sorceress (Beasts)
  • −Strong vs a single unit
  • −Powerful explosion
  • +Projectiles: 8
  • +Strong vs multiple units
  • +Explosion area of effect: 10m
  • Cooldown: 60 → 120
Boon of IshaAlarielle the Radiant
  • Range: 55 → 50
Martial ProwessAlarielle the Radiant
  • −+2 Melee Attack
  • −+12 Melee Defence
  • ++15 Melee Defence
MisleadAlith Anar
  • Cooldown: 90 → 120
  • Duration: 62 → 120
  • Range: 55 → 50
Quicksilver ShotHandmaiden of the Everqueen
  • Range: 55 → 50
Loose!Hand of the Shadow Crown
  • Range: 55 → 50
All Hands Hoay!Aranessa Saltspite
  • −+25% Armour-Piercing Weapon Damage
  • −+25% Base Weapon Damage
  • −+16 Leadership
  • ++60% Armour-Piercing Weapon Damage
  • ++60% Armour-Piercing Missile Damage
  • ++10 Leadership
  • Cooldown: 90 → 120
  • Duration: 20 → 30
  • Range: 35 → 60
Manann's LuckAranessa Saltspite
  • −+24 Melee Defence
  • −+20% Damage Resistance
  • ++25 Melee Defence
  • ++25% Damage Resistance
Spearfisher's NetAranessa Saltspite
  • −-24 Melee Defence
  • +-25 Melee Defence
  • Duration: 18 → 20
Ghosts of the PastCylostra Direfin
  • −Summoned units degrade over time
  • +Summoned units have specific debuffs conditions
  • Cooldown: 120 → 150
  • Duration: 1 → —
Song of EnthrallmentCylostra Direfin
  • −-45% Speed
  • −-24 Melee Attack
  • +-50% Speed
  • +-25 Melee Attack
  • Duration: 22 → 30
  • Range: 35 → 40
  • −+60 Accuracy
  • −+20 Reload Skill
  • ++30 Accuracy
  • ++30 Reload Skill
  • Duration: 32 → 30
  • Range: 55 → 40
Cackle FruitGunnery Wight
  • −-48% speed
  • −Powerful explosion
  • +Strong vs multiple units
  • +Projectiles: 6
  • +Explosion area of effect: 8m
Bomb-ThrowGunnery Wight
  • −Strong vs units with 25 or more entities
  • −Causes damage to combatants
  • +Strong vs multiple units
  • +Explosion area of effect: 8m
  • +Projectiles: 6
  • +Requires line of sight to the target
More Powder!Gunnery Wight
  • −Replenishes ammunition
  • +Replenishes 30% ammunition
  • Cooldown: 60 → 90
Dead EyesGunnery Wight
  • Range: 55 → 50
  • −+30% Armour-Piercing Missile Damage
  • −+30% Base Missile Damage
  • −+30% Armour-Piercing Explosive Damage
  • −+30% Base Explosive Damage
  • ++50% Armour-Piercing Missile Damage
  • ++50% Base Missile Damage
  • ++50% Armour-Piercing Explosive Damage
  • ++50% Base Explosive Damage
  • ++10 Accuracy
HornswaggleLuthor Harkon
  • −-25% Speed
  • −-24 Melee Defence
  • +-30% Speed
  • +-30 Melee Defence
  • Duration: 32 → 30
Magical VoidLuthor Harkon
  • Range: 35 → 50
TauntVampire Fleet Captain (Vampires)
  • −-25% Speed
  • −-24 Melee Defence
  • +-20% Speed
  • +-25 Melee Defence
  • Duration: 17 → 15
Wraith StormCount Noctilus
  • −Good against armour
  • −Causes moderate magical damage
  • −Strong vs a single unit
  • +Projectiles: 5
  • +Strong vs multiple units
  • +Explosion area of effect: 10m
  • +Small strike area
  • Duration: 9 → 10
Assassin's TrophyKhainite Assassin
  • −-24 Melee Attack
  • −-24 Melee Defence
  • +-25 Melee Attack
  • +-25 Melee Defence
  • Cooldown: 60 → 90
  • Duration: 29 → 45
Black LotusKhainite Assassin
  • ++25 Melee Defence
  • Duration: 44 → 60
Dark VenomKhainite Assassin
  • −+90% Base Weapon Damage
  • ++100% Base Weapon Damage
  • Cooldown: 60 → 90
  • Duration: 40 → 45
Smoke BombKhainite Assassin
  • −-60% Charge Speed
  • −-60% Speed
  • +-75% Charge Speed
  • +-75% Speed
  • +-5 Melee Defence
  • Cooldown: 90 → 120
  • Duration: 21 → 30
  • Range: 35 → 30
  • Cooldown: 90 → 55
  • Uses: 3 → 4
  • Wind-up: 3 → —
  • −-10% Charge Bonus
  • +-25% Charge Bonus
  • +-10% Spell Mastery
  • Range: 55 → 50
Martial MasteryAlastar the White Lion
  • −+8 Melee Attack
  • −+12 Melee Defence
  • ++10 Melee Attack
  • ++15 Melee Defence
Foe-SeekerAlastar the White Lion
  • −+25% Charge Speed
  • −+25% Speed
  • ++40% Speed
  • Cooldown: 60 → 90
  • Duration: 25 → 30
Sun Dragon's BreathAlastar the White Lion
  • −Causes fire damage
  • −Strong vs a single unit
  • −Weak vs a single combatant
  • −Powerful explosion
  • +Projectiles: 8
  • +Strong vs multiple units
  • +Explosion area of effect: 10m
  • Cooldown: 60 → 120
Star Dragon's BreathAlastar the White Lion
  • −Causes fire damage
  • −Good against armour
  • −Good against large combatants
  • −Powerful explosion
  • +Projectiles: 8
  • +Strong vs single and multiple units
  • +Explosion area of effect: 12m
  • Cooldown: 60 → 120
  • −Causes armour-piercing damage
  • −Effective at long range
  • −Good penetration
  • +Projectiles: 3
  • +Strong vs single and multiple units
  • +Explosion area of effect: 5m
  • −Causes fire damage
  • −Good against large combatants
  • −Strong vs a single unit
  • −Powerful explosion
  • +Projectiles: 8
  • +Explosion area of effect: 10m
  • +Strong vs multiple units
  • Cooldown: 60 → 120
  • −Replenishes hit points of combatants
  • +Restores up to 15% Hit Points
  • Cooldown: 60 → 120
  • Duration: 9 → 30
  • Uses: 4 → —
  • −Good against armour
  • −Causes major magical & fire damage
  • −Weak vs a single combatant
  • Uses: 2 → 4
  • Wind-up: 5 → —
  • −+24 Melee Attack
  • −+24 Melee Defence
  • −+20% Physical Resistance
  • ++30 Melee Attack
  • ++30 Melee Defence
  • ++30% Physical Resistance
  • +Small explosion with knockback effect
  • Duration: 28 → 30
Cold-BloodedKroq-Gar
  • −+16 Leadership
  • ++20 Leadership
  • +Stops Rampage
  • Cooldown: 60 → 90
  • Duration: 40 → 45
  • −+25% Speed
  • −Poor against large combatants
  • ++100% Acceleration
  • ++50% Speed
  • Duration: 32 → 30
  • −+20% Physical Resistance
  • ++25% Base Weapon Damage
  • ++25% Armour-Piercing Weapon Damage
  • ++25% Physical Resistance
  • Cooldown: 60 → 90
  • Duration: 20 → 30
  • −+5 Melee Attack
  • ++100% Melee Attack
Shield of the Old OnesLord Mazdamundi
  • −+8 Leadership
  • ++100% Missile Resistance
  • Cooldown: 90 → 120
  • Duration: 17 → 30
  • Range: 35 → 60
  • −Weak vs a single combatant
  • Cooldown: 120 → 150
  • Duration: 7 → 15
BanishmentLord Mazdamundi
  • −Good against armour
  • Cooldown: 120 → 180
  • Duration: 17 → 15
Drop RocksSkink Chief
  • −Strong vs multiple combatants
  • −Weak vs a single combatant
  • +Strong vs multiple units
  • +Projectiles: 1
  • +Explosion area of effect: 6m
Primal InstinctsSaurus Spears
  • −+15% Charge Bonus
  • −+5 Melee Attack
  • −+5% Physical Resistance
  • ++25% Armour-Piercing Weapon Damage
  • ++25% Base Weapon Damage
  • ++25% Speed
  • Duration: — → 60
  • Uses: — → 1
  • Duration: 73 → 70
Unholy ClamourGrey Seer (Plague)
  • −+16 Leadership
  • ++20 Leadership
  • Cooldown: 120 → 150
  • Duration: 18 → 15
ScorchGrey Seer (Plague)
  • −Causes major magical & fire damage
  • −Weak vs a single combatant
  • Cooldown: 90 → 100
  • Wind-up: 3 → —
Wall of Unholy SoundGrey Seer (Plague)
  • −+4 Leadership
  • ++5 Leadership
  • −-5 Melee Attack
  • +-5 Melee Defence
  • +-5 Armour
  • Range: 35 → 40
Pestilent BreathPlague Priest
  • Cooldown: 60 → 120
  • Wind-up: 1 → —
Billowing DeathPlague Priest
  • Range: 35 → 40
Verminous ValourQueek Headtaker
  • −Poor against large combatants
  • ++50% Acceleration
  • Cooldown: 60 → 90
  • Duration: 17 → 30
Trophy HeadsQueek Headtaker
  • −-24 Melee Attack
  • −-40 Melee Defence
  • +-25 Melee Attack
  • +-45 Melee Defence
  • Duration: 36 → 60
DoomrocketWarlock Engineer
  • −Causes magical & fire damage
  • −Strong vs multiple combatants
  • −Weak vs a single combatant
  • −Effective at long range
  • +Strong vs multiple units
  • +Projectiles: 3
  • +Explosion area of effect: 6m
  • Uses: 1 → 3
Focus InstinctsRed Crested Skink Chief
  • ++10% Speed
  • ++10 Leadership
  • +Stops Rampage
  • Duration: 40 → 45
  • Range: 35 → 60
Warrior's CrestRed Crested Skink Chief
  • −+40 Melee Attack
  • −+24 Melee Defence
  • ++50 Melee Attack
  • ++25 Melee Defence
Burning AlignmentSkink Priest (Beasts)
  • −Good against armour
  • −Causes moderate magical & fire damage
Portent of WardingSkink Priest (Beasts)
  • −+5% Damage Resistance
  • ++10% Damage Resistance
  • Range: 35 → 50
  • −Strong vs multiple combatants
  • −Weak vs a single combatant
  • +Strong vs multiple units
  • +Projectiles: 1
  • +Explosion area of effect: 8m
  • −+40 Melee Defence
  • ++50 Melee Defence
  • ++25% Missile Resistance
  • Duration: 31 → 30
  • ++100% Missile Resistance
  • +Explosion with knockback effect
  • Duration: 18 → 30
  • Range: 35 → 60
Brass OrbIkit Claw
  • −Good against armour
  • Duration: 26 → 30
  • −+24 Armour
  • ++25 Armour
  • ++20% Missile Resistance
  • ++10% Speed
  • −+40% Physical Resistance
  • ++50% Physical Resistance
  • Cooldown: 60 → 90
  • Duration: 24 → 30
  • −+8 Melee Attack
  • −+4 Leadership
  • ++10 Melee Attack
  • ++10 Leadership
Miasma of DespairKroxigor Ancient
  • −-8 Leadership
  • +-10 Leadership
  • Cooldown: 90 → 120
  • Duration: 16 → 30
  • Range: 35 → 40
Monstrous StrengthKroxigor Ancient
  • −+16 Bonus vs. Infantry
  • −+25% Armour-Piercing Weapon Damage
  • −+25% Base Weapon Damage
  • ++15 Bonus vs. Large
  • ++20% Armour-Piercing Weapon Damage
  • ++20% Base Weapon Damage
  • Duration: 35 → 30
Primal RoarNakai the Wanderer
  • Duration: 25 → 30
  • Range: 35 → 30
BeastslaverHigh Beastmaster
  • −+16 Bonus vs. Large
  • −+25% Armour-Piercing Weapon Damage
  • −+25% Base Weapon Damage
  • ++40 Bonus vs. Large
  • ++15% Armour-Piercing Weapon Damage
  • ++15% Base Weapon Damage
  • Cooldown: 60 → 120
  • Duration: 34 → 45
Whiplash!High Beastmaster
  • −+20% Charge Bonus
  • ++25% Charge Bonus
  • Duration: 21 → 30
The Blood PriceMalus Darkblade
  • −+20% Damage Resistance
  • −Causes minor damage to self
  • ++25% Damage Resistance
  • +Causes damage to self
  • Duration: 22 → 30
The Daemon's CurseMalus Darkblade
  • −-24 Melee Defence
  • −Causes minor damage to self
  • +-25 Melee Defence
  • Cooldown: 120 → 150
  • Duration: 34 → 45
  • Range: 35 → 75
Bloodstorm
  • −+20% Damage Resistance
  • ++25% Damage Resistance
  • Duration: 9 → 10
Reaper of Souls
  • −Strong vs characters
  • −Strong vs a single combatant
  • −Weak vs multiple combatants
  • +Restores up to 7.5% Hit Points
  • +Affect up to 1 entity
  • +Strong vs a single unit
  • Duration: 9 → 10
  • Range: 35 → 40
Deathmaster's SigilDeathmaster Snikch
  • −Good against armour
  • +-50% Melee Defence
  • +-50% Physical Resistance
  • +-50% Damage Resistance
  • +Strong vs multiple units
Looming DreadMaster Assassin
  • −-45% Speed
  • −-24 Melee Defence
  • −-20% Missile Resistance
  • +-50% Speed
  • +-30 Melee Defence
  • +-30% Missile Resistance
  • Cooldown: 90 → 120
  • Duration: 31 → 30
Mistwalkers' BarrageEltharion the Grim
  • −Strong vs multiple combatants
  • +Explosion area of effect: 3m
  • +Projectiles: 15
  • +Strong vs multiple units
Grim DisciplineEltharion the Grim
  • −+8 Melee Attack
  • −+12 Melee Defence
  • ++10 Melee Attack
  • ++15 Melee Defence
  • −+24 Melee Attack
  • ++20 Melee Attack
  • Cooldown: 120 → 200
  • Duration: 16 → 30
  • Uses: 3 → 2
  • −-24 Melee Defence
  • +-75% Charge Resistance
  • Cooldown: 90 → 120
  • Duration: 22 → 30
  • −+10% Damage Resistance
  • ++25% Damage Resistance
  • ++25% Base Weapon Damage
  • ++25% Armour-Piercing Weapon Damage
EviscerationGhoritch
  • −Good against armour
  • Cooldown: 90 → 120
Warp FrenzyGhoritch
  • −+24 Melee Attack
  • ++25 Melee Attack
  • Duration: 29 → 30
Blood ShieldGhoritch
  • −+20% Spell Resistance
  • ++15% Spell Resistance
  • −+16 Leadership
  • ++15 Leadership
  • +Stops Rampage
  • Cooldown: 60 → 90
  • Duration: 40 → 60
  • −+20% Range
  • ++25% Range
Realm of Souls ISkeleton Archers
  • −Replenishes hit points of combatants
  • ++10% Damage Resistance
  • +Restores up to 4% Hit Points
  • Duration: 7 → 30
Realm of Souls IISkeleton Archers
  • −Replenishes hit points of combatants
  • ++10% Damage Resistance
  • +Restores up to 8% Hit Points
  • Duration: 14 → 60
Realm of Souls IIISkeleton Archers
  • −Replenishes hit points of combatants
  • ++10% Damage Resistance
  • +Restores up to 12% Hit Points
  • Duration: 21 → 90
Aura of ProtectionThe Scions of Mathlann (Spearmen)
  • Range: 55 → 50
BerserkThe Tide of Skjold (Zombie Pirate Deckhand Mob)
  • −+13 Melee Attack
  • −+13 Melee Attack
  • −Effect intensity increases with time spent engaged in melee.
  • ++20 Melee Attack
  • ++20 Melee Attack
  • ++20% Speed
  • ++20% Speed
  • +Effect intensity increases with time spent engaged in melee (150s)
  • Duration: — → 150
Strength in NumbersSkavenslave Slingers
  • −-10% Speed
  • −+8 Melee Defence
  • +-13% Speed
  • ++8 Melee Attack
  • ++2 Melee Defence
Refuse to DieCohort of Sotek (Red Crested Skinks)
  • −Entities cannot die while ability is active
  • Cooldown: 60 → 90
  • Duration: 20 → 30
  • −-24 Melee Attack
  • −+24 Melee Defence
  • +-10 Melee Attack
  • ++10 Melee Defence
  • ++10% Damage Resistance
Opportunist MurdererNasty Skulkers
  • −+40% Armour-Piercing Weapon Damage
  • ++50% Armour-Piercing Weapon Damage
  • Cooldown: 3 → 15
  • Duration: 15 → 30
LanceKnights Errant
  • −+10% Charge Speed
  • −+30% Acceleration
  • −+30% Charge Bonus
  • −+30% Mass
  • −-8 Melee Defence
  • ++25% Charge Speed
  • ++100% Acceleration
  • ++100% Deceleration
  • ++25% Charge Bonus
  • ++25% Mass
  • Cooldown: — → 60
ImpetuousKnights Errant
  • ++5 Leadership
  • Range: 35 → 40
Gaseous DemiseBloated Corpse
  • −Causes severe damage to self
  • +Causes damage to self
  • −Causes severe damage to self
  • +Causes damage to self
Shield of ChaquaLegion of Chaqua (Saurus Spears)
  • −+40% Missile Resistance
  • ++30% Missile Resistance
  • ++30% Missile Block Chance
  • Cooldown: 90 → 120
  • Duration: 25 → 30
  • Uses: 3 → —
  • Range: 55 → 50
Seismic SnareWarp-Grinders
  • Cooldown: 60 → 90
  • Range: 35 → 40
Warp-QuakeWarp-Grinders
  • −-25% Speed
  • −Strong vs multiple combatants
  • −Weak vs a single combatant
  • +-30% Speed
  • +Affect up to 20 entities
  • +Strong vs multiple units
  • Cooldown: 90 → 60
  • Duration: 17 → 20
  • Range: 35 → 50
Shock CollarPackmaster
  • −+24 Melee Attack
  • −+16 Leadership
  • ++30 Melee Attack
  • ++15 Leadership
  • Cooldown: 60 → 90
  • Duration: 24 → 30
  • Range: 35 → 30
  • −+14 Melee Defence
  • ++15 Melee Defence
  • Cooldown: 3 → 10
  • Duration: 20 → 30
Woven MistWardancers (Asrai Spears)
  • −-24 Melee Defence
  • +-10 Melee Defence
  • ++40% Speed
  • −+10 Melee Attack
  • −+25% Armour-Piercing Weapon Damage
  • −+25% Base Weapon Damage
  • ++10 Bonus vs. Large
  • ++10% Damage Resistance
Squigs Go WildSquig Herd
  • −+12 Leadership
  • ++10 Armour-Piercing Weapon Damage
  • ++10 Leadership
MitherGiant River Troll Hag
  • −-60% Charge Speed
  • −-60% Speed
  • +-75% Charge Speed
  • +-75% Speed
  • +-10 Armour
  • Cooldown: 60 → 90
Swamp BreathGiant River Troll Hag
  • −Good against armour
  • −Strong vs a single unit
  • −Powerful explosion
  • +Strong vs multiple units
  • +Explosion area of effect: 8m
  • +Projectiles: 4
Overwhelming OdourGiant River Troll Hag
  • −-6 Melee Attack
  • +-8 Melee Attack
  • Range: 35 → 30
Loec's ShroudThe Grey (Shadow Warriors)
  • −+25% Speed
  • ++40% Speed
  • ++20% Missile Resistance
  • ++10% Damage Resistance
  • Duration: 44 → 45
The HungerDepth Guard
  • ++5 Melee Attack
  • ++25% Speed
  • ++10% Missile Resistance
  • Cooldown: — → 30
  • Duration: — → 60
EnrageThe Bloody Reaver Deck Guard (Depth Guard)
  • −+40% Damage Resistance
  • ++50% Damage Resistance
  • Cooldown: 90 → 120
  • Duration: 22 → 30
Snare-NetGutter Runner Slingers
  • −-10% Charge Speed
  • −-10% Speed
  • +-25% Charge Speed
  • +-25% Speed
  • Range: 35 → 50
Drop Rocks of SunderingPahaux Sentinels (Terradon Riders)
  • −Strong vs multiple combatants
  • −Weak vs a single combatant
  • +Strong vs multiple units
  • +Projectiles: 1
  • +Explosion area of effect: 6m
CrowfeastThe Crows of Khaine (Harpies)
  • ++10 Leadership
Concealment BombsEshin Triads
  • Duration: 73 → 30
DoppelgangIksha's Triads (Eshin Triads)
  • Duration: 60 → 90
Warp DischargeMorskittar's Hellion (Mutant Rat Ogre)
  • −Strong vs multiple combatants
  • +Strong vs multiple units
  • Cooldown: 15 → 30
  • Range: 35 → 40
Icon of DevotionGrail Reliquae
  • −+5 Melee Attack
  • −+8 Leadership
  • ++10 Leadership
  • ++5 Melee Defence
  • Range: 55 → 75
DeathblowSlayers
  • −+20% Armour-Piercing Weapon Damage
  • −+20% Base Weapon Damage
  • ++100% Armour-Piercing Weapon Damage
  • ++100% Base Weapon Damage
  • Duration: — → 30
  • Uses: — → 1
Spinning LoonsNight Goblins (Fanatics)
  • −Causes armour-piercing damage
  • −Weak vs a single combatant
  • +Vortices: 3
  • +Does not affect friendly troops
  • Cooldown: 30 → 90
Whirling DeathBladesingers
  • −-10 Armour-Piercing Weapon Damage
  • −+25 Base Weapon Damage
  • +-25 Armour-Piercing Weapon Damage
  • ++50 Base Weapon Damage
  • +-5 Melee Attack
  • +-50% Speed
  • +Restores up to 7% Hit Points
  • Cooldown: 60 → 90
  • Range: 35 → 30
  • −+60% Physical Resistance
  • ++15% Physical Resistance
  • ++40 Armour
  • Cooldown: 90 → 150
  • Duration: 19 → 30
  • Uses: 3 → 2
RegrowthEnigmas of Ghyran (Zoats)
  • +-25% Base Weapon Damage
  • +-25% Armour-Piercing Weapon Damage
  • +-25% Base Missile Damage
  • +-25% Armour-Piercing Missile Damage
  • Cooldown: 120 → 180
  • Duration: 26 → 30
Lesser DoomboltDoomfire Warlocks
  • −Good against armour
  • −Causes moderate magical damage
  • −Strong vs a single unit
  • +Strong vs single and multiple units
  • +Explosion area of effect: 10m
  • +Projectiles: 1
SoulblightDoomfire Warlocks
  • −-30 Armour
  • −-25% Armour-Piercing Weapon Damage
  • +-25% Base Missile Damage
  • +-8 Leadership
  • +-8 Melee Attack
  • +-8 Melee Defence
  • Cooldown: 90 → 85
  • Duration: 20 → 25
  • Range: 35 → 40
Soul StealerSlaanesh's Harvesters (Doomfire Warlocks)
  • −Strong vs a single combatant
  • −Weak vs multiple combatants
  • +Restores up to 12.5% Hit Points
  • +Strong vs a single unit
  • +Affect up to 1 entity
  • Cooldown: 120 → 105
  • Range: 35 → 30
Word of PainSlaanesh's Harvesters (Doomfire Warlocks)
  • −-40 Melee Attack
  • +-45 Melee Attack
  • Cooldown: 90 → 120
  • Duration: 40 → 45
Flame Storm
  • Cooldown: 25 → 50
  • Duration: 27 → 20
Mother of Flame
  • −Greatly replenishes hit points of combatants
Wake of FireFlamespyre Phoenix
  • −Strong vs multiple combatants
  • −Weak vs a single combatant
  • −Powerful explosion
  • +Strong vs multiple units
  • +Explosion area of effect: 10m
  • +Projectiles: 1
Blizzard AuraFrostheart Phoenix
  • −-12% Charge Speed
  • −-12% Speed
  • −-8 Melee Attack
  • −-12% Armour-Piercing Weapon Damage
  • −-12% Base Weapon Damage
  • +-10 Melee Attack
  • +-10% Armour-Piercing Weapon Damage
  • +-15% Speed
  • Range: 35 → 40
Revivification CrystalBastiladon (Revivification Crystal)
  • ++5 Melee Defence
  • Passive: false → true
  • Cooldown: 60 → —
  • Duration: 20 → —
  • Uses: 7 → —
  • Wind-up: 3 → —
  • Range: — → 60
Spawn-KinKroxigor
  • −+10% Armour-Piercing Weapon Damage
  • −+10% Base Weapon Damage
  • ++20% Armour-Piercing Weapon Damage
  • ++20% Base Weapon Damage
Toad RageColossadon Hunters (Ripperdactyl Riders)
  • ++50% Speed
  • Cooldown: 60 → 90
  • Duration: 18 → 30
Drop Rocks of Chotec
  • −Strong vs multiple combatants
  • −Weak vs a single combatant
  • +Strong vs multiple units
  • +Projectiles: 1
  • +Explosion area of effect: 6m
Rabble-RouseBlightscab's Plaguepack (Plague Monk Censer Bearers)
  • ++10 Leadership
  • ++10% Charge Resistance
  • Range: 35 → 50
Barbed NetRavagers of Rakarth (Scourgerunner Chariots)
  • −-10% Speed
  • +-25% Speed
  • Range: 35 → 45
Wail of MaliceThe Siren of Red Ruin (Bloodwrack Medusa)
  • −Strong vs multiple combatants
  • −Weak vs a single combatant
  • +-25% Armour-Piercing Missile Damage
  • +-25% Base Missile Damage
  • +-25% Armour-Piercing Weapon Damage
  • +-25% Base Weapon Damage
  • ++25% Miscast Chance
  • +Strong vs multiple units
  • +Affect up to 30 entities
  • Duration: 7 → 30
  • Range: 35 → 40
Aura of AgonyBloodwrack Shrine
  • −-7 Melee Defence
  • +-8 Melee Defence
  • Range: 35 → 40
Aura of ArdourBloodwrack Shrine
  • −+7 Melee Attack
  • ++8 Melee Attack
  • Range: 35 → 40
EmberstormArcane Phoenix
  • −Causes major magical & fire damage
  • +Strong vs multiple units
  • Cooldown: 90 → 120
Fiery RebirthArcane Phoenix
  • −Causes major magical & fire damage
Beast PackThrot the Unclean
  • −Summoned units degrade over time
  • +Summoned units have specific debuffs conditions
RemoulderedThrot the Unclean
  • −+24 Melee Attack
  • −+8 Leadership
  • ++25 Melee Attack
  • ++10 Leadership
  • Duration: 24 → 30
  • Uses: 3 → 2
Master ControllerThrot the Unclean
  • −+5 Melee Defence
  • −+4 Leadership
  • ++10% Physical Resistance
  • ++10 Leadership
  • Range: 35 → 40
  • −Good against armour
  • −Causes major magical damage
  • −Good against artillery pieces
  • −Strong vs multiple combatants
  • +Explosion area of effect: 8m
  • +Projectiles: 3
  • +Strong vs single and multiple units
  • Duration: 4 → 8
  • ++10% Speed
  • Range: 55 → 50
Dread AversionThe Shredder of Lustria (Dread Saurian)
  • −-8 Leadership
  • +-5 Leadership
  • Range: 35 → 40
The Flag of Blood KeepBlood Knights (Lances)
  • −+20% Missile Resistance
  • ++25% Missile Resistance
  • −+50% Miscast Chance
  • ++25% Miscast Chance
Net of AmyntokTemplehof Luminark (Luminark of Hysh)
  • Cooldown: 90 → 120
  • Duration: 20 → 15
  • Range: — → 30
Locus of HyshTemplehof Luminark (Luminark of Hysh)
  • ++25% Miscast Chance
  • +-25% Speed
  • Passive: true → false
  • Cooldown: — → 60
  • Duration: — → 30
  • Range: — → 100
Shield of ThornsSisters of the Thorn
  • −+20 Melee Damage Reflection
  • ++20% Missile Resistance
  • ++15 Melee Damage Reflection
  • Cooldown: 90 → 120
  • Duration: 30 → 45
  • Uses: 2 → 3
  • Range: — → 40
The Curse of AnraheirSisters of the Thorn
  • −-25% Speed
  • −-30 Accuracy
  • −-24 Melee Attack
  • −-24 Melee Defence
  • +-30% Speed
  • +-30 Melee Attack
  • +-50% Armour
  • +-60 Accuracy
  • Duration: 21 → 60
  • Uses: 1 → 2
  • Range: 35 → —
Power of the DragonbackDragonback Slayers (Slayers)
  • −+20% Flame Resistance
  • ++25% Flame Resistance
The Old GrumblersThe Grumbling Guard (Longbeards – Great Weapons)
  • Cooldown: 25 → 30
  • Duration: 5 → 1
  • Range: 35 → 50
Marked by UltharUlthar's Raiders (Rangers – Great Weapons)
  • −-25% Missile Block Chance
  • −-20% Missile Resistance
  • +-30% Missile Block Chance
  • +-30% Missile Resistance
  • Duration: 28 → 30
Skyhammer BombSkyhammer Squadron (Gyrobombers)
  • −Strong vs multiple combatants
  • −Weak vs a single combatant
  • −Powerful explosion
  • +Strong vs multiple units
  • +Projectiles: 1
  • +Explosion area of effect: 10m
  • Cooldown: 0.1 → 1
The Loons of Eight PeaksDa Eight Peak Loonies (Night Goblins – Fanatics)
  • −Causes armour-piercing damage
  • −Weak vs a single combatant
  • +Vortices: 3
  • +Does not affect friendly troops
  • Cooldown: 30 → 90
Maternal InstinctThe Arachnarok Queen (Arachnarok Spider)
  • −Summoned units degrade over time
  • +Summoned units have specific debuffs conditions
  • Cooldown: 60 → 90
  • Wind-up: 5 → —
Lightning Storm
  • −-100% Charge Speed
  • −-100% Speed
  • −Causes magical damage
  • −Strong vs multiple combatants
  • −Weak vs a single combatant
  • ++10% Charge Speed
  • ++5% Speed
  • +Strong vs multiple units
  • +Explosion area of effect: 10m
  • +Projectiles: 60
Lightning Strike
  • −-100% Charge Speed
  • −-100% Speed
  • −Causes magical damage
  • −Strong vs multiple combatants
  • −Weak vs a single combatant
  • ++10% Charge Speed
  • ++5% Speed
  • +Strong vs multiple units
  • +Explosion area of effect: 10m
  • +Projectiles: 30
Exploding Fart
  • Range: 35 → 30
Frost BreathChaos Frost Dragon
  • −Strong vs a single unit
  • −Weak vs a single combatant
  • −Powerful explosion
  • +Strong vs multiple units
  • +Projectiles: 4
  • +Requires line of sight to the target
  • +Explosion area of effect: 10m
  • Cooldown: 60 → 120
  • Wind-up: 1.1 → 1.3
Howling WinterThe Cold-Voider (Chaos Frost Dragon)
  • −Weak vs a single combatant
  • +Strong vs multiple units
  • Cooldown: 3 → 120
Frost Breath
  • −-14 Melee Attack
  • −-10 Melee Defence
  • +-5 Melee Attack
  • +-5 Melee Defence
Master of Souls
  • Wind-up: 1 → 2
Soulbinding
  • −Causes severe damage to combatants
  • +-100% Damage Resistance
  • +Causes damage to combatants
  • Duration: 10 → —
  • Range: — → 40
Gyrobomber BombGyrobombers
  • −Strong vs multiple combatants
  • −Weak vs a single combatant
  • −Powerful explosion
  • +Explosion area of effect: 10m
  • +Projectiles: 1
  • +Strong vs multiple units
  • Cooldown: 0.1 → 1
  • Duration: 0.1 → 1
  • Uses: 11 → 10
Black NimbusBlack Coach
  • −Effect intensity increases with each nearby enemy killed.
  • +Effect intensity increases with each nearby entity death (300)
Black ScythesBlack Coach
  • −Effect intensity increases with each nearby enemy killed.
  • +Effect intensity increases with each nearby entity death (100)
Unholy VigourBlack Coach
  • −Effect intensity increases with each nearby enemy killed.
  • ++25% Speed
  • ++25% Acceleration
  • ++25% Deceleration
  • +Effect intensity increases with each nearby entity death (200)
Warp GazeThe Eye of Morrslieb (Cygor)
  • +-50% Armour
  • Duration: 12 → 20
Soul DevourerThe Soul of Damnation (Hellcannon)
  • −+40 Reload Skill
  • ++50 Reload Skill
  • +Ability range 200m
  • Duration: 44 → 60
Apocalyptic ChargeSwords of Chaos (Chaos Knights)
  • −+10% Charge Speed
  • −+20% Charge Bonus
  • ++20% Charge Speed
  • ++20% Speed
  • ++20% Armour-Piercing Weapon Damage
  • ++20% Base Weapon Damage
  • Range: 35 → 75
Supreme VanityMirror Guard (Chaos Warriors)
  • ++10 Melee Attack
  • Range: 35 → 30
Chain LightningSummoners of Rage (Dragon Ogres)
  • −Good against armour
  • −Weak vs a single combatant
  • Cooldown: 60 → 150
Storm of BladesLoec's Tricksters (Wardancers – Asrai Spears)
  • −+24 Melee Attack
  • −-24 Melee Defence
  • ++20 Melee Attack
  • +-20 Melee Defence
  • ++20% Base Weapon Damage
  • ++20% Armour-Piercing Weapon Damage
The Wildfire AuraFirebark Elders (Tree Kin)
  • −+20% Flame Resistance
  • ++40% Flame Resistance
  • Range: 35 → 30
Blinding RadianceKnights of the Everlasting Light (Empire Knights)
  • −-8 Melee Attack
  • +-10 Melee Attack
  • Range: 35 → 40
Stern ResolveKnights of Morr (Empire Knights)
  • ++5 Melee Attack
  • Range: 35 → —
  • Duration: — → 30
Imperial VigilanceCarroburg Greatswords (Greatswords)
  • −+5 Melee Attack
  • −+4 Leadership
  • ++5 Melee Defence
  • ++10 Leadership
  • Name: Bathed in Blood → Imperial Vigilance
  • Range: 35 → 50
  • Cooldown: — → 60
  • Duration: — → 30
Fiery BreathFeral Hydra
  • −Causes fire damage
  • −Strong vs a single unit
  • −Weak vs a single combatant
  • −Powerful explosion
  • +Projectiles: 8
  • +Explosion area of effect: 10m
  • +Strong vs multiple units
  • Cooldown: 60 → 120
  • Wind-up: 1 → 1.3
  • −Replenishes hit points of combatants
  • +Restores up to 10% Hit Points
  • Uses: 4 → 3
Rubble & Ruin IRogue Idol
  • −+40% Armour-Piercing Weapon Damage
  • ++30% Armour-Piercing Weapon Damage
  • ++10% Speed
  • −-60 Armour
  • −+80% Armour-Piercing Weapon Damage
  • +-30 Armour
  • ++30% Armour-Piercing Weapon Damage
  • ++10% Speed
  • −-90 Armour
  • −+120% Armour-Piercing Weapon Damage
  • +-30 Armour
  • ++30% Armour-Piercing Weapon Damage
  • ++10% Speed
  • −+5% Armour-Piercing Weapon Damage
  • −+5% Base Weapon Damage
Rock BottomDa Big Un (Rogue Idol)
  • −Replenishes ammunition
  • +Replenishes 30% ammunition
Thermal ThoraxLava Arachnarok Spider
  • −Strong vs multiple combatants
  • −Weak vs a single combatant
  • +Strong vs multiple units
  • +Affect up to 4 entities
  • Range: 35 → 30
  • +Replenishes hit points of combatants
Goregreed
  • −+15% Charge Bonus
  • −+16 Melee Attack
  • −+20% Armour-Piercing Weapon Damage
  • ++25% Charge Bonus
  • ++5 Melee Attack
  • ++5 Leadership
  • Cooldown: — → 60
Aura of MadnessJabberslythe
  • +Affect up to 5 entities
  • Range: 35 → 40
  • −Strong vs multiple combatants
  • +Strong vs multiple units
  • Cooldown: 15 → 30
Searing Bile-BloodThe Vorbergland Broodmother (Jabberslythe)
  • −Causes armour-piercing damage
  • −Strong vs multiple combatants
  • +Strong vs multiple units
  • Cooldown: 15 → 30
Death from AboveThe Flock of Djaf (Carrion)
  • −Strong vs multiple combatants
  • −Weak vs a single combatant
  • +Strong vs multiple units
  • +Explosion area of effect: 5m
  • +Projectiles: 1
Heaven's FlashThe Flock of Djaf (Carrion)
  • −-24 Melee Attack
  • −-24 Melee Defence
  • +-25 Melee Attack
  • +-25 Melee Defence
  • Duration: 31 → 30
  • Range: 35 → 40
Spirit LeechHierotitan
  • −Strong vs a single combatant
  • −Weak vs multiple combatants
  • +Strong vs a single unit
  • +Affect up to 1 entity
  • Cooldown: 45 → 90
  • Duration: 13 → 15
  • Uses: 2 → 4
  • Wind-up: 3 → 1
  • −Good against armour
  • −Causes minor magical & fire damage
  • −Good against large combatants
  • −Strong vs a single combatant
  • +Requires line of sight to the target
  • +Explosion area of effect: 2m
  • +Projectiles: 15
  • +Strong vs a single unit
  • Cooldown: 60 → 90
  • Uses: 3 → 4
The Trial of BladesSisters of Slaughter
  • −+8 Melee Attack
  • −+4 Armour-Piercing Weapon Damage
  • ++10 Melee Attack
  • ++5 Armour-Piercing Weapon Damage
Frost BreathChill of Sontar (War Hydra)
  • −Strong vs a single unit
  • −Weak vs a single combatant
  • −Powerful explosion
  • +Strong vs multiple units
  • +Projectiles: 4
  • +Explosion area of effect: 10m
  • Cooldown: 60 → 120
  • Wind-up: 1 → 1.3
Abyssal HowlKharibdyss
  • +-10% Speed
  • Range: 55 → 50
Glare of Insanity
  • −-24 Melee Defence
  • +-25 Melee Defence
  • Duration: 40 → 25
  • Uses: 1 → —
  • Cooldown: — → 15
Eye of Rejuvenation
  • Range: 35 → 30
Invincible Rampage
  • −+7 Melee Attack
  • −+15 Melee Attack
  • −+48% Armour-Piercing Weapon Damage
  • ++5 Melee Attack
  • ++10 Melee Attack
  • ++50% Armour-Piercing Weapon Damage
  • ++30% Damage Resistance
  • +Causes damage to combatants
Muroid Surge
  • Cooldown: 70 → 100
Too Horrible to DieHell Pit Abomination
  • +Restores up to 10% Hit Points
Judgement of the UxmacThe Thunderous One (Ancient Stegadon)
  • −Causes minor magical damage
  • −Strong vs multiple combatants
  • +Strong vs multiple units
  • Cooldown: 20 → 15
Ark of SotekBastiladon (Ark of Sotek)
  • −Moderate, stationary area of effect
  • +-20% Armour-Piercing Missile Damage
  • +-20% Base Missile Damage
  • +-20% Speed
  • +-20% Armour-Piercing Weapon Damage
  • +-20% Base Weapon Damage
  • +Strong vs multiple units
  • Passive: false → true
  • Cooldown: 90 → 30
  • Duration: 26 → 30
  • Wind-up: 1 → —
  • Range: — → 25
Duck & WeaveVisktrin's Death Squad (Death Runners)
  • −+10 Melee Defence
  • ++15% Speed
  • ++20% Physical Resistance
  • ++25% Armour-Piercing Weapon Damage
  • ++20% Speed
  • ++30% Physical Resistance
  • ++100% Armour-Piercing Weapon Damage
  • Cooldown: — → 30
  • Duration: — → 180
Omen of HopeOmen of Asuryan (Arcane Phoenix)
  • ++20% Spell Resistance
  • +Does not affect self
  • Range: 55 → 75
Shackolot's Noxious BreathShackolot the Calamity
  • −Strong vs a single unit
  • −Powerful explosion
  • +Strong vs single and multiple units
  • +Explosion area of effect: 10m
  • +Projectiles: 8
  • Cooldown: 60 → 120
Primal RageYmwrath the Eternal
  • −Effect intensity increases with time spent engaged in melee.
  • ++25% Speed
  • +Effect intensity increases with time spent engaged in melee (150s)
  • Cooldown: — → 45
  • Duration: — → 135
Chain Lightning
  • −Good against armour
  • −Weak vs a single combatant
  • Cooldown: 50 → 90
  • Mana: 14 → 18
Comet of Casandora Upgraded
  • −Good against armour
  • −Causes massive magical damage
  • −Strong vs multiple units
  • −Greater armour-piercing explosion damage
  • +Projectiles: 1
  • +Explosion area of effect: 30m
  • +Greater effect range
  • Cooldown: 49 → 90
  • Mana: 20 → 25
Curse of the Midnight Wind
  • −-30 Armour
  • −-24 Melee Attack
  • +-30 Melee Attack
  • +-30 Melee Defence
  • +-10% Speed
  • Cooldown: 38 → 60
  • Duration: 25 → 30
  • Mana: 8 → 11
  • Range: 35 → 40
Urannon's Thunderbolt
  • −Good against armour
  • −Causes major magical damage
  • −Good against artillery pieces
  • −Strong vs multiple combatants
  • +Explosion area of effect: 8m
  • +Projectiles: 3
  • +Strong vs single and multiple units
  • Cooldown: 42 → 45
  • Duration: 4 → 8
Gordinar's Dragon BreathGordinar, Champion of the Flame
  • −Causes fire damage
  • −Strong vs a single unit
  • −Weak vs a single combatant
  • −Powerful explosion
  • +Strong vs single and multiple units
  • +Explosion area of effect: 12m
  • +Projectiles: 8
  • Cooldown: 60 → 120
Mighty RoarRahagra's Pride (War Lions of Chrace)
  • −-8 Leadership
  • +-5 Leadership
  • +-5 Melee Attack
  • Passive: false → true
  • Cooldown: 90 → 60
  • Duration: 25 → 30
  • Range: 35 → 50
Fluid Injection!The Thing-Thing (Hell Pit Abomination)
  • −+24 Melee Attack
  • ++25 Melee Attack
  • Cooldown: 60 → 90
  • Duration: 22 → 30
Primeval RoarThe Pale Death (Feral Troglodon)
  • −+24 Melee Attack
  • ++25 Melee Attack
  • Passive: false → true
  • Cooldown: 60 → 90
  • Duration: 31 → 30
  • Range: 35 → 75
  • Wind-up: 4.5 → —
Redirecting AuraThe Green Guardian (Terracotta Sentinel)
  • Range: 55 → 70
GoreshellKhorne’s Bloody Fist (Bloodthirster)
  • ++10 Melee Attack
Heart of WinterThe Frozen Heart of Winter (Elemental Bear)
  • −-10% Speed
  • −-40% Speed
  • −-60% Speed
  • −Strong vs units with 25 or more entities
  • +-50% Speed
  • +-75% Speed
  • +Strong vs multiple units
  • +Affect up to 25 entities
  • Cooldown: 120 → 180
  • Duration: 32 → 48
Spirit LeechUncle Furuncle (Great Unclean One)
  • +Affect up to 1 entity
  • +Causes damage to combatants
  • +Strong vs a single unit
  • Cooldown: 60 → 90
  • Duration: 13 → 15
Defiling DelugeUncle Furuncle (Great Unclean One)
  • −Strong vs units with 25 or more entities
  • −Replenishes hit points of combatants
  • −Strong vs multiple combatants
  • −Weak vs a single combatant
  • +Restores up to 5% Hit Points
  • +Affect up to 5 entities
  • +Strong vs multiple units
  • Duration: 6 → 5
  • Range: 35 → 40
Glacial DefenceThe Snowhorn of Mourn (Stonehorn)
  • −+60 Armour
  • −+20% Missile Resistance
  • ++50 Armour
  • ++25% Missile Resistance
  • ++20 Melee Damage Reflection
  • Cooldown: 60 → 120
  • Duration: 21 → 30
PhantasmagoriaThe Marquis of Masochism (Keeper of Secrets)
  • −-16 Leadership
  • +-100% Range
  • +-100% Melee Attack
  • +-5 Leadership
  • Duration: 11 → 25
  • Range: 35 → 40
  • Cooldown: — → 180
The Enfeebling FoeThe Marquis of Masochism (Keeper of Secrets)
  • −-24 Melee Attack
  • −-24 Melee Defence
  • +-35 Melee Attack
  • +-35 Melee Defence
  • Duration: 17 → 30
  • Uses: 2 → 1
Gehenna's Golden HoundsThe Golden Griffin of Theurgy (Lord of Change)
  • −Weak vs a single combatant
  • Cooldown: 45 → 150
  • Duration: 13 → 20
Searing DoomThe Golden Griffin of Theurgy (Lord of Change)
  • −Causes moderate magical damage
  • −Strong vs a single unit
  • −Weak vs a single combatant
  • +Strong vs multiple units
  • +Projectiles: 40
  • +Explosion area of effect: 3m
  • Cooldown: 60 → 75
  • Duration: 8 → 9
  • Wind-up: 1 → —
Revel in FearHashut's Dark Ravagers (Bull Centaur Renders – Dual Axes)
  • −+16 Leadership
  • ++15 Leadership
Cowardly DespoilersOglah Khan's Wolfboyz
  • −+25% Base Weapon Damage
  • ++5 Armour-Piercing Weapon Damage
Pelt of WulfagOglah Khan's Wolfboyz
  • Range: 55 → 50
Undying WillThe Immortals (Infernal Ironsworn)
  • −Entities cannot die while ability is active
More Power!The Daemon's Tongue (Iron Daemon)
  • −+25% Charge Speed
  • −+150% Acceleration
  • −+25% Speed
  • ++200% Acceleration
  • ++50% Speed
  • Duration: 28 → 30
Mechanical OverdriveAstragoth Ironhand
  • −+8 Melee Attack
  • −+20% Armour-Piercing Weapon Damage
  • −+20% Base Weapon Damage
  • −Effect intensity increases with each kill made by the unit. (Maximum intensity at 100 kills)
  • ++10 Melee Attack
  • ++25% Base Weapon Damage
  • +Effect intensity increases with each kill made by the unit (100)
ReforgeAstragoth Ironhand
  • +Restores up to 15% Hit Points
  • Duration: 19 → 30
Infernal EngineerDaemonsmith Sorcerer (Death)
  • −+15 Accuracy
  • ++10% Missile Resistance
  • ++10 Accuracy
  • Range: 35 → 40
Flaming BreathDaemonsmith Sorcerer (Death)
  • −Causes fire damage
  • −Good against armour
  • +Projectiles: 8
  • +Explosion area of effect: 6m
  • Cooldown: 90 → 120
Blazing BodyDaemonsmith Sorcerer (Death)
  • −+25 Melee Damage Reflection
  • −+10% Physical Resistance
  • −Effect intensity increases with time spent engaged in melee.
  • ++20 Melee Damage Reflection
  • ++20% Physical Resistance
  • +Effect intensity increases with time spent engaged in melee (300s)
The Enfeebling FoeDaemonsmith Sorcerer (Death)
  • −-24 Melee Attack
  • −-24 Melee Defence
  • +-35 Melee Attack
  • +-35 Melee Defence
  • Duration: 17 → 30
The WitheringDaemonsmith Sorcerer (Death)
  • −-30 Armour
  • +-4 Leadership
  • ++5% Miscast Chance
  • +-5% Base Weapon Damage
  • +-5% Base Missile Damage
  • ++10% Miscast Chance
  • +-10% Base Weapon Damage
  • +-10% Base Missile Damage
  • +-16 Leadership
  • ++20% Miscast Chance
  • +-20% Base Weapon Damage
  • +-20% Base Missile Damage
  • Cooldown: 90 → 120
  • Duration: 40 → 60
Sorcerous MiasmaDaemonsmith Sorcerer (Death)
  • ++50% Miscast Chance
  • +Negates magical weapons within the effect area
Dark RenownDrazhoath the Ashen
  • Range: 55 → 40
Crooked DiceGorduz Backstabber
  • −+60 Armour
  • −+40% Physical Resistance
  • −+40% Damage Resistance
  • ++40% Armour-Piercing Weapon Damage
  • ++40% Base Weapon Damage
  • ++30% Damage Resistance
  • ++20 Reload Skill
  • ++20 Reload Skill
  • ++20% Speed
  • ++20% Speed
  • ++10 Melee Attack
  • ++10 Melee Attack
  • Cooldown: 90 → 120
  • Range: — → 50
Lucky GitGorduz Backstabber
  • +Restores up to 30% Hit Points
  • Cooldown: 90 → 120
Sadistic SnareZhatan the Black
  • −-24 Melee Defence
  • +-30 Melee Defence
  • Duration: 33 → 30
Boundless CrueltyZhatan the Black
  • −-8 Leadership
  • +-10 Leadership
  • Range: 35 → 50
Burning BrightK'daai Destroyer
  • ++25% Base Weapon Damage
  • ++25% Armour-Piercing Weapon Damage
  • ++100% Incoming Healing Modifier
Hellish FrenzyK'daai Destroyer
  • −+10% Charge Bonus
  • −+10 Melee Attack
  • −+10% Armour-Piercing Weapon Damage
  • −+10% Base Weapon Damage
  • ++100% Charge Bonus
  • ++100% Acceleration
  • ++100% Deceleration
Skjalandir's FallUlrika Magdova
  • −+90 Accuracy
  • ++100 Accuracy
  • Duration: 39 → 45
The Dancing BladeUlrika Magdova
  • −-24 Melee Attack
  • −+24 Melee Defence
  • +-25 Melee Attack
  • ++25 Melee Defence
  • Duration: 23 → 30
By Our BloodUlrika Magdova
  • ++10% Base Weapon Damage
  • ++10% Base Missile Damage
  • ++5% Physical Resistance
  • +-10% Base Weapon Damage
  • +-10% Base Missile Damage
  • +-5% Physical Resistance
  • Duration: 25 → 30
  • Range: — → 50
Blue Fire of Tzeentch Upgraded
  • −Good against large combatants
  • −Poor penetration
  • +Strong vs single and multiple units
  • +Explosion area of effect: 4m
  • +Projectiles: 9
  • Cooldown: 28 → 45
  • Mana: 10 → 8
Pink Fire of Tzeentch Upgraded
  • Cooldown: 30 → 60
  • Duration: 2 → 6
  • Mana: 10 → 15
Tzeentch's Firestorm Upgraded
  • −Increased armour-piercing damage
  • +Additional vortex
  • +Strong vs multiple units
  • +Decreased speed
  • Cooldown: 51 → 75
  • Duration: 20 → 25
Gehenna's Golden Globe
  • −Weak vs a single combatant
Greater Gate of Tzeentch
  • −Summoned units degrade over time
  • +Summoned units have specific debuffs conditions
  • Cooldown: 120 → 90
Magma Storm
  • −Good against armour
  • −Causes major magical damage
  • −Medium strike area
  • −Strong vs a single unit
Piercing Bolts of Burning
  • −Good against armour
  • −Causes major magical & fire damage
  • −Strong vs a single unit
  • +Projectiles: 30
  • +Strong vs multiple units
  • +Explosion area of effect: 4m
  • Cooldown: 47 → 60
  • Duration: 8 → 9
Piercing Bolts of Burning Upgraded
  • −Good against armour
  • −Causes major magical & fire damage
  • −Strong vs a single unit
  • +Projectiles: 60
  • +Strong vs multiple units
  • +Explosion area of effect: 4m
  • Cooldown: 47 → 60
  • Duration: 8 → 9
The Burning Head
  • −Causes major magical & fire damage
  • −Medium, forward-moving area of effect
  • Cooldown: 37 → 75
  • Mana: 10 → 15
The Burning Head Upgraded
  • −Causes major magical & fire damage
  • −Increased damage
  • Cooldown: 37 → 75
  • Mana: 16 → 20
BlisterbackThe Frolickers Bubonic (Nurglings)
  • −+10 Melee Damage Reflection
  • −+8 Leadership
  • ++20 Melee Damage Reflection
  • ++10 Leadership
Barrier BoostThe Chromatic Abominations (Blue Horrors of Tzeentch)
  • Cooldown: 60 → —
  • Duration: 10 → —
Bane of the DeadHarald Hammerstorm
  • −-4 Leadership
  • +-5 Leadership
  • Range: 35 → 40
Arcane ChargeTzaangors
  • −+20% Armour-Piercing Weapon Damage
  • −+20% Base Weapon Damage
  • ++25% Armour-Piercing Weapon Damage
  • ++25% Base Weapon Damage
Incarnate Flock of DoomIncarnate Elemental of Beasts
  • −Strong vs units with 10 or more entities
  • +Affect up to 2 entities
  • Range: 35 → 40
Howl of the Great BeastIncarnate Elemental of Beasts
  • −-25% Speed
  • −-8 Leadership
  • +-10 Melee Defence
  • +-10 Melee Attack
  • Cooldown: 90 → 120
  • Duration: 25 → 30
  • Range: 35 → 50
  • Wind-up: 1 → —
Celestial SweepCelestial General
  • +Small explosion with knockback effect
  • Duration: 4 → —
Lord of Grand CathayCelestial General
  • −+40 Melee Defence
  • ++20 Melee Defence
  • Duration: 16 → 30
  • Range: 35 → 40
Wounded PrideCelestial General
  • −+5 Melee Attack
  • −+10% Armour-Piercing Weapon Damage
  • −+10% Base Weapon Damage
Fearsome RoarCelestial General
  • −-8 Leadership
  • +-10 Leadership
  • Passive: false → true
  • Cooldown: 90 → 60
  • Duration: 25 → 30
  • Range: 35 → 50
The Emperor's ExecutionerYuan Bo, the Jade Dragon
  • −Strong vs a single combatant
  • +Strong vs a single unit
Mark of YinThe Grace of Quai Yin (Celestial Dragon Crossbows)
  • Duration: 28 → 30
Nan-Gau GrenadesEmpress Crowmen (Onyx Crowmen)
  • −Strong vs multiple combatants
  • −Weak vs a single combatant
  • −Powerful explosion
  • +Strong vs multiple units
  • +Projectiles: 1
  • +Explosion area of effect: 3m
  • Duration: 10 → 0.1
  • Cooldown: 30 → 90
  • Cooldown: 44 → 120
  • Duration: 18 → 20
  • Uses: 2 → 3
  • −+20% Spell Resistance
  • ++25% Spell Resistance
  • Range: 55 → 40
  • −+24 Armour
  • ++15% Missile Block Chance
  • ++25 Armour
  • −+10 Reload Skill
  • ++10 Accuracy
Fury of the Falling BladeThe Jade War Drum (Zhangu War Drum)
  • −+15% Armour-Piercing Weapon Damage
  • −+15% Base Weapon Damage
You're Next!
  • −-45% Speed
  • −-24 Melee Attack
  • +-50% Speed
  • +-25 Melee Attack
  • Duration: 24 → 25
Formless Horror
  • Cooldown: 60 → 120
Koldunja's SpiritHag Witch (Beasts)
  • −Summoned units degrade over time
  • +Summoned units have specific debuffs conditions
Znarkharja's WardHag Witch (Death)
  • Duration: 26 → 30
Vorozheja's ForesightHag Witch (Shadows)
  • −-12 Armour
  • −-12% Missile Block Chance
  • +-10 Armour
  • +-10% Missile Block Chance
  • Duration: 25 → 30
GulyasMother Ostankya
  • −+4 Leadership
  • ++5 Leadership
  • +Restores up to 15% Hit Points
  • Duration: 23 → 30
  • Range: 35 → 40
Spirit BearMother Ostankya
  • −Causes moderate magical & fire damage
  • −Strong vs multiple combatants
  • −Powerful explosion
  • +Explosion area of effect: 10m
  • +Projectiles: 1
  • +Strong vs multiple units
  • Uses: 3 → —
Pack TrapThe Wolfhearts (Akshina Ambushers)
  • +-25 Leadership
  • Duration: 10 → 15
Thorn's AuraAekold Helbrass
  • −+14 Melee Damage Reflection
  • +-50% Speed
  • +-10 Leadership
  • +-50% Mass
  • ++20 Melee Damage Reflection
  • Range: 35 → 40
The Breath of LifeAekold Helbrass
  • +Replenishes hit points of combatants
Spell SyphonThe Blue Scribes
  • −+60% Spell Mastery
  • ++20% Spell Mastery
Formless HorrorThe Changeling
  • Cooldown: 60 → 120
Cowled & CloakedThe Changeling
  • −+25% Speed
Formless Horror
  • Cooldown: 60 → 120
Petrifying GazeCockatrice
  • −-25% Speed
  • −-50% Speed
  • −-75% Speed
  • +-20% Speed
  • +-40% Speed
  • +-60% Speed
  • +-80% Speed
  • Passive: false → true
  • Cooldown: 120 → 20
  • Duration: 32 → —
  • Uses: 2 → —
  • Range: — → 40
Gift of MutationMutalith Vortex Beast
  • −+8 Melee Attack
  • ++25% Charge Resistance
  • ++25% Splash Attack Power
  • ++10 Melee Attack
  • +-25% Mass
  • +Does not affect self
  • Range: 35 → 40
Tides of TransformationMutalith Vortex Beast
  • +Strong vs multiple units
  • +Affect up to 25 entities
  • Cooldown: 30 → 60
  • Duration: 32 → 30
Aura of MutationMutalith Vortex Beast
  • +Affect up to 4 entities
  • Range: 35 → 40
Maelstrom of ChangeAeson the Fallen (Mutalith Vortex Beast)
  • −Will spread to enemies within the Spread Range metres of affected unit
  • +Will spread to friends within the Spread Range metres of affected unit
  • +Affect up to 25 entities
  • Duration: 7 → 10
Lamprey's BiteShrieking Skyrays (Screamers of Tzeentch)
  • +Strong vs multiple units
  • +Vortices: 3
  • +Medium, randomly-moving area of effect
  • Uses: 5 → —
Change or Die!Chaos Lord of Tzeentch
  • −+16 Leadership
  • ++15 Leadership
  • Cooldown: 90 → 120
  • Duration: 22 → 30
  • Range: 35 → 40
  • −+24 Melee Defence
  • −+15 Armour
  • −+15 Armour
  • −+25% Missile Block Chance
  • ++10 Armour
  • ++10 Armour
  • ++10 Armour
  • ++10 Armour
  • ++5 Melee Defence
  • ++5 Melee Defence
  • ++5 Melee Defence
  • ++5 Melee Defence
  • Type: Augment → Augment (Area)
  • Range: — → 40
TacticianGate Master
  • −+5 Reload Skill
  • ++10% Speed
Giant LeapSaytang the Watcher
  • −Causes moderate magical damage
  • −Strong vs multiple combatants
  • +Strong vs multiple units
Watched by the WatcherSaytang the Watcher
  • Uses: 3 → —
Master of the Stone LegionsSaytang the Watcher
  • Range: 55 → 60
  • +Requires line of sight to the target
  • +Explosion area of effect: 4m
  • +Strong vs a single unit
  • Range: 35 → 40
Tzarina's GuardianThe Golden Knight Naryska Leysa
  • Range: 35 → 40
Rot or Die!Chaos Lord of Nurgle
  • −+16 Leadership
  • ++15 Leadership
  • Duration: 18 → 20
Worthy FoeDaemon Slayer
  • −+12 Melee Attack
  • −+20% Armour-Piercing Weapon Damage
  • −+20% Base Weapon Damage
  • ++10 Melee Attack
  • ++25% Armour-Piercing Weapon Damage
  • ++25% Base Weapon Damage
Wards of GrimnirDaemon Slayer
  • −Effect intensity increases with each kill made by the unit. (Maximum intensity at 300 kills)
  • +Effect intensity increases with each kill made by the unit (150)
Hurricane of DeathGaragrim Ironfist
  • −Good against armour
  • Cooldown: 120 → 60
Slayer of LegendGaragrim Ironfist
  • −+10 Melee Attack
  • −+20% Armour-Piercing Weapon Damage
  • −+20% Base Weapon Damage
  • −Effect intensity increases with each kill made by the unit. (Maximum intensity at 300 kills)
  • ++20 Melee Attack
  • ++40% Armour-Piercing Weapon Damage
  • ++40% Base Weapon Damage
  • +Effect intensity increases with time spent engaged in melee (150s)
The War-MournerGaragrim Ironfist
  • Range: 55 → 75
Cinderblast Cluster BombMalakai Makaisson
  • −Causes fire damage
  • −Strong vs multiple combatants
  • −Powerful explosion
  • +Explosion area of effect: 8m
  • +Strong vs multiple units
  • +Projectiles: 10
  • +Huge, stationary area of effect
  • +Strong vs multiple units
  • Cooldown: 90 → 75
  • Uses: 1 → 3
Endless Whirlwind of DeathThe Brotherhood of Grimnir (Doomseekers)
  • +Huge, stationary area of effect
  • +Strong vs multiple units
Dwarf RumLong Drong's Slayer Pirates
  • −-5 Melee Attack
  • +-10 Melee Defence
  • +-10 Melee Attack
  • Range: 35 → 50
Unbinding
  • −Summoned units degrade over time
  • +Summoned units have specific debuffs conditions
ThunderburnerThunderbarge
  • −-70% Turn Speed
  • −+150% Speed
  • ++100% Acceleration
  • ++100% Turn Speed
  • ++200% Speed
  • +Causes damage to self
  • Cooldown: 30 → 10
DarkwalkerElspeth von Draken
  • Cooldown: 120 → 90
Coruscating BlastElspeth von Draken
  • −Strong vs a single combatant
  • +Strong vs a single unit
  • +Requires line of sight to the target
  • +Strong vs single and multiple units
  • +Projectiles: 1
  • +Explosion area of effect: 5m
  • −Causes fire damage
  • −Strong vs multiple combatants
  • −Powerful explosion
  • +Strong vs multiple units
  • +Explosion area of effect: 6m
  • +Projectiles: 1
  • Range: 55 → 60
Pigeon BombMaster Engineer
  • −Strong vs a single unit
  • −Weak vs a single combatant
  • +Strong vs multiple units
  • +Explosion area of effect: 6m
  • Uses: 3 → —
Titan HeadsmanTheodore Bruckner
  • −-45% Speed
  • −-24 Melee Defence
  • +-50% Speed
  • +-25 Melee Defence
  • Duration: 29 → 30
Fearsome CombatantTheodore Bruckner
  • Range: 35 → 40
Rear-GuardianGrundel's Defenders (Spearmen – Shields)
  • −+15% Physical Resistance
  • ++20% Physical Resistance
  • Range: 35 → 50
Unbinding
  • −Summoned units degrade over time
  • +Summoned units have specific debuffs conditions
  • Duration: 110 → —
Full Power!Land Ship
  • −+100% Acceleration
  • −+50% Speed
  • ++200% Acceleration
  • ++100% Speed
  • ++50% Mass
  • Cooldown: 90 → 60
  • Duration: 28 → 30
The Blessings of the Fly LordThe Rotting Riders (Rot Knights)
  • −+15% Damage Resistance
  • ++30 Melee Damage Reflection
  • −Summoned units degrade over time
  • +Summoned units have specific debuffs conditions
  • −Strong vs multiple combatants
  • +Strong vs multiple units
  • −+20 Melee Attack
  • −Effect intensity increases with each nearby entity death.
  • ++15 Melee Attack
  • +Effect intensity increases with each nearby entity death (300)
  • Range: 55 → 75
The Penumbral PendulumKetzak Fimdirach
  • −Weak vs a single combatant
  • Cooldown: 40 → 150
Befouled ChargeKayzk the Befouled
  • −+20% Acceleration
  • −+10% Charge Bonus
  • ++10% Acceleration
  • ++20% Charge Bonus
  • Range: 55 → 60
Nurgle's Favoured SonTamurkhan the Maggot Lord
  • −+24 Melee Defence
  • −+20% Damage Resistance
  • ++25% Damage Resistance
  • Duration: 40 → 45
Feast of the Maggot LordTamurkhan the Maggot Lord
  • +Restores up to 15% Hit Points
  • Duration: 7 → 10
Rotting HostTamurkhan the Maggot Lord
  • −-5% Armour-Piercing Weapon Damage
  • −-5% Base Weapon Damage
  • −-4 Leadership
  • +-25% Acceleration
  • +-25% Charge Bonus
  • +-25% Speed
  • +-5 Leadership
  • Range: 55 → 40
Unspeakable FoulnessTamurkhan the Maggot Lord
  • +Requires line of sight to the target
  • +Projectiles: 15
  • +Strong vs multiple units
  • +Explosion area of effect: 5m
  • Cooldown: 60 → 120
Corrosive BileBile Trolls
  • −-6 Melee Defence
  • +-20% Armour
  • +-20% Base Weapon Damage
  • Range: 35 → 40
Extremely Daring DeathblowSlayers (Grudge Settlers)
  • −+10 Melee Attack
  • −+15% Physical Resistance
  • ++25% Physical Resistance
Gyrocopter Bomb (Trollhammer)Gyrocopters (Trollhammers – Grudge Settlers)
  • −Strong vs multiple combatants
  • −Powerful explosion
  • +Projectiles: 1
  • +Explosion area of effect: 5m
  • −Summoned units degrade over time
  • +Summoned units have specific debuffs conditions
  • +Affect up to 1 entity
  • +Causes damage to combatants
  • Duration: 22 → 30
  • Uses: 3 → —
  • Range: 55 → 100
  • ++25 Melee Attack
  • Cooldown: 90 → 120
  • Duration: 22 → 60
Da Boss 'as a Plan!Gorbad Ironclaw
  • −+24 Melee Defence
  • −+8 Leadership
  • ++30 Melee Defence
  • ++15 Leadership
  • Duration: 20 → 30
Orcs are da Best!Gorbad Ironclaw
  • −+24 Melee Attack
  • ++25 Melee Attack
  • Duration: 27 → 30
Da Great LeaderGorbad Ironclaw
  • +Does not affect self
  • Range: 35 → 40
Empowering ShroomsNight Goblin Big Boss
  • −+24 Melee Attack
  • −+16 Leadership
  • ++25 Melee Attack
  • ++15 Leadership
  • Duration: 35 → 30
  • Range: 35 → 40
Squig Thinkin'Night Goblin Big Boss
  • −Summoned units degrade over time
  • +Summoned units have specific debuffs conditions
  • Uses: 1 → 2
Savage CharmsSavage Orc Great Shaman
  • Range: 35 → 40
  • −Summoned units degrade over time
  • +Summoned units have specific debuffs conditions
Spiderweb AttackSnagla Grobspit
  • Duration: 18 → 20
  • Uses: 2 → 3
Eye of KhorneArbaal the Undefeated
  • −Summoned units degrade over time
  • +Summoned units have specific debuffs conditions
Fury of the Blood GodArbaal the Undefeated
  • −Causes moderate magical damage
  • +Medium explosion with knockback effect
Blood SacrificeBloodspeaker
  • +Restores up to 25% Hit Points
  • −Strong vs units with 10 or more entities
  • −Weak vs a single combatant
  • +Affect up to 15 entities
  • Range: 35 → 40
  • Duration: 21 → 20
  • Range: 35 → 40
Wild AbandonBloodspeaker
  • −+40 Melee Attack
  • −-24 Melee Defence
  • ++50 Melee Attack
  • +-25 Melee Defence
  • Duration: 25 → 30
Gruesome DisplayBloodspeaker
  • −-5 Melee Attack
  • +-4 Melee Attack
  • Range: 35 → 40
Crimson JuggernautScyla Anfingrimm
  • −+40% Charge Bonus
  • ++50% Charge Bonus
  • Cooldown: 120 → 60
  • Duration: 25 → 30
Inevitable HorrorSkarr Bloodwrath
  • −-8 Leadership
  • +-10 Leadership
  • Duration: 33 → 30
  • Range: 35 → 40
The Blood TallySkarr Bloodwrath
  • −Effect intensity increases with each kill made by the unit. (Maximum intensity at 150 kills)
  • +Effect intensity increases with each kill made by the unit (150)
BloodbornSkarr Bloodwrath
  • +Restores up to 20% Hit Points
Skaramor's ButchersSkarr Bloodwrath
  • −+5% Armour-Piercing Weapon Damage
  • −+5% Base Weapon Damage
  • ++10 Armour-Piercing Weapon Damage
  • Range: 35 → 40
  • −-30 Armour
  • −-24 Melee Defence
  • +-25 Armour
  • +-25 Melee Defence
  • +-50% Incoming Healing Modifier
  • Duration: 38 → 45
Locus of FurySkulltaker
  • Cooldown: 90 → 120
  • Duration: 17 → 30
  • Range: 55 → 50
HellraiserHellforged Bellowers (Skullcannon)
  • +Huge, stationary area of effect
  • +Causes damage to combatants
PunctureBruiser
  • −+24 Melee Attack
  • Cooldown: 90 → 120
  • Duration: 38 → 15
  • Duration: 25 → 30
  • Cooldown: 3 → 20
Dead EyeGolgfag Maneater
  • −Strong against lightly armoured characters
  • −Strong against small entities
  • +Strong vs a single unit
  • Cooldown: 120 → 90
Been There, Done ThatGolgfag Maneater
  • −-8 Melee Attack
  • −-10% Armour-Piercing Weapon Damage
  • −-10% Base Weapon Damage
  • +-15 Melee Attack
  • Range: 35 → 40
HeadhuntOgre Paymaster
  • Duration: 31 → 30
Gold, Glorious Gold!Ogre Paymaster
  • Range: 55 → 50
Maneater Smoke BombEshin Maneater
  • −+24 Melee Defence
  • ++25 Melee Defence
  • Duration: 24 → 30
Marked for Eatin'Eshin Maneater
  • Duration: 29 → 30
Piggyback Joust!Piggyback Knights (Pigback Riders)
  • −+25% Charge Speed
  • ++100% Charge Speed
Carrion FrenzyBlood Vultures
  • −Effect intensity increases with each nearby entity death.
  • +Effect intensity increases with each nearby entity death (200)
  • Range: 35 → 40
Wreathed in ThornsBlessed Razordon Hunting Pack
  • −+14 Melee Damage Reflection
  • ++15 Melee Damage Reflection
  • −+12 Charge Bonus
  • −+8 Melee Attack
  • ++10 Charge Bonus
  • ++10 Melee Attack
  • −Causes fire damage
  • −Good against armour
  • +Projectiles: 12
  • +Explosion area of effect: 6m
  • +Requires line of sight to the target
  • Cooldown: 90 → 120
Perfect PredatorBloodshriek Chimera (Chimera)
  • ++50% Speed
  • ++100% Acceleration
  • ++100% Deceleration
  • +Restores up to 25% Hit Points
  • Duration: 48 → 60
Frenzied Challenge
  • −-24 Melee Defence
  • +-25 Melee Defence
Insanity
  • −-32 Leadership
  • +-30 Leadership
Visions of Madness
  • −-16 Leadership
  • +-15 Leadership
  • −-12 Melee Defence
  • +-100% Melee Defence
  • ++25% Damage Resistance
  • Duration: 25 → 45
  • Uses: — → 2
  • −+8 Melee Attack
  • ++50% Speed
DisarmExalted Hero of Slaanesh
  • Range: 35 → 40
The Black TongueChaos Sorcerer Lord of Slaanesh (Shadows)
  • Duration: 21 → 30
Bitter Sting
  • −-24 Melee Attack
  • −-24 Melee Defence
  • +-25 Melee Attack
  • +-25 Melee Defence
Guttural Roar
  • −-16 Melee Defence
  • −-24 Leadership
  • +-15 Melee Defence
  • +-25 Leadership
  • Duration: 43 → 45
  • −Causes severe damage to combatants
  • +Causes damage to combatants
  • +Affect up to 25 entities
  • Range: 35 → 40
MomentumMist Mage
  • −+30% Charge Speed
  • −+30% Speed
  • −+20% Charge Bonus
  • ++50% Charge Speed
  • ++50% Speed
  • ++50% Charge Bonus
  • −+40 Melee Attack
  • ++25 Melee Attack
  • Cooldown: 60 → 120
  • Duration: 29 → 30
  • −+5 Melee Defence
  • −+4 Leadership
  • Range: 55 → 60
Iron-Handed CaptainSea Lord Aislinn
  • ++25 Melee Defence
  • Duration: 42 → 45
Master of MistsSea Lord Aislinn
  • Cooldown: 120 → —
  • Duration: 36 → 30
  • Uses: 2 → 1
  • Range: 35 → 50
  • Range: 15 → 20
Enfeebling ColdSilak One-eye (Merwyrm)
  • −-10% Charge Speed
  • −-15% Charge Bonus
  • +-20% Charge Speed
  • +-20% Charge Bonus
  • Range: 35 → 40
The Writhing MistSea Elemental
  • −-24 Melee Defence
  • −-8 Leadership
  • +-30 Melee Defence
  • +-5 Leadership
  • +-50% Accuracy
  • Cooldown: 56 → 140
  • Duration: 24 → 30
  • Uses: 1 → 2
  • Range: 35 → 30
Runt of the Litter
  • −+48 Melee Defence
  • ++50 Melee Defence
Battle SongsRiders of the Mighty Serpent (Marauder Horsemen)
  • Range: 55 → 60
Thrill of BattleBeorg Bearstruck
  • −+24 Melee Defence
  • −Effect intensity increases with time spent engaged in melee.
  • ++100% Armour-Piercing Weapon Damage
  • ++100% Base Weapon Damage
  • +Effect intensity increases with time spent engaged in melee (150s)
War CryBeorg Bearstruck
  • −+24 Melee Attack
  • −+24 Melee Defence
  • −+16 Leadership
  • ++25 Melee Attack
  • ++25 Melee Defence
  • ++15 Leadership
  • Cooldown: 45 → 60
  • Duration: 22 → 30
  • Range: 35 → 40
  • −+24 Melee Attack
  • −+8 Leadership
  • ++25 Melee Attack
  • ++10 Leadership
  • Cooldown: 90 → 120
  • Duration: 26 → 30
Shrouding MistsFimir Noble
  • −+5 Melee Defence
  • Range: 55 → 50
Offering to the GodsGreat Shaman-Sorcerer (Death)
  • −+16 Leadership
  • ++15 Leadership
  • Duration: 43 → 60
NightmawSayl the Faithless
  • −Good against armour
  • −Weak vs a single combatant
Backstabbing SorcerySayl the Faithless
  • +Affect up to 1 entity
  • Duration: 18 → 30
  • −+20% Charge Speed
  • −+20% Speed
  • ++30% Charge Speed
  • ++30% Speed
  • −+12% Armour-Piercing Weapon Damage
  • −+12% Base Weapon Damage
  • −-5 Melee Defence
  • ++30% Armour-Piercing Weapon Damage
  • ++30% Base Weapon Damage
  • +-10 Melee Defence
  • +Replenishes hit points of combatants
Doom & DarknessCurs'd Ettin (Runecaller)
  • −-16 Leadership
  • +-20 Leadership
  • Cooldown: 90 → 120
  • Duration: 36 → 45
Flock of DoomCurs'd Ettin (Runecaller)
  • −Strong vs units with 25 or more entities
  • −Strong vs multiple combatants
  • −Weak vs a single combatant
  • +Affect up to 20 entities
  • +Strong vs multiple units
  • Cooldown: 60 → 90
  • Duration: 6 → 10
  • Range: 35 → 40
Dual Personality – SavageCurs'd Ettin (Runecaller)
  • +Replenishes hit points of combatants
Dual Personality – BetrayerCurs'd Ettin (Runecaller)
  • −-10% Spell Mastery
  • −+15% Physical Resistance
  • +-20% Spell Mastery
  • ++20% Physical Resistance
  • Range: 55 → 60
Deep Tunneling
  • Cooldown: 90 → 60
Burrow
  • Cooldown: 25 → 20
  • +-20% Armour-Piercing Missile Damage
  • +-20% Base Missile Damage
  • +-20% Speed
  • +-20% Armour-Piercing Weapon Damage
  • +-20% Base Weapon Damage
  • Range: — → 15
SurfaceDread Maw
  • Cooldown: 25 → 20
Corrosive Coating
  • −+24 Melee Damage Reflection
  • ++25 Melee Damage Reflection
The Chilling Aura
  • −-30% Speed
  • +-40% Speed
Dance of DestructionDechala, the Denied One
  • −+24 Melee Attack
  • −+25% Armour-Piercing Weapon Damage
  • −+25% Base Weapon Damage
  • −-24 Melee Defence
  • ++10 Melee Attack
  • ++30% Armour-Piercing Weapon Damage
  • ++30% Base Weapon Damage
  • +-25 Melee Defence
The Praise of SlaaneshDechala, the Denied One
  • −-36 Melee Attack
  • −+36 Melee Defence
  • −+36% Missile Block Chance
  • +-35 Melee Attack
  • ++35 Melee Defence
  • ++20% Missile Block Chance
Whirlwind of PleasureDechala, the Denied One
  • −Good against armour
  • −Strong vs multiple combatants
  • −Weak vs a single combatant
  • +Huge, stationary area of effect
  • +Strong vs multiple units
Lash of SlaaneshDruchii Anointed
  • +Expanding tear-shaped attack
  • +Strong vs multiple units
  • Cooldown: 60 → 90
Soul StealerDruchii Anointed
  • −Strong vs a single combatant
  • −Weak vs multiple combatants
  • +Restores up to 12.5% Hit Points
  • +Strong vs a single unit
  • +Affect up to 1 entity
  • Cooldown: 120 → 150
  • Duration: 12 → 25
  • Range: 35 → 40
Hysterical FrenzyDruchii Anointed
  • −+25% Armour-Piercing Weapon Damage
  • −+25% Base Weapon Damage
  • +-15% Armour-Piercing Weapon Damage
  • +-20 Melee Attack
  • ++30% Armour-Piercing Weapon Damage
  • Cooldown: 43 → 60
  • Duration: 28 → 45
  • Range: — → 20
Chanson of CagingThe Masque of Slaanesh
  • Range: 55 → 60
The Dance of DreamingThe Masque of Slaanesh
  • +Affect up to 6 entities
  • +Causes damage to combatants
  • Range: 35 → 40
The Waltz of LethargyThe Masque of Slaanesh
  • Range: 55 → 50
Daemonic WhispersStyrkaar of the Sortsvinaer
  • Duration: 26 → 30
Glorious SlaughterStyrkaar of the Sortsvinaer
  • −+8 Melee Attack
  • ++5 Melee Attack
Murderous EuphoriaDevotees of Slaanesh
  • −+15% Armour-Piercing Weapon Damage
  • −+15% Base Weapon Damage
  • −+8 Leadership
  • −+8 Leadership
  • −+25% Armour-Piercing Weapon Damage
  • −+25% Base Weapon Damage
  • ++10% Armour-Piercing Weapon Damage
  • ++10% Base Weapon Damage
  • ++5 Leadership
  • ++5 Leadership
  • ++30% Armour-Piercing Weapon Damage
  • ++30% Base Weapon Damage
Dissolving Bone
  • −Strong vs a single combatant
  • +Strong vs a single unit
Insatiable Hunger
  • −+24 Melee Damage Reflection
  • ++25 Melee Damage Reflection
Hidden HuntressBhashiva, the White Tiger
  • −-24 Melee Defence
  • +-25 Melee Defence
  • +-25% Mass
White TigerBhashiva, the White Tiger
  • −+5 Melee Attack
  • −+5 Melee Attack
  • −+8 Leadership
  • −+8 Leadership
  • ++4 Melee Attack
  • ++4 Melee Attack
  • ++4 Leadership
  • ++4 Leadership
  • Range: 100 → 75
Ferocious AmbushBhashiva, the White Tiger
  • −+25% Charge Speed
  • −+15% Speed
  • −+15% Charge Bonus
  • ++20% Charge Speed
  • ++20% Speed
  • ++20% Charge Bonus
  • ++20% Mass
Mantra of RighteousnessClawspeaker (Beasts)
  • −+24 Melee Attack
  • −+25% Armour-Piercing Weapon Damage
  • ++25 Melee Attack
  • Duration: 40 → 45
  • Range: 35 → 40
Ferocity of KamauClawspeaker (Beasts)
  • Duration: 24 → 30
Mantra of InvigorationClawspeaker (Life)
  • +Replenishes hit points of combatants
  • +Restores up to 20% Hit Points
  • Duration: 32 → 30
Protection of KamauClawspeaker (Life)
  • −+10% Physical Resistance
  • ++10% Damage Resistance
  • Duration: 24 → 30
Arcane HymnClawspeaker (Shadows)
  • Duration: 27 → 30
Mysticism of KamauClawspeaker (Shadows)
  • Duration: 24 → 30
Guiding StrikeTiger Warrior Sawai
  • −+24 Melee Attack
  • ++25 Melee Attack
  • Duration: 29 → 30
Predatory InstinctsTiger Warrior Sawai
  • −+24 Melee Attack
  • Duration: 25 → 30
Ultimate VerdictTaoyan the Merciless
  • −-24 Melee Defence
  • +-25 Melee Defence
  • Duration: 28 → 30
  • Range: 35 → 40
Fuelled by VengeanceTaoyan the Merciless
  • −+35% Armour-Piercing Weapon Damage
  • −+35% Base Weapon Damage
  • −+35% Damage Resistance
  • ++25% Armour-Piercing Weapon Damage
  • ++25% Base Weapon Damage
  • ++20% Damage Resistance
Will of the DragonsTaoyan the Merciless
  • Range: 35 → 40
Emergency Vent
  • −Causes fire damage
  • −Good against armour
  • −Strong vs a single unit
  • +Medium explosion with knockback effect
  • Cooldown: 60 → 90
  • Duration: 12 → 15
Kaboom!
  • −Causes fire damage
  • −Good against armour
  • −Strong vs a single unit
  • +Large explosion with knockback effect
  • +Strong vs multiple units
Vile Netnew
  • +Affect up to 2 entities
  • +Causes damage to combatants
No Mercynew
  • ++10% Base Weapon Damage
  • ++10% Armour-Piercing Weapon Damage
Dreadful Gazenew
  • +-20 Accuracy
  • +-10 Reload Skill
Ancestral Deathblownew
  • ++25% Damage Resistance
  • ++25% Armour-Piercing Weapon Damage
  • ++25% Base Weapon Damage
Grimnir's Chargenew
  • ++25% Speed
  • ++100% Charge Bonus
  • ++100% Acceleration
  • ++15 Melee Attack
Come and Get Me!new
  • ++50 Melee Defence
  • +-50% Speed
  • ++30% Armour-Piercing Weapon Damage
  • ++30% Base Weapon Damage
To Die in Battle!new
  • ++10% Armour-Piercing Weapon Damage
  • ++10% Base Weapon Damage
  • ++5 Melee Attack
  • ++5 Leadership
  • +Does not affect self
Knight's Dutynew
  • ++10 Melee Attack
  • ++25% Acceleration
Grail Vitalitynew
  • +Replenishes hit points of combatants
Pure Heartnew
  • +-25% Miscast Chance
  • ++10% Damage Resistance
Honour is Allnew
  • ++25% Base Weapon Damage
  • ++25% Armour-Piercing Weapon Damage
Imperial Endurancenew
  • ++5 Reload Skill
  • ++5 Melee Defence
  • ++10% Charge Bonus
  • ++5 Reload Skill
  • ++5 Melee Defence
  • ++10% Charge Bonus
  • +Does not affect self
Imperial Allegiancenew
  • ++5 Melee Defence
  • ++8 Leadership
Flow of Battlenew
  • ++20% Speed
Indomitablenew
  • ++25 Melee Defence
  • ++25% Mass
  • ++25% Physical Resistance
Bolstered Leadershipnew
  • ++5 Leadership
Orders of the Empirenew
  • ++10% Speed
  • ++10% Charge Bonus
  • ++10% Melee Attack
Honour the Panther!new
  • ++5 Bonus vs. Large
  • ++10% Spell Resistance
Vigorousnew
    For the White Wolfnew
    • +-10% Speed
    • +-10 Armour
    For the Emperornew
    • ++10 Armour
    • ++10% Missile Resistance
    Sigil of the Black Guardnew
    • ++10% Base Weapon Damage
    • ++10% Armour-Piercing Weapon Damage
    Sol Invictusnew
    • ++10% Weakness to Fire Damage
    • +-50% Charge Bonus
    Greater Magic Bondnew
      Shadow Illusionnew
      • +Creates an illusion of Shadowdancer
      • +Illusion is fragile but deal normal damage and can cast Whirling Death
      Gifts of the Forestnew
      • ++10% Speed
      • ++10 Reload Skill
      • ++10% Base Weapon Damage
      • ++10% Armour-Piercing Weapon Damage
      • ++10% Damage Resistance
      Storm of Bladesnew
      • ++30 Melee Attack
      • +-10 Melee Defence
      • ++10% Base Weapon Damage
      • ++10% Armour-Piercing Weapon Damage
      The Shadow's Coilnew
      • +-10 Melee Attack
      • ++40 Melee Defence
      • ++10% Damage Resistance
      Woven Mistnew
      • +-10 Melee Defence
      • ++50% Missile Resistance
      • ++50% Speed
      Whirling Deathnew
      • +Explosion with knockback effect
      • +Causes damage to combatants
      Whirling Deathnew
      • +Causes damage to combatants
      • +Explosion with knockback effect
      Unyielding Oathnew
      • ++5 Melee Defence
      • ++10% Physical Resistance
      • ++25% Mass
      • ++10% Missile Resistance
      Bolstered Marksmanshipnew
      • ++10% Armour-Piercing Missile Damage
      • ++10% Base Missile Damage
      • ++10 Accuracy
      Bolstered Commandnew
      • ++3 Melee Defence
      • ++3 Leadership
      • ++3 Melee Attack
      • ++3 Reload Skill
      Munitionsnew
      • +Replenishes 15% ammunition
      • +Does not affect self
      Headhunternew
      • +-10 Melee Defence
      Banner of Eternal Flamenew
      • ++20% Base Weapon Damage
      Bolstered Armournew
      • ++10 Armour
      • ++5% Physical Resistance
      Avalanchenew
      • +-5 Melee Defence
      • +-5 Bonus vs. Large
      Hieroglyphs of Protectionnew
      • ++10% Damage Resistance
      Khepra Beetlesnew
      • +-25% Armour-Piercing Weapon Damage
      • +-25% Armour-Piercing Missile Damage
      • +Causes damage to combatants
      Weather the Stormnew
      • ++20% Missile Resistance
      Huntednew
      • +-10% Speed
      • +-10% Charge Speed
      Hunt is On!new
      • ++25 Reload Skill
      • ++25% Speed
      • ++10% Armour-Piercing Weapon Damage
      • ++10% Base Weapon Damage
      Overzealous Defencenew
      • ++10 Melee Defence
      • ++10% Physical Resistance
      Coordinated Carnagenew
      • ++15% Armour-Piercing Weapon Damage
      • ++15% Base Weapon Damage
      • ++15% Armour-Piercing Missile Damage
      • ++15% Base Missile Damage
      • +Does not affect self
      Invigoratenew
      • ++25 Melee Attack
      • ++25% Speed
      • +Does not affect self
      Larger Proppa Smash!new
      • ++15% Melee Attack
      • ++15% Melee Attack
      • +Effect intensity increases with time spent engaged in melee (150s)
      Bolstered Defencenew
      • ++5 Melee Defence
      Briney Breathnew
      • +Strong vs multiple units
      • +Large explosion with knockback effect
      Khaine's Lashnew
      • +-10 Melee Defence
      • +-25% Speed
      • +-5 Melee Attack
      • +Projectiles: 1
      • +Strong vs multiple units
      • +Explosion area of effect: 6m
      • +Small strike area
      Master Rune of Immolationnew
      • +Bombards the area around the caster
      • +Most effective when surrounded
      • +Projectiles: 15
      • +Explosion area of effect: 6m
      • +Explosion does not affect friendly troops
      Undying Oathnew
      • ++5 Melee Defence
      • ++10% Physical Resistance
      • ++25% Mass
      • ++10% Missile Resistance
      • +Does not affect self
      Master Rune of Flightnew
      • +Strong vs a single unit
      • +Good penetration
      Prospector's Spyglassnew
      • ++10 Accuracy
      • ++10% Range
      Fear the Bastion Defendersnew
      • ++8 Melee Attack
      • +Does not affect self
      Bulwark of the Bastionnew
      • ++8 Melee Defence
      • ++25% Mass
      • +Does not affect self
      Wings of the Nightnew
      • +Transforms back into vampire
      Scales of the DragonGreat Longma Ridersnew
      • ++10 Melee Damage Reflection
      Summonednew
      • +Initial cooldown
      The PortalglyphArcalux, Prince of Furynew
      • +Summons a unit of Chaos Furies
      Daemonic PossessionArcalux, Prince of Furynew
      • +-25% Spell Resistance
      • +Strong vs characters
      Master of FatesZarrivyk, Feathered-Princenew
      • ++8 Melee Defence
      • ++8 Leadership
      Flames of RageSpawn of Khornenew
      • ++15% Armour-Piercing Weapon Damage
      • ++15% Base Weapon Damage
      • +Explosion with knockback effect
      • +Does not affect self
      Greater Flames of RageSpawn of Khornenew
      • ++30% Armour-Piercing Weapon Damage
      • ++30% Base Weapon Damage
      • +Explosion with knockback effect
      • +Does not affect self
      Shrine of Eternal BloodBlood Shrine of Khornenew
      • ++2 Melee Attack
      • ++3 Armour-Piercing Weapon Damage
      • ++4 Melee Attack
      • ++6 Armour-Piercing Weapon Damage
      • ++6 Melee Attack
      • ++9 Armour-Piercing Weapon Damage
      • ++8 Melee Attack
      • ++12 Armour-Piercing Weapon Damage
      • ++10 Melee Attack
      • ++15 Armour-Piercing Weapon Damage
      • +Does not affect self
      SkaldBoris Ursusnew
      • ++15% Armour-Piercing Weapon Damage
      • ++15% Base Weapon Damage
      • ++5 Leadership
      • ++10% Physical Resistance
      • +Effect intensity increases with each kill made by the unit (100)
      Arcane MasteryTzarina Katarinnew
      • +-25% Miscast Chance
      Exceptional ProtectionIce Guard (Glaives)new
      • ++15% Damage Resistance
      Ravenous HungerSnow Leopardnew
      • +Replenishes hit points of combatants
      Bolstered AttackLight War Sledsnew
      • ++5 Melee Attack
      • ++10% Base Weapon Damage
      • ++10% Armour-Piercing Weapon Damage
      Bolstered LeadershipHerald of Nurgle (Death)new
      • ++5 Leadership
      Enfeeble DefenceForsaken of Nurglenew
      • +-6 Melee Defence
      Stench LordGreat Unclean Onenew
      • ++10% Missile Resistance
      • ++10 Armour
      • +-15% Speed
      • +-15% Armour-Piercing Weapon Damage
      Greater Stench LordGreat Unclean Onenew
      • ++20% Missile Resistance
      • ++20 Armour
      • +-30% Armour-Piercing Weapon Damage
      • +-30% Speed
      Overzealous AttackSkrag the Slaughterernew
      • ++25% Armour-Piercing Weapon Damage
      • ++25% Base Weapon Damage
      • ++25 Reload Skill
      Summonednew
      • +Initial cooldown
      Summonednew
      • +-25% Melee Attack
      • +-25 Reload Skill
      • +-25% Speed
      TrampleGiantnew
      • +Affect up to 20 entities
      • +Causes damage to combatants
      Hungry RoarGiantnew
      • ++25% Speed
      • ++100% Acceleration
      • +Does not affect self
      Winds of WarpfireBlue Horrors of Tzeentchnew
      • +Replenishes 10% ammunition
      No Time No DeathForsaken of Tzeentchnew
        MasochistsDaemonettes of Slaaneshnew
          Enfeeble AttackSoul Grinder of Slaaneshnew
          • +-5 Melee Attack
          • +-10% Base Weapon Damage
          • +-10% Armour-Piercing Weapon Damage
          Unseen BeastsSpawn of Slaaneshnew
            Serrated BladestormExalted Seeker Chariotnew
            • +-30% Melee Attack
            • +Causes damage to combatants
            • +Affect up to 5 entities
            Apex MagicCultist of Tzeentchnew
            • +Large explosion with knockback effect
            Soul Leech of TzeentchExalted Lord of Change (Metal)new
            • +-10 Melee Defence
            • +-20% Spell Resistance
            • +Affect up to 60 entities
            • +Strong vs multiple units
            • +Causes damage to combatants
            • ++30% Spell Resistance
            • +Restores up to 10% Hit Points
            Magic BondLord of Changenew
              Rage of the Blood GodChaos Lord of Khornenew
              • ++10 Melee Attack
              • ++25% Base Weapon Damage
              • ++25% Armour-Piercing Weapon Damage
              • ++25% Charge Bonus
              • +-10 Melee Defence
              • ++25% Charge Speed
              Blessing of KhorneChaos Lord of Khornenew
              • ++5 Charge Bonus
              • ++10 Melee Attack
              • ++10% Base Weapon Damage
              • ++10% Armour-Piercing Weapon Damage
              Visions of PleasureChaos Lord of Slaaneshnew
              • +-20% Speed
              • +-20 Melee Attack
              • +-20% Base Weapon Damage
              • +-20% Armour-Piercing Weapon Damage
              • ++20% Miscast Chance
              Chaotic CrusadeChaos Sorcerer (Death)new
              • ++10% Armour-Piercing Weapon Damage
              • ++10% Base Weapon Damage
              Touch of the PlagueChaos Sorcerer Lord of Nurgle (Death)new
              • +Explosion with knockback effect
              Chosen of TzeentchChaos Sorcerer of Tzeentch (Metal)new
              • +Fires of Tzeentch grants regeneration and weakness to fire upon an enemy unit
              • +Projectiles: 10
              • +Explosion area of effect: 6m
              Chosen of SlaaneshChaos Sorcerer of Slaanesh (Shadows)new
              • ++200 Armour-Piercing Weapon Damage
              • ++200% Acceleration
              Chaotic BlessingDaemon Princenew
              • ++20% Armour-Piercing Weapon Damage
              • ++20% Base Weapon Damage
              Chosen of KhorneExalted Hero of Khornenew
              • ++75 Charge Bonus
              • ++25% Spell Resistance
              • ++25 Bonus vs. Infantry
              Chosen of NurgleExalted Hero of Nurglenew
                Blood SacrificeForsaken of Khornenew
                • ++10 Melee Attack
                • ++25% Base Weapon Damage
                • ++25% Armour-Piercing Weapon Damage
                • +-25 Armour
                Chaotic RoarBilious Thunderguff (Chaos Giant)new
                • +-25% Armour-Piercing Weapon Damage
                • +-25% Base Weapon Damage
                • +-25% Armour-Piercing Missile Damage
                • +-25% Base Missile Damage
                Take OffValkia the Bloodynew
                • ++25% Speed
                • ++100% Acceleration
                • +Allows chance to escape melee
                • +Explosion with knockback effect
                Chaos UndividedExalted Heronew
                • ++10% Physical Resistance
                • ++25% Charge Bonus
                Storm RageKholek Suneaternew
                • +-15 Melee Attack
                • +Huge, stationary area of effect
                • +Causes damage to combatants
                Reflection of BeautyPrince Sigvald the Magnificentnew
                • +-100% Melee Attack
                Beastmen RoarBeastlordnew
                • ++10 Leadership
                Mighty RoarKhazrak the One-Eyenew
                • ++10 Leadership
                HoundmasterKhazrak the One-Eyenew
                • ++25% Speed
                • ++10 Leadership
                • +Summons a unit of Hounds of Pestilence
                • +Allows chance to escape melee
                • +Explosion with knockback effect
                CrowfatherMalagor the Dark Omennew
                • +Strong vs multiple units
                • +Explosion with knockback effect
                • +Summons a unit of Defiled Crows
                Crush the WeakBoris Todbringernew
                • +-4 Melee Attack
                • +-4 Melee Defence
                • +-4 Leadership
                Faith's BastionArch Lectornew
                • ++40% Damage Resistance
                Grand TheogonistVolkmar the Grimnew
                • ++25% Spell Resistance
                • ++25% Armour-Piercing Weapon Damage
                • ++25% Base Weapon Damage
                Binding Winds of BloodHelman Ghorstnew
                • ++4 Melee Defence
                • ++4 Melee Attack
                • ++4 Leadership
                • +Does not affect self
                • +Winds of Magic effects are increased by every affected unit
                Raise DeadHelman Ghorstnew
                • +Good at defending spellcaster
                • +Summoned units have specific debuffs conditions
                • +Summons a unit of Zombies
                Necromantic BindingNecromancer (Vampires)new
                • +Does not affect self
                Terrorgheist ShriekStrigoi Ghoul Kingnew
                • +-50% Speed
                • +-15 Melee Defence
                • +Affect up to 5 entities
                • +Causes damage to combatants
                Wings of the NightVlad von Carsteinnew
                • +Transforms into giant bat
                ShadowgaveMorghur the Shadowgavenew
                • +Large explosion with knockback effect
                Aura of Vile TransmutationMorghur the Shadowgavenew
                • +Affect up to 4 entities
                • +Causes damage to combatants
                Protectors of the WoodAncient Treemannew
                • ++10% Physical Resistance
                • ++20 Armour
                • ++5% Base Missile Damage
                • ++5% Armour-Piercing Missile Damage
                • ++10 Reload Skill
                Hawkish FinesseWaystalkernew
                • ++40 Reload Skill
                Ancestral ShieldbearersBelegar Ironhammernew
                • +Summons a unit of unbreakable Ancestral Shieldbearers with Guardian ability
                • +Explosion with knockback effect
                PatriarchKing Lunn Ironhammernew
                • ++10% Damage Resistance
                • ++10 Leadership
                • ++10 Melee Attack
                • +Medium strike area
                • +Strong vs single and multiple units
                • +Projectiles: 10
                • +Explosion area of effect: 4m
                Withstand!The Green Knightnew
                • ++25% Physical Resistance
                • ++25% Spell Resistance
                • +Does not affect self
                Call of the LadyThe Green Knightnew
                • ++25% Armour-Piercing Missile Damage
                • ++25% Base Missile Damage
                • ++25 Melee Attack
                • +Does not affect self
                Wolfen VigourSkin Wolf Werekinnew
                • ++30% Speed
                • ++100% Acceleration
                • ++5 Melee Attack
                • ++15% Speed
                • ++50% Acceleration
                • ++10% Missile Resistance
                • ++10 Melee Attack
                • ++20% Missile Resistance
                • +Replenishes hit points of combatants
                • ++20% Physical Resistance
                • ++50% Weakness to Fire Damage
                • +Replenishes hit points of combatants
                Challenge Me!Wulfrik the Wanderernew
                • +-10 Melee Defence
                • +-10% Physical Resistance
                • +-10% Damage Resistance
                My VowPaladinnew
                • ++5 Melee Defence
                • ++5 Melee Attack
                • ++5 Leadership
                • +Does not affect self
                Lord of the End TimesArchaon the Everchosennew
                • +-10 Leadership
                • +-10 Melee Attack
                • ++25% Miscast Chance
                • +-30 Accuracy
                Seat of the ApocalypseArchaon the Everchosennew
                • ++10% Weakness to Fire Damage
                • +-50% Acceleration
                Living Metal PotionBalthasar Geltnew
                • +-25% Speed
                • ++25% Spell Resistance
                • ++25% Physical Resistance
                • ++25 Armour
                • +-10% Miscast Chance
                • ++10% Spell Mastery
                Officer SquadEmpire Captainnew
                • +Summons a unit of Officers
                Last StandEmperor Karl Franznew
                • ++20% Damage Resistance
                Witch Hunter RetinueWitch Hunternew
                • +Summons a unit of Witch Hunters
                Devout Hunt: UndeathWitch Hunternew
                • +-10 Leadership
                • +-50% Incoming Healing Modifier
                Proppa Smash!Goblin Big Bossnew
                • +-15% Melee Defence
                • ++30% Melee Attack
                • ++5 Leadership
                • +Effect intensity increases with time spent engaged in melee (150s)
                Squigs go Boom!Goblin Big Bossnew
                • +Spawn a unit of Explosive Squig
                • +Almost no damage against single entity units
                Prop'pa Smashin!Grimgor Ironhidenew
                • ++25% Speed
                • ++10 Melee Defence
                • ++10% Physical Resistance
                • ++25% Base Weapon Damage
                Tomb ScreamBansheenew
                • +Strong vs multiple units
                • +Short, wide, expanding, tear-shaped attack
                RecoveryBansheenew
                • +Replenishes hit points of combatants
                Shadow of the LichmasterHeinrich Kemmlernew
                • +-10% Speed
                • +-5 Melee Defence
                • +-5 Melee Attack
                • ++10% Miscast Chance
                • +Causes damage to combatants
                Lord of UndeathHeinrich Kemmlernew
                • +Summoned units have specific debuffs conditions
                • +Summons Krell
                Master of the Black ArtsMannfred von Carsteinnew
                • ++50% Spell Mastery
                • ++25 Leadership
                Lightning ReflexesLahmian Vampire Lordnew
                • ++25% Speed
                • ++25% Damage Resistance
                SeductionLahmian Vampire Lordnew
                • +-30% Speed
                • +-30 Melee Attack
                Grim CycleNecrarch Vampire Lordnew
                • +-25% Miscast Chance
                • ++25% Incoming Healing Modifier
                • +Effect intensity increases with each kill made by the unit (200)
                Get ‘em boyz!Black Orc Big Bossnew
                • ++10 Melee Attack
                • +-5 Melee Defence
                • +Does not affect self
                Hold da line yoo gitz!Black Orc Big Bossnew
                • ++10 Melee Defence
                • +-5 Melee Attack
                • +Does not affect self
                BullrageTaurox the Brass Bullnew
                • ++25% Mass
                • ++10% Physical Resistance
                • ++100% Acceleration
                • ++25% Speed
                • +-10 Melee Attack
                • +-10% Speed
                • +-10 Armour
                • ++10% Physical Resistance
                • ++10 Melee Defence
                Totem of MorrsliebGreat Bray-Shaman (Beasts)new
                • ++10 Melee Attack
                • +Restores up to 10% Hit Points
                Fast-Fast!Tretch Craventailnew
                • ++50% Speed
                • ++100% Acceleration
                Sacral Spawn of Vengeful AsaphHigh Queen Khalidanew
                • +Summons a unit of Sacred Serpents - anti-infantry necroserpents with area attacks
                Reanimate UpgradedSettra the Imperishablenew
                • ++15 Leadership
                • ++30% Flame Resistance
                • +Restores up to 15% Hit Points
                • +Does not affect self
                • ++6 Melee Attack
                • +Does not affect self
                • ++6 Melee Defence
                • +Does not affect self
                Kindle the FuryCrone Hellebronnew
                • ++10 Melee Attack
                • ++20% Base Weapon Damage
                Presence of the EverqueenAlarielle the Radiantnew
                • ++10% Flame Resistance
                • +Replenishes hit points of combatants
                • +Does not affect self
                ShadowbladesAlith Anarnew
                • ++30 Melee Attack
                • +-100% Range
                Dreadful AccuracyAlith Anarnew
                • ++30 Reload Skill
                • ++30 Accuracy
                • +-50% Speed
                Summonednew
                • +Initial cooldown
                Mutant!Aranessa Saltspitenew
                • ++25% Speed
                • +Replenishes hit points of combatants
                Fractured MindLuthor Harkonnew
                • ++10 Melee Attack
                • ++25% Speed
                • +-5 Melee Defence
                • ++25% Armour-Piercing Missile Damage
                • ++25% Base Missile Damage
                • ++25 Reload Skill
                • +-25% Armour-Piercing Weapon Damage
                • +-25% Base Weapon Damage
                • +-10 Melee Attack
                • ++20 Melee Defence
                • ++10% Physical Resistance
                • +-33% Spell Resistance
                • ++15 Leadership
                • +-25% Speed
                Haunters of the DarkMourngul Haunternew
                • ++25% Speed
                • ++50% Acceleration
                • +Medium, forward-moving area of effect
                • +Strong vs multiple units
                Hoeth MasteryLoremaster of Hoethnew
                • ++25 Melee Attack
                • ++25% Base Weapon Damage
                • ++25% Armour-Piercing Weapon Damage
                • ++100% Armour-Piercing Weapon Damage
                • ++100% Base Weapon Damage
                Power of the Old OnesLord Mazdamundinew
                • +-25% Miscast Chance
                • +Winds of Magic effects are increased by every affected unit
                Great RuminationLord Mazdamundinew
                • +-100% Melee Defence
                • ++50% Spell Resistance
                • +-25% Miscast Chance
                Ancient MindLord Mazdamundinew
                  Calm PresenceLord Mazdamundinew
                  • +Does not affect self
                  Bolt of the Old OnesLord Mazdamundinew
                  • +Explosion area of effect: 12m
                  • +Strong vs multiple units
                  • +Projectiles: 1
                  Summonednew
                  • +Initial cooldown
                  Aura of RotLord Skrolknew
                  • +Causes damage to combatants
                  • +Affect up to 4 entities
                  Lord of Clan MorsQueek Headtakernew
                    Your Head is Next!Queek Headtakernew
                    • +-10 Melee Attack
                    • +-25% Speed
                    Will of ItzaLord Kroaknew
                    • +-50% Charge Speed
                    • +-50% Acceleration
                    • +-50% Speed
                    EclipseLord Kroaknew
                    • +-5 Melee Attack
                    • +-5 Melee Defence
                    • +-10 Reload Skill
                    • ++10% Miscast Chance
                    • +-10% Charge Bonus
                    • +-30 Accuracy
                    • +-30 Melee Attack
                    Smoke OutDeathmaster Snikchnew
                    • +-25% Speed
                    • +-10 Melee Attack
                    • +-10 Reload Skill
                    CracklebombMaster Assassinnew
                    • +Requires line of sight to the target
                    • +Strong vs multiple units
                    • +Explosion area of effect: 10m
                    • +Projectiles: 1
                    Asur Trample ThemKnights of Tor Gavalnew
                    • ++10 Charge Bonus
                    • ++25% Acceleration
                    • +Does not affect self
                    Close AimOxyotlnew
                    • ++40% Armour-Piercing Missile Damage
                    • ++10 Reload Skill
                    Bestial Pack TacticsChaos Warhoundsnew
                    • +-10% Speed
                    • +-10 Charge Bonus
                    Bestial Rusty ArmamentUngor Spearmen Herdnew
                    • +-5 Melee Attack
                    • +-5 Armour
                    Peasant's DutySpearmen-at-Armsnew
                    • ++5 Melee Attack
                    • ++5 Leadership
                    Cloud of BatsFell Batsnew
                    • ++10 Bonus vs. Large
                    • ++10 Armour-Piercing Weapon Damage
                    • +-20 Base Weapon Damage
                    Asur Form RanksThe Scions of Mathlann (Spearmen)new
                    • ++5 Melee Defence
                    • ++5% Physical Resistance
                    • +Does not affect self
                    Asur Take AimArchersnew
                    • ++5 Accuracy
                    • ++5 Reload Skill
                    • +Does not affect self
                    Asur Flank ThemRangersnew
                    • ++5 Melee Attack
                    • ++10% Speed
                    • +Does not affect self
                    Monster PresenceChaos Warhounds (Poison)new
                    • +Does not affect self
                    Call of the MawAnimated Hulksnew
                    • +-25 Melee Attack
                    • ++25% Physical Resistance
                    • +-25% Armour-Piercing Weapon Damage
                    • +-25% Base Weapon Damage
                    Blessed Spawning of TzunkiBlessed Saurus Spears (Shields)new
                    • ++10 Melee Defence
                    • ++25% Speed
                    • +Mutually exclusive with other abilities
                    Blessed Spawning of TlazcotlBlessed Saurus Spears (Shields)new
                    • +Mutually exclusive with other abilities
                    Blessed Spawning of QuetzlBlessed Saurus Spears (Shields)new
                    • ++10% Damage Resistance
                    • +Replenishes hit points of combatants
                    • +Mutually exclusive with other abilities
                    Blessed Spawning of ChotecBlessed Saurus Warriors (Shields)new
                    • ++25% Flame Resistance
                    • ++10% Missile Resistance
                    • +Mutually exclusive with other abilities
                    Blessed Spawning of SotekBlessed Saurus Warriors (Shields)new
                    • ++25 Charge Bonus
                    • ++25% Charge Speed
                    • ++50% Acceleration
                    • +Mutually exclusive with other abilities
                    Blessed Spawning of HuanchiBlessed Saurus Warriors (Shields)new
                    • ++10% Armour-Piercing Weapon Damage
                    • ++10% Base Weapon Damage
                    • +Mutually exclusive with other abilities
                    Blessed Spawning of TepokBlessed Skink Skirmishersnew
                    • ++50% Spell Resistance
                    • +Mutually exclusive with other abilities
                    Warp OverchargeWarp-Grindersnew
                    • ++50% Armour-Piercing Weapon Damage
                    • ++50% Base Weapon Damage
                    • ++25% Speed
                    • +-25% Armour
                    Tide of DeathPackmasternew
                    • +Summons a unit of Wolf Rats
                    • +Summoned units have specific debuffs conditions
                    StupidityChaos Trolls (Armoured)new
                    • ++10% Speed
                    • ++10 Melee Attack
                    • +-10% Missile Resistance
                    • +-10 Armour
                    • +-10 Melee Defence
                    • +-5 Leadership
                    • +-5 Melee Defence
                    Daemonic StrengthAspiring Championsnew
                    • ++50% Armour-Piercing Weapon Damage
                    • ++50% Base Weapon Damage
                    • ++25% Physical Resistance
                    Gobbo NetNight Goblin Archersnew
                      Death WaveDepth Guardnew
                      • +Explosion with knockback effect
                      Warp OverchargeWarpfire Throwersnew
                      • +-25 Reload Skill
                      • ++50% Armour-Piercing Missile Damage
                      • ++50% Base Missile Damage
                      • ++50% Armour-Piercing Explosive Damage
                      • ++50% Base Explosive Damage
                      • ++25% Range
                      • +Causes damage to self
                      EnvisionPok-Hopak Cohort (Cold One Spear-Riders)new
                      • +-25% Speed
                      • +-10 Melee Defence
                      Old Ones ProtectionPok-Hopak Cohort (Cold One Spear-Riders)new
                      • ++50% Speed
                      • ++200% Acceleration
                      • ++10 Leadership
                      Feral CallPok-Hopak Cohort (Cold One Spear-Riders)new
                      • ++10 Melee Attack
                      • ++10% Base Weapon Damage
                      • ++10% Armour-Piercing Weapon Damage
                      Warp OverchargeEye-Takers (Warplock Jezzails)new
                      • ++100 Reload Skill
                      • +-25 Accuracy
                      • +Causes damage to self
                      Endless DrumDeath Dealers (Ratling Guns)new
                      • +Replenishes 3% ammunition
                      Pursuit of BattleSilverin Guardnew
                      • ++20% Physical Resistance
                      • ++15 Melee Defence
                      • +Effect intensity increases with time spent engaged in melee (150s)
                      AlphaBrood Horrornew
                      • ++5 Armour-Piercing Weapon Damage
                      • +Does not affect self
                      Bestial Monster DominanceFeral Manticorenew
                        Holy PresenceGrail Reliquaenew
                        • ++20% Physical Resistance
                        • +Does not affect self
                        Dauntless FuryBladesingersnew
                        • ++25% Armour-Piercing Weapon Damage
                        • ++15 Melee Attack
                        • +Effect intensity increases with time spent engaged in melee (150s)
                        Ghyran's AidEnigmas of Ghyran (Zoats)new
                        • ++10% Damage Resistance
                        • ++5 Leadership
                        • +-10% Miscast Chance
                        • +Restores up to 2.5% Hit Points
                        Mechanical StingerTomb Scorpionnew
                        • ++100% Acceleration
                        • ++100% Deceleration
                        • +Teleports to the selected location within range
                        • +Causes severe disruption to enemy formations
                        RecoverySyreensnew
                        • +Replenishes hit points of combatants
                        Warp OverchargeDoomwheelnew
                        • ++50% Armour-Piercing Weapon Damage
                        • ++50% Base Weapon Damage
                        • ++25% Speed
                        • +-25% Armour
                        • +Causes damage to self
                        Warpstone DetonationDwarf-Thing Menace (Doom-Flayers)new
                        • +Randomly cast Warp Lightning in melee combat
                        • +Strong vs multiple units
                        Repair TeamWarpfire's Wheel (Doomwheel)new
                        • +Replenishes hit points of combatants
                        Triumphant CryFeral Dread Sauriannew
                        • +-30% Missile Resistance
                        • +-10 Melee Defence
                        • ++25% Speed
                        • ++10 Melee Attack
                        • ++25% Base Weapon Damage
                        • ++25% Armour-Piercing Weapon Damage
                        Madness of KhaineBloodwrack Shrinenew
                          • +Huge, stationary area of effect
                          • +Can disrupt unit formation
                          Lesser BanishmentSpirit of Tepok (Coatl)new
                          • +Huge, randomly-moving area of effect
                          • +Strong vs multiple units
                          Mark of KhorneMinotaurs (Great Weapons)new
                          • ++25% Charge Bonus
                          • ++10 Melee Attack
                          • ++25% Base Weapon Damage
                          Wild RoarGiantnew
                          • ++10 Leadership
                          • ++10% Speed
                          • ++25% Charge Bonus
                          • +Does not affect self
                          • +-25% Spell Resistance
                          • +-25% Speed
                          Savage RoarGiantnew
                          • ++25% Armour-Piercing Weapon Damage
                          • ++25% Base Weapon Damage
                          • +-25% Miscast Chance
                          • +Does not affect self
                          Northern RoarNorscan Giantnew
                          • ++10% Physical Resistance
                          • ++10 Bonus vs. Large
                          • ++10 Melee Defence
                          • +Does not affect self
                          Noxious CloudBruwor, Protector of Lifenew
                          • +Affect up to 5 entities
                          • +Causes damage to combatants
                          Sapping RegenerationWyrd Spawn (Chaos Spawn)new
                          • +-75% Speed
                          • +-25 Melee Defence
                          • +Restores up to 30% Hit Points
                          SacrificeBrutes of the Hound (Marauder Berserkers)new
                          • ++100% Melee Attack
                          • +Units mutilate themselves and bolster allies around
                          StubbornThe Stubborn Bulls (Empire Knights – Greatswords)new
                          • ++10 Leadership
                          • ++20% Physical Resistance
                          Wolf's HowlSwords of Ulric (Swordsmen)new
                          • ++10% Base Weapon Damage
                          • ++10% Charge Resistance
                          • ++10% Mass
                          • ++10% Armour-Piercing Weapon Damage
                          Hydra RegenerationFeral Hydranew
                          • ++25% Weakness to Fire Damage
                          • +Replenishes hit points of combatants
                          Fatal FlatulenceDa Swamp Fings (River Trolls)new
                          • +Strong vs multiple units
                          • +Large explosion with knockback effect
                          RubbleRogue Idolnew
                          • +Causes damage to self
                          Valley of DeathThe Sphinx of Usekph (Necrosphinx)new
                            Glory for The Witch KingKnights of the Ebon Claw (Dread Knights)new
                            • ++25% Charge Bonus
                            • ++10% Physical Resistance
                            Scream of DoomSisters of the Singing Doom (Witch Elves)new
                            • +-25 Melee Defence
                            Dragon ProwessThe Fireborn (Dragon Princes)new
                            • ++10 Leadership
                            • ++10 Melee Attack
                            Aura of DreadKeepers of the Flame (Phoenix Guard)new
                            • +-5 Melee Attack
                            • +-10% Base Weapon Damage
                            • +-10% Armour-Piercing Weapon Damage
                            Witness of DestinyKeepers of the Flame (Phoenix Guard)new
                            • ++10% Damage Resistance
                            • ++10 Leadership
                            • ++10 Melee Defence
                            Sons of NaggarondBlack Guard of Naggarondnew
                              Watchful StandTemple Guardnew
                              • ++25 Melee Defence
                              • +-25% Speed
                              • +-25% Charge Speed
                              • ++10 Bonus vs. Large
                              Solar VigourBastiladon (Solar Engine)new
                              • ++5 Melee Attack
                              • ++5 Melee Attack
                              • +Does not affect self
                              Star GiftStar Chamber Guardians (Temple Guard)new
                              • ++10% Physical Resistance
                              • ++10% Spell Resistance
                              • ++10% Spell Mastery
                              • +-10% Miscast Chance
                              • +Does not affect self
                              Rod of the StormThe Thunderous One (Ancient Stegadon)new
                              • +Small strike area
                              • +Explosion area of effect: 8m
                              • +Projectiles: 3
                              • +Strong vs single and multiple units
                              EarthshakeShackolot the Calamitynew
                              • +Explosion with knockback effect
                              • +Strong vs multiple units
                              Leader of the PackGeltblöm's Terror (Feral Carnosaur)new
                              • ++10 Melee Attack
                              • +Does not affect self
                              Overzealous SpeedThe Daemon's Tongue (Iron Daemon)new
                              • ++25% Acceleration
                              • ++25% Speed
                              • ++25% Deceleration
                              • ++25% Charge Speed
                              SkjaldborgThe Princes of Perfection (Devoted Marauders of Slaanesh – Spears)new
                              • ++25% Missile Block Chance
                              • ++5 Melee Defence
                              • +Does not affect self
                              Resist ChaosMother Ostankyanew
                              • +Triggers when casting spell
                              Shivering TrampleFrost Wyrmnew
                              • ++15 Melee Damage Reflection
                              • +Causes damage to combatants
                              • +Affect up to 20 entities
                              Steady, aim!Hochland Long Riflesnew
                              • ++25 Accuracy
                              • ++25% Range
                              • ++25 Reload Skill
                              • ++25% Armour-Piercing Missile Damage
                              • ++25% Base Missile Damage
                              Fruits of the GardenThe Angels of Decay (Plague Drones – Death's Heads)new
                              • +Entities explode on death
                              • +Does not affect friendly troops
                              Rotten RegenerationRot Knightsnew
                              • +-20% Speed
                              • ++10% Weakness to Fire Damage
                              • +Replenishes hit points of combatants
                              WayfarerSlayers (Grudge Settlers)new
                              • ++200% Acceleration
                              • ++200% Deceleration
                              VindicationSkullreapersnew
                              • +-75% Melee Attack
                              Draw IreWrathmongersnew
                              • +-10% Physical Resistance
                              • +-10% Damage Resistance
                              MercenariesOgre Paymasternew
                              • +Summons a unit of Hobgoblin Mercenaries (Bows)
                              Grand Damage ReflectionBlades of Hoeth (Swordmasters of Hoeth)new
                              • ++10 Melee Damage Reflection
                              PillageKurgan Horsemen (Great Weapons)new
                              • ++20 Charge Bonus
                              • +Mutually exclusive with Rend
                              RendKurgan Horsemen (Great Weapons)new
                              • ++20 Leadership
                              • +Mutually exclusive with Pillage
                              Damage ReflectionWorshippers of the Crow (Marauders – Great Weapons)new
                              • ++5 Melee Damage Reflection
                              Mark of UrsloMarauder Bearmennew
                              • +Transforms into real Bearmen
                              • +Fully heals the unit
                              • +Some must die for the transformation
                              Sacrifice of ExcessDevotees of Slaaneshnew
                              • +-10% Melee Attack
                              • +-10% Base Weapon Damage
                              • +-10% Armour-Piercing Weapon Damage
                              • +-50% Bonus vs. Infantry
                              • +-50% Bonus vs. Large
                              • +Units mutilate themselves and debuff enemies around
                              Sacrifice of PleasureDevotees of Slaanesh (Crossbows)new
                              • ++10% Physical Resistance
                              • ++10% Missile Resistance
                              • +Units mutilate themselves and bolster allies around
                              Fame of the Carroburgnew
                              • ++10 Bonus vs. Large
                              • ++15 Melee Attack
                              Leadernew
                              • ++10 Melee Defence
                              Couragenew
                              • ++10% Damage Resistance
                              • ++10 Leadership
                              Panther Standardnew
                              • ++10% Spell Resistance
                              Shield of Sigmarnew
                              • ++10% Physical Resistance
                              Prayer of Bindingnew
                              • +-50% Speed
                              • +-10 Armour
                              • +-10% Physical Resistance
                              • +-10% Missile Resistance
                              • +-10% Damage Resistance
                              Virtuous Resolvenew
                              • ++10 Charge Bonus
                              • ++10 Melee Attack
                              • ++5 Leadership
                              • +Does not affect self
                              Summonednew
                              • +Initial cooldown
                              Outlawsnew
                              • +-5 Leadership
                              • +Affect allies
                              Immortulz Cloaknew
                              • ++10 Melee Attack
                              • ++10% Physical Resistance
                              Puff Sporesnew
                              • ++10 Melee Defence
                              • +Does not affect self
                              Fungoid Squig Explosionnew
                              • +Spawn a unit of Squig Herd
                              Bolstered Arcanumnew
                              • ++10% Spell Resistance
                              • +Does not affect self
                              Slayers Dutynew
                              • ++10 Leadership
                              • ++10 Melee Attack
                              • +Does not affect self
                              Dawi Engineeringnew
                              • ++20 Accuracy
                              • ++20 Reload Skill
                              • +Does not affect self
                              Curse of the Black Grailnew
                              • ++25% Physical Resistance
                              • +Replenishes hit points of combatants
                              Sanguinenew
                              • ++25% Armour-Piercing Weapon Damage
                              • ++25% Base Weapon Damage
                              • ++5 Leadership
                              • +Does not affect self
                              Hunger for Magicnew
                              • +-5 Leadership
                              • +-15% Spell Resistance
                              • ++15% Miscast Chance
                              Spirit of the Wildnew
                              • +Large explosion with knockback effect
                              • +Causes damage to self
                              Mutation: Scaleskinnew
                              • ++30 Armour
                              • ++10% Physical Resistance
                              • +-10 Melee Attack
                              • +Mutually exclusive with other abilities
                              Mutation: Ripjawnew
                              • ++40 Bonus vs. Large
                              • +-20% Speed
                              • +Mutually exclusive with other abilities
                              Mutation: Stingernew
                              • +-30 Armour
                              • ++30 Bonus vs. Infantry
                              • +Mutually exclusive with other abilities
                              Transformation of Chaosnew
                              • ++10% Damage Resistance
                              • +Replenishes hit points of combatants
                              Corrosive Bloodnew
                              • +Large explosion with knockback effect
                              Protect the Warlord!new
                              • ++25% Armour-Piercing Weapon Damage
                              • ++5 Melee Attack
                              Strength in Painnew
                              • ++10% Physical Resistance
                              Agony Awaits!new
                              • ++20% Physical Resistance
                              The Ecstacy of Anguishnew
                              • ++30% Physical Resistance
                              Wildwood Masterynew
                              • ++10 Bonus vs. Large
                              • ++25% Speed
                              • ++50% Acceleration
                              Blossomnew
                              • +-50% Armour
                              • +Resurrects dead combatants
                              • +Replenishes hit points of combatants
                              Rage of the Grovenew
                              • ++25% Speed
                              • ++100% Base Weapon Damage
                              • ++100% Armour-Piercing Weapon Damage
                              • +Causes damage to self
                              Lamentation of the Grovenew
                              • +Strong vs multiple units
                              • +Explosion area of effect: 8m
                              • +Requires line of sight to the target
                              • +Projectiles: 3
                              Sky Wardensnew
                              • ++50% Missile Resistance
                              • +Does not affect self
                              Spawning Vigournew
                              • ++10 Melee Attack
                              Incantation of Hexoatlnew
                              • ++25 Melee Attack
                              • ++25% Speed
                              Vicious Soulsnew
                              • ++10 Leadership
                              Damned Deadlightsnew
                              • ++25% Missile Resistance
                              • ++25 Melee Defence
                              Midnight Cutlassnew
                              • ++200% Armour-Piercing Missile Damage
                              • ++200% Armour-Piercing Weapon Damage
                              Liche Priest Resurrectionnew
                              • +Replenishes hit points of combatants
                              • +Restores up to 30% Hit Points
                              • +Resurrects dead combatants
                              Dread of the Dead Godsnew
                              • +-25 Leadership
                              • +Reduce enemy leadership
                              Warpstone Auranew
                              • +-5% Damage Resistance
                              • +Causes damage to combatants
                              Defenders of the Towernew
                              • ++15 Melee Defence
                              • ++25% Mass
                              • ++25% Missile Resistance
                              Banner of the Everqueennew
                              • ++10 Melee Attack
                              • ++25% Mass
                              • +Does not affect self
                              Shadows Comenew
                              • +Image does not cause damage
                              • +Creates an image of Shadow-striders
                              Poison Bombsnew
                              • +Explosion area of effect: 10m
                              • +Strong vs multiple units
                              • +Projectiles: 1
                              Deathfistnew
                              • +-50% Armour
                              • +Causes damage to combatants
                              • +Affect up to 1 entity
                              • +Strong vs a single unit
                              Dreadful Raidersnew
                              • ++10 Leadership
                              • ++25% Armour-Piercing Weapon Damage
                              • ++25% Armour-Piercing Missile Damage
                              Red Warchantnew
                              • ++20% Armour-Piercing Weapon Damage
                              • ++20% Base Weapon Damage
                              • ++20% Armour-Piercing Missile Damage
                              • ++20% Base Missile Damage
                              • +-8 Leadership
                              • +Does not affect self
                              • +Effect intensity increases with time spent engaged in melee (150s)
                              Butcher’s Frenzynew
                              • +Does not affect self
                              • +Restores up to 3% Hit Points
                              Fires of Nan-Gaunew
                              • +Medium explosion with knockback effect
                              Knight's Dutynew
                              • ++10 Melee Attack
                              • ++25% Acceleration
                              The Widow’s Boonnew
                              • +-5 Leadership
                              • ++5 Melee Defence
                              • +Restores up to 15% Hit Points
                              • +Does not affect self
                              The Widow’s Cursenew
                              • ++5 Melee Attack
                              • +-25% Speed
                              • +Causes damage to combatants
                              • +Affect up to 10 entities
                              Spell Stealingnew
                              • ++10 Melee Attack
                              • ++10 Melee Defence